Player Matchup

Jing Wei
Jing Wei
Hibris
Jing Wei
Level 155
God Stats
23W - 0L
2,138 SR
Queue Stats
1,416W - 96L
2,447 Elo+
Party 1
Sobek
Sobek
P3RVYSAGE69
Sobek
Level 49
God Stats
1W - 0L
1,688 SR
Queue Stats
2W - 0L
1,729 Elo+
Solo
Merlin
Merlin
SlugKing
Merlin
Level 153
God Stats
46W - 1L
2,202 SR
Queue Stats
1,405W - 111L
2,469 Elo+
Party 1
Team Averages
Level 119
2,009 SR
2,215 Elo+

VS

Team Averages
Level 89
1,533 SR
1,500 Elo+
Yu Huang
Yu Huang
Shyyreaper3
Yu Huang
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,402 Elo+
Solo
Yemoja
Yemoja
Songofevil
Yemoja
Level 90
God Stats
1W - 2L
1,524 SR
Queue Stats
31W - 45L
1,549 Elo+
Party 2
Chiron
Chiron
TheDevilian
Chiron
Level 96
God Stats
1W - 2L
1,576 SR
Queue Stats
31W - 45L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Hibris
Jing Wei
13
3 / 3 / 12
8,795
800
13,697
12,436
5,671
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
3 / 0 / 11
9,390
854
2,824
9,740
10,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
SlugKing
Merlin
15
10 / 0 / 5
9,816
892
13,604
6,278
3,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Shyyreaper3
Yu Huang
10
1 / 8 / 2
7,093
645
6,701
12,192
4,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
Songofevil
Yemoja
11
0 / 3 / 3
7,674
698
2,630
11,454
10,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chiron
12
2 / 5 / 0
7,542
686
8,238
11,830
4,989
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
8
16
Kills
3
3
Deaths
16
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Hibris
Jing Wei
3
3
12
3
W
3
0
11
8.5
L
Yu Huang
Shyyreaper3
Yu Huang
1
8
2
0.25
W
Merlin
SlugKing
Merlin
10
0
5
12.5
L
Yemoja
Songofevil
Yemoja
0
3
3
0.5
L
Chiron
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,125
Damage
17,569
28,454
Taken
35,476
19,390
Mitigated
19,620
10,044
Healing
5,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Hibris
Jing Wei
13,697
10,321
0
3,663
12,436
5,671
1,935
5,219
7,217
0
40,112
W
2,824
177
0
5,426
9,740
10,675
167
2,410
7,330
7,199
0
L
Yu Huang
Shyyreaper3
Yu Huang
6,701
492
0
320
12,192
4,438
0
5,199
6,993
15,050
0
W
Merlin
SlugKing
Merlin
13,604
874
0
955
6,278
3,044
609
1,975
4,303
53,772
0
L
Yemoja
Songofevil
Yemoja
2,630
856
1,074
1,961
11,454
10,193
0
5,997
5,457
7,821
0
L
Chiron
8,238
3,515
318
1,737
11,830
4,989
0
5,450
6,380
0
38,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,001
Gold Earned
22,309
149
Minions Killed
97
10
Camps Cleared
1
650,451
Distance Traveled
567,086
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,795
800
56
5
2
206,223
4
W
Sobek
9,390
854
13
1
1
232,152
1
L
Yu Huang
7,093
645
17
2
0
186,520
2
W
Merlin
9,816
892
80
7
7
212,076
2
L
Yemoja
7,674
698
18
2
0
190,392
2
L
Chiron
7,542
686
62
6
1
190,174
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role