Player Matchup

Fenrir
Fenrir
GingerbreadBoiyz
Fenrir
Level 64
God Stats
4W - 10L
1,289 SR
Queue Stats
87W - 96L
1,438 Elo+
Solo
Bellona
Bellona
MrPro9202
Bellona
Level 133
God Stats
10W - 6L
1,609 SR
Queue Stats
463W - 515L
1,472 Elo+
Party 1
Ah Puch
Ah Puch
Neo-Carliitos010
Ah Puch
Level 106
God Stats
1W - 0L
1,272 SR
Queue Stats
125W - 124L
1,464 Elo+
Party 1
Danzaburou
Danzaburou
SaltySpyro
Danzaburou
Level 100
God Stats
4W - 3L
1,422 SR
Queue Stats
124W - 152L
1,405 Elo+
Party 3
Ganesha
Ganesha
cptcod
Ganesha
Level 77
God Stats
11W - 13L
1,404 SR
Queue Stats
58W - 74L
1,402 Elo+
Party 3
Team Averages
Level 96
1,399 SR
1,436 Elo+

VS

Team Averages
Level 106
1,460 SR
1,390 Elo+
Hel
Hel
AllukaxHunter
Hel
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 29L
1,235 Elo+
Party 2
Yemoja
Yemoja
ImBigTime-TJE
Yemoja
Level 125
God Stats
0W - 2L
1,226 SR
Queue Stats
176W - 217L
1,438 Elo+
Party 2
Jing Wei
Jing Wei
JR_FROST
Jing Wei
Level 109
God Stats
40W - 40L
1,523 SR
Queue Stats
212W - 234L
1,440 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Zeno-TJE
Tsukuyomi
Level 108
God Stats
1W - 3L
1,460 SR
Queue Stats
158W - 200L
1,386 Elo+
Party 2
Cu Chulainn
Cu Chulainn
osmani92000
Cu Chulainn
Level 102
God Stats
13W - 15L
1,589 SR
Queue Stats
770W - 816L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 0 / 0
4,543
325
247
1,045
313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
MrPro9202
Bellona
13
0 / 1 / 1
7,886
563
5,641
10,853
10,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 0 / 0
7,244
517
5,286
3,448
1,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
SaltySpyro
Danzaburou
12
6 / 0 / 0
8,003
572
9,330
9,588
3,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ganesha
cptcod
Ganesha
11
1 / 0 / 4
7,103
507
5,551
5,762
3,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 0
5,830
416
491
4,750
1,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 1 / 0
6,202
443
1,885
8,860
5,538
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
JR_FROST
Jing Wei
10
0 / 4 / 0
6,125
438
6,393
11,683
3,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tsukuyomi
Zeno-TJE
Tsukuyomi
11
0 / 1 / 1
6,468
462
2,423
12,703
4,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cu Chulainn
osmani92000
Cu Chulainn
12
1 / 2 / 0
7,103
507
6,410
13,693
9,576
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
2
7
Kills
1
1
Deaths
8
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
0
0
0
0
L
0
1
0
0
L
Jing Wei
JR_FROST
Jing Wei
0
4
0
0
W
Bellona
MrPro9202
Bellona
0
1
1
0.5
W
0
0
0
0
W
Danzaburou
SaltySpyro
Danzaburou
6
0
0
6
L
Tsukuyomi
Zeno-TJE
Tsukuyomi
0
1
1
0.5
W
Ganesha
cptcod
Ganesha
1
0
4
3
L
Cu Chulainn
osmani92000
Cu Chulainn
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,055
Damage
17,602
30,696
Taken
51,689
18,307
Mitigated
25,078
15,353
Healing
15,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
491
129
582
1,744
4,750
1,837
245
3,504
1,246
28,611
0
W
247
0
0
770
1,045
313
0
129
916
0
4,829
L
1,885
575
1,870
2,565
8,860
5,538
0
3,109
5,751
21,538
0
L
Jing Wei
JR_FROST
Jing Wei
6,393
5,135
0
2,515
11,683
3,949
0
1,224
10,459
0
47,880
W
Bellona
MrPro9202
Bellona
5,641
2,734
0
4,654
10,853
10,139
0
1,436
9,417
0
65,415
W
5,286
42
0
1,724
3,448
1,334
426
591
2,857
61,820
0
W
Danzaburou
SaltySpyro
Danzaburou
9,330
5,318
0
4,530
9,588
3,351
0
820
8,768
0
63,079
L
Tsukuyomi
Zeno-TJE
Tsukuyomi
2,423
345
0
3,860
12,703
4,178
0
2,305
10,398
0
57,466
W
Ganesha
cptcod
Ganesha
5,551
645
191
3,484
5,762
3,170
0
986
4,776
22,552
0
L
Cu Chulainn
osmani92000
Cu Chulainn
6,410
1,195
449
1,606
13,693
9,576
0
695
12,998
9,311
41,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,779
Gold Earned
31,728
386
Minions Killed
346
0
Camps Cleared
0
1,119,095
Distance Traveled
1,295,358
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
5,830
416
64
5
0
243,917
2
W
Fenrir
4,543
325
16
1
0
53,939
0
L
Yemoja
6,202
443
32
2
0
238,676
1
L
Jing Wei
6,125
438
72
5
0
265,463
3
W
Bellona
7,886
563
126
9
0
276,844
1
W
Ah Puch
7,244
517
109
8
0
261,815
1
W
Danzaburou
8,003
572
124
9
0
246,911
2
L
Tsukuyomi
6,468
462
95
7
0
292,763
3
W
Ganesha
7,103
507
11
1
0
279,586
4
L
Cu Chulainn
7,103
507
83
6
0
254,539
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role