Player Matchup

Athena
Athena
MntGoon
Athena
Level 67
God Stats
1W - 3L
1,384 SR
Queue Stats
83W - 51L
1,659 Elo+
Party 1
Chaac
Chaac
MrFacuS4
Chaac
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Medusa
Medusa
Reqrent
Medusa
Level 147
God Stats
1W - 3L
1,442 SR
Queue Stats
114W - 105L
1,535 Elo+
Party 1
Eset
Eset
Sælene
Eset
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,337 Elo+
Party 2
Thanatos
Thanatos
i-D09M4-
Thanatos
Level 134
God Stats
3W - 2L
1,855 SR
Queue Stats
38W - 26L
1,649 Elo+
Party 1
Team Averages
Level 126
1,536 SR
1,536 Elo+

VS

Team Averages
Level 136
1,602 SR
1,589 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
 
Charybdis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
SavageDiabetes
Ares
Level 126
God Stats
2W - 1L
1,525 SR
Queue Stats
108W - 114L
1,552 Elo+
Solo
Susano
Susano
castaturr
Susano
Level 156
God Stats
21W - 13L
1,774 SR
Queue Stats
211W - 176L
1,689 Elo+
Party 3
Mulan
Mulan
yesashley
Mulan
Level 129
God Stats
3W - 2L
1,712 SR
Queue Stats
144W - 80L
1,703 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
MntGoon
Athena
14
1 / 3 / 1
8,150
679
5,283
17,978
14,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chaac
MrFacuS4
Chaac
14
2 / 4 / 1
8,088
674
7,747
16,426
16,746
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
Reqrent
Medusa
16
2 / 6 / 0
8,635
720
13,297
13,943
7,034
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Eset
Sælene
Eset
15
0 / 1 / 4
8,041
670
9,149
5,950
2,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
i-D09M4-
Thanatos
13
0 / 4 / 2
7,367
614
5,936
10,781
9,462
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
17
4 / 0 / 11
9,138
762
11,571
7,940
5,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
 
Charybdis
15
2 / 2 / 4
8,503
709
6,294
11,217
5,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
2 / 2 / 12
9,228
769
12,376
14,153
18,199
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Susano
castaturr
Susano
18
5 / 1 / 11
9,916
826
13,624
11,743
6,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
yesashley
Mulan
16
5 / 0 / 10
8,996
750
11,895
15,050
18,114
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
66
5
Kills
18
18
Deaths
5
8
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
4
0
11
9.5
W
Charybdis
 
Charybdis
2
2
4
2
L
Athena
MntGoon
Athena
1
3
1
0.5
L
Chaac
MrFacuS4
Chaac
2
4
1
0.63
L
Medusa
Reqrent
Medusa
2
6
0
0.33
W
2
2
12
4
L
Eset
Sælene
Eset
0
1
4
2
W
Susano
castaturr
Susano
5
1
11
10.5
L
Thanatos
i-D09M4-
Thanatos
0
4
2
0.25
W
Mulan
yesashley
Mulan
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,412
Damage
55,760
65,078
Taken
60,103
50,500
Mitigated
53,359
11,417
Healing
27,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
11,571
1,662
10,007
6,488
7,940
5,302
824
3,001
4,939
34,803
0
W
Charybdis
 
Charybdis
6,294
2,397
0
2,986
11,217
5,531
1,425
2,357
8,860
0
30,044
L
Athena
MntGoon
Athena
5,283
1,246
0
1,271
17,978
14,756
0
7,156
10,822
14,429
0
L
Chaac
MrFacuS4
Chaac
7,747
817
0
2,533
16,426
16,746
0
6,715
9,711
0
20,650
L
Medusa
Reqrent
Medusa
13,297
5,310
0
1,245
13,943
7,034
0
3,777
10,166
0
46,031
W
12,376
884
880
437
14,153
18,199
288
4,137
10,016
26,429
0
L
Eset
Sælene
Eset
9,149
329
1,375
895
5,950
2,502
0
2,303
3,647
33,757
0
W
Susano
castaturr
Susano
13,624
3,354
0
1,794
11,743
6,213
158
1,461
10,282
0
47,808
L
Thanatos
i-D09M4-
Thanatos
5,936
742
0
4,098
10,781
9,462
0
3,996
6,785
0
14,922
W
Mulan
yesashley
Mulan
11,895
2,619
745
4,435
15,050
18,114
213
3,476
11,574
0
30,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,281
Gold Earned
45,781
187
Minions Killed
245
0
Camps Cleared
0
1,163,763
Distance Traveled
1,269,549
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,138
762
69
6
0
255,626
3
W
Charybdis
8,503
709
53
4
0
217,558
5
L
Athena
8,150
679
20
2
0
244,112
1
L
Chaac
8,088
674
28
2
0
220,680
1
L
Medusa
8,635
720
63
5
0
213,209
2
W
Ares
9,228
769
21
2
0
259,754
1
L
Eset
8,041
670
57
5
0
232,223
0
W
Susano
9,916
826
80
7
0
285,303
0
L
Thanatos
7,367
614
19
2
0
253,539
4
W
Mulan
8,996
750
22
2
0
251,308
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role