Player Matchup

Athena
Athena
BIGFOOTkerchoff
Athena
Level 87
God Stats
0W - 1L
1,573 SR
Queue Stats
11W - 18L
1,355 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
KING CONK
Morgan Le Fay
Level 112
God Stats
11W - 26L
1,313 SR
Queue Stats
578W - 626L
1,424 Elo+
Party 1
Janus
Janus
Kiyoshi1120
Janus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,407 Elo+
Solo
Tsukuyomi
Tsukuyomi
angelitx
Tsukuyomi
Level 82
God Stats
2W - 4L
1,362 SR
Queue Stats
240W - 284L
1,404 Elo+
Solo
Poseidon
Poseidon
sticka400
Poseidon
Level 153
God Stats
7W - 11L
1,553 SR
Queue Stats
839W - 911L
1,417 Elo+
Party 1
Team Averages
Level 92
1,460 SR
1,401 Elo+

VS

Team Averages
Level 114
1,405 SR
1,476 Elo+
Artemis
Artemis
 
Artemis
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
AncientShark124
Cerberus
Level 112
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 13L
1,547 Elo+
Solo
Atlas
Atlas
Juggalo_legend45
Atlas
Level 149
God Stats
5W - 4L
1,258 SR
Queue Stats
341W - 360L
1,403 Elo+
Solo
Khepri
Khepri
shantel8311
Khepri
Level 159
God Stats
7W - 2L
1,267 SR
Queue Stats
578W - 624L
1,427 Elo+
Solo
Sol
Sol
x-Xv_ToXiC_vX-x
Sol
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 10
8,643
720
4,700
17,527
17,726
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Morgan Le Fay
KING CONK
Morgan Le Fay
15
1 / 5 / 10
8,592
716
13,594
13,107
7,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
3 / 6 / 7
7,959
663
8,012
15,703
7,361
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tsukuyomi
angelitx
Tsukuyomi
14
5 / 8 / 1
8,877
740
13,664
13,956
6,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
sticka400
Poseidon
14
3 / 7 / 1
8,397
700
5,952
11,596
5,575
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
10 / 5 / 14
10,385
865
20,145
10,110
5,072
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
18
8 / 4 / 19
10,754
896
12,637
18,839
17,670
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 4 / 18
9,553
796
9,494
15,348
19,369
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Khepri
15
3 / 3 / 16
10,064
839
4,245
17,038
18,591
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
8 / 0 / 17
11,077
923
19,319
10,329
6,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
116
15
Kills
32
32
Deaths
16
29
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
10
5
14
3.4
W
Cerberus
8
4
19
4.38
L
3
6
10
1.33
W
3
4
18
3
L
Morgan Le Fay
KING CONK
Morgan Le Fay
1
5
10
1.2
L
3
6
7
1.08
L
Tsukuyomi
angelitx
Tsukuyomi
5
8
1
0.69
W
Khepri
3
3
16
3.67
L
Poseidon
sticka400
Poseidon
3
7
1
0.5
W
8
0
17
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,922
Damage
65,840
71,889
Taken
71,664
44,786
Mitigated
67,171
9,853
Healing
29,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
20,145
8,323
788
930
10,110
5,072
2,525
3,511
6,599
0
32,695
W
Cerberus
12,637
969
1,530
6,822
18,839
17,670
759
8,810
10,029
37,361
0
L
4,700
1,263
1,709
2,040
17,527
17,726
0
11,060
6,467
9,464
0
W
9,494
3,022
1,390
3,580
15,348
19,369
105
5,786
9,562
17,921
0
L
Morgan Le Fay
KING CONK
Morgan Le Fay
13,594
1,509
1,389
2,771
13,107
7,272
0
8,623
4,484
26,997
0
L
8,012
374
0
365
15,703
7,361
0
9,928
5,775
19,661
0
L
Tsukuyomi
angelitx
Tsukuyomi
13,664
4,458
0
347
13,956
6,852
0
6,838
7,118
0
19,055
W
Khepri
4,245
650
4,141
4,171
17,038
18,591
795
8,298
8,740
8,568
0
L
Poseidon
sticka400
Poseidon
5,952
995
237
995
11,596
5,575
0
7,714
3,882
17,178
0
W
19,319
6,294
769
5,506
10,329
6,469
3,018
5,853
4,476
41,492
2,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,468
Gold Earned
51,833
94
Minions Killed
163
0
Camps Cleared
0
860,478
Distance Traveled
1,005,094
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,385
865
11
1
0
181,775
0
W
Cerberus
10,754
896
71
6
0
216,687
0
L
Athena
8,643
720
7
1
0
181,899
0
W
Atlas
9,553
796
21
2
0
218,385
1
L
Morgan Le Fay
8,592
716
33
3
0
191,953
0
L
Janus
7,959
663
12
1
0
176,632
0
L
Tsukuyomi
8,877
740
9
1
0
158,176
0
W
Khepri
10,064
839
10
1
0
174,569
0
L
Poseidon
8,397
700
33
3
0
151,818
0
W
Sol
11,077
923
50
4
0
213,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role