Player Matchup

Bellona
Bellona
 
Bellona
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Boogis
Cerberus
Level 108
God Stats
0W - 2L
1,308 SR
Queue Stats
127W - 119L
1,511 Elo+
Party 1
Heimdallr
Heimdallr
DistantInsanity
Heimdallr
Level 122
God Stats
3W - 1L
1,939 SR
Queue Stats
50W - 50L
1,508 Elo+
Party 1
Artio
Artio
KiddEDiddler
Artio
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 71L
1,505 Elo+
Party 1
Ra
Ra
Skooze
Ra
Level 89
God Stats
15W - 11L
1,519 SR
Queue Stats
112W - 109L
1,477 Elo+
Party 1
Team Averages
Level 102
1,553 SR
1,500 Elo+

VS

Team Averages
Level 121
1,587 SR
1,534 Elo+
Bellona
Bellona
 
Bellona
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
AlphaKenny0ne
Cupid
Level 158
God Stats
16W - 5L
1,731 SR
Queue Stats
223W - 182L
1,603 Elo+
Party 2
Raijin
Raijin
CardiacArrrest
Raijin
Level 148
God Stats
5W - 8L
1,513 SR
Queue Stats
290W - 276L
1,581 Elo+
Party 2
Chang'e
Chang'e
hogbreath
Chang'e
Level 105
God Stats
14W - 12L
1,570 SR
Queue Stats
189W - 172L
1,543 Elo+
Solo
Charybdis
Charybdis
lingeringjam
Charybdis
Level 66
God Stats
22W - 15L
1,621 SR
Queue Stats
527W - 512L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
9
0 / 3 / 0
4,998
500
2,380
10,593
7,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
Boogis
Cerberus
10
0 / 0 / 1
5,267
527
2,937
8,060
3,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
DistantInsanity
Heimdallr
10
0 / 0 / 0
5,404
540
2,723
5,766
1,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 3 / 0
4,702
470
2,563
10,883
5,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ra
10
1 / 3 / 0
5,858
586
3,233
5,256
2,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
3 / 0 / 3
5,886
589
4,946
6,544
3,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
4 / 0 / 1
7,219
722
4,535
5,854
1,989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
0 / 0 / 2
6,577
658
4,717
3,163
990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
hogbreath
Chang'e
11
1 / 1 / 3
6,423
642
5,959
8,805
3,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
lingeringjam
Charybdis
10
1 / 0 / 1
6,234
623
6,115
6,465
2,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
19
1
Kills
9
9
Deaths
1
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
3
0
0
W
Bellona
 
Bellona
3
0
3
4.5
W
4
0
1
4.5
L
Cerberus
Boogis
Cerberus
0
0
1
0.5
W
0
0
2
1
L
Heimdallr
DistantInsanity
Heimdallr
0
0
0
0
L
0
3
0
0
L
Ra
1
3
0
0.33
W
Chang'e
hogbreath
Chang'e
1
1
3
2.5
W
Charybdis
lingeringjam
Charybdis
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,836
Damage
26,272
40,558
Taken
30,831
20,501
Mitigated
11,462
16,321
Healing
8,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
2,380
309
0
4,321
10,593
7,356
0
3,776
6,401
0
26,116
W
Bellona
 
Bellona
4,946
2,108
0
158
6,544
3,251
0
2,014
4,510
0
28,066
W
4,535
2,869
155
1,249
5,854
1,989
0
402
5,430
0
52,123
L
Cerberus
Boogis
Cerberus
2,937
286
0
4,043
8,060
3,465
0
802
7,196
37,921
0
W
4,717
714
0
500
3,163
990
344
442
2,721
43,269
0
L
Heimdallr
DistantInsanity
Heimdallr
2,723
1,331
0
2,804
5,766
1,796
0
0
5,766
0
37,924
L
2,563
218
759
3,425
10,883
5,649
0
1,508
9,375
10,276
0
L
Ra
3,233
1,176
265
704
5,256
2,235
0
4,112
1,144
43,713
0
W
Chang'e
hogbreath
Chang'e
5,959
268
889
2,613
8,805
3,162
0
4,709
3,938
43,213
0
W
Charybdis
lingeringjam
Charybdis
6,115
3,888
0
3,373
6,465
2,070
0
1,661
4,804
0
47,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,229
Gold Earned
32,339
323
Minions Killed
375
0
Camps Cleared
0
1,033,497
Distance Traveled
1,097,476
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,998
500
45
5
0
190,237
0
W
Bellona
5,886
589
40
4
0
254,641
3
W
Cupid
7,219
722
96
10
0
243,291
0
L
Cerberus
5,267
527
94
9
0
246,113
1
W
Raijin
6,577
658
83
8
0
196,227
4
L
Heimdallr
5,404
540
80
8
0
193,787
4
L
Artio
4,702
470
18
2
0
205,419
3
L
Ra
5,858
586
86
9
0
197,941
0
W
Chang'e
6,423
642
74
7
0
215,180
1
W
Charybdis
6,234
623
82
8
0
188,137
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role