Player Matchup

He Bo
He Bo
Gawyn
He Bo
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 119L
1,319 Elo+
Party 2
Artio
Artio
Im Kaprima
Artio
Level 124
God Stats
4W - 5L
1,700 SR
Queue Stats
130W - 178L
1,311 Elo+
Solo
Rama
Rama
QGDiesel
Rama
Level 76
God Stats
0W - 2L
1,500 SR
Queue Stats
81W - 101L
1,321 Elo+
Party 2
Team Averages
Level 107
1,567 SR
1,317 Elo+

VS

Team Averages
Level 86
1,327 SR
1,259 Elo+
Chronos
Chronos
Axel51212
Chronos
Level 69
God Stats
1W - 1L
1,217 SR
Queue Stats
7W - 14L
1,315 Elo+
Solo
Amaterasu
Amaterasu
Kazamastylu
Amaterasu
Level 101
God Stats
8W - 3L
1,434 SR
Queue Stats
44W - 53L
1,220 Elo+
Party 1
Ravana
Ravana
Old-King-Bone
Ravana
Level 88
God Stats
3W - 4L
1,331 SR
Queue Stats
62W - 82L
1,242 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Gawyn
He Bo
10
2 / 5 / 2
6,807
681
4,536
8,082
2,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
12
0 / 2 / 2
6,451
645
4,244
12,937
9,172
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Rama
10
2 / 2 / 1
6,572
657
9,342
7,679
2,714
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Axel51212
Chronos
11
2 / 2 / 5
7,074
707
9,391
7,890
3,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Amaterasu
Kazamastylu
Amaterasu
12
5 / 0 / 3
8,205
821
5,805
9,434
9,841
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 2 / 4
7,167
717
7,279
8,819
5,872
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
4
Kills
9
9
Deaths
4
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chronos
Axel51212
Chronos
2
2
5
2.25
L
He Bo
Gawyn
He Bo
2
5
2
0.6
L
Artio
0
2
2
0.5
W
Amaterasu
Kazamastylu
Amaterasu
5
0
3
6.5
W
2
2
4
2
L
Rama
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,122
Damage
22,475
28,698
Taken
26,143
14,463
Mitigated
19,172
3,597
Healing
7,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Axel51212
Chronos
9,391
2,339
240
847
7,890
3,459
87
3,774
4,116
20,095
1,730
L
He Bo
Gawyn
He Bo
4,536
766
0
684
8,082
2,577
0
2,217
5,865
16,010
0
L
Artio
4,244
51
774
2,104
12,937
9,172
0
4,682
8,255
19,445
0
W
Amaterasu
Kazamastylu
Amaterasu
5,805
1,804
396
3,143
9,434
9,841
124
3,067
6,367
0
18,084
W
7,279
2,522
0
2,950
8,819
5,872
0
2,154
6,665
0
20,965
L
Rama
9,342
6,422
0
35
7,679
2,714
0
2,225
5,454
0
18,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,830
Gold Earned
22,446
96
Minions Killed
100
4
Camps Cleared
5
489,311
Distance Traveled
544,325
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
7,074
707
24
2
1
180,714
0
L
He Bo
6,807
681
30
3
3
136,188
1
L
Artio
6,451
645
42
4
1
214,912
3
W
Amaterasu
8,205
821
40
4
2
182,756
0
W
Ravana
7,167
717
36
4
2
180,855
1
L
Rama
6,572
657
24
2
0
138,211
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role