Player Matchup

Janus
Janus
Classi
Janus
Level 22
God Stats
2W - 0L
1,852 SR
Queue Stats
17W - 5L
1,533 Elo+
Party 1
Hun Batz
Hun Batz
Sergentblackguy
Hun Batz
Level 116
God Stats
1W - 3L
1,748 SR
Queue Stats
14W - 11L
1,634 Elo+
Party 1
Shiva
Shiva
Sniper iGod
Shiva
Level 160
God Stats
2W - 0L
2,054 SR
Queue Stats
63W - 28L
1,750 Elo+
Party 1
Ne Zha
Ne Zha
Vegetâ
Ne Zha
Level 114
God Stats
5W - 0L
2,013 SR
Queue Stats
39W - 21L
1,715 Elo+
Party 1
Baron Samedi
Baron Samedi
Volutate
Baron Samedi
Level 120
God Stats
8W - 1L
1,819 SR
Queue Stats
77W - 48L
1,661 Elo+
Party 1
Team Averages
Level 106
1,897 SR
1,659 Elo+

VS

Team Averages
Level 106
1,548 SR
1,455 Elo+
Guan Yu
Guan Yu
CristianJara14
Guan Yu
Level 129
God Stats
2W - 2L
1,630 SR
Queue Stats
136W - 152L
1,385 Elo+
Party 2
Hun Batz
Hun Batz
Davidtfer_
Hun Batz
Level 83
God Stats
0W - 2L
1,467 SR
Queue Stats
121W - 152L
1,369 Elo+
Party 2
Baron Samedi
Baron Samedi
ForChill
Baron Samedi
Level 29
God Stats
2W - 3L
1,550 SR
Queue Stats
24W - 32L
1,383 Elo+
Party 2
Bacchus
Bacchus
Ianweabs
Bacchus
Level 127
God Stats
0W - 1L
1,676 SR
Queue Stats
53W - 41L
1,578 Elo+
Solo
Hou Yi
Hou Yi
The_Mean_Spleen
Hou Yi
Level 160
God Stats
1W - 1L
1,417 SR
Queue Stats
137W - 130L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Classi
Janus
20
9 / 3 / 11
12,627
789
35,164
14,437
4,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hun Batz
19
3 / 6 / 5
11,849
741
8,697
17,371
9,863
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
3 / 2 / 18
11,702
731
22,635
24,601
18,892
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ne Zha
Vegetâ
Ne Zha
20
7 / 3 / 20
12,636
790
21,685
19,247
15,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
Volutate
Baron Samedi
20
7 / 2 / 8
12,911
807
17,040
12,948
7,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 6
9,866
617
9,793
27,523
22,241
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hun Batz
Davidtfer_
Hun Batz
16
4 / 6 / 5
10,496
656
10,612
22,966
10,276
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
ForChill
Baron Samedi
16
2 / 5 / 5
9,881
618
9,109
18,179
8,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
Ianweabs
Bacchus
17
5 / 8 / 5
10,960
685
15,550
26,617
17,317
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

19
4 / 7 / 1
11,475
717
12,292
19,920
8,782
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
38
29
Kills
16
16
Deaths
29
62
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Janus
Classi
Janus
9
3
11
4.83
L
1
3
6
1.33
L
Hun Batz
Davidtfer_
Hun Batz
4
6
5
1.08
L
Baron Samedi
ForChill
Baron Samedi
2
5
5
0.9
L
Bacchus
Ianweabs
Bacchus
5
8
5
0.94
W
Hun Batz
3
6
5
0.92
W
3
2
18
6
L
4
7
1
0.64
W
Ne Zha
Vegetâ
Ne Zha
7
3
20
5.67
W
Baron Samedi
Volutate
Baron Samedi
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,221
Damage
57,356
88,604
Taken
115,205
55,647
Mitigated
67,353
28,397
Healing
9,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Classi
Janus
35,164
4,312
0
3,058
14,437
4,712
759
4,676
9,761
64,906
0
L
9,793
1,087
542
3,272
27,523
22,241
0
14,705
12,342
0
22,111
L
Hun Batz
Davidtfer_
Hun Batz
10,612
1,112
0
331
22,966
10,276
0
9,923
12,724
0
18,138
L
Baron Samedi
ForChill
Baron Samedi
9,109
846
1,416
2,422
18,179
8,737
160
6,292
11,622
25,721
0
L
Bacchus
Ianweabs
Bacchus
15,550
1,008
0
352
26,617
17,317
0
13,774
12,670
27,323
0
W
Hun Batz
8,697
1,435
0
1,684
17,371
9,863
490
4,359
13,012
0
47,048
W
22,635
4,256
2,548
7,993
24,601
18,892
348
7,098
17,503
0
51,755
L
12,292
4,787
0
992
19,920
8,782
344
7,510
12,193
0
58,587
W
Ne Zha
Vegetâ
Ne Zha
21,685
4,131
0
6,139
19,247
15,180
870
6,048
13,199
0
45,627
W
Baron Samedi
Volutate
Baron Samedi
17,040
1,046
2,201
4,774
12,948
7,000
2,712
2,478
10,470
61,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,725
Gold Earned
52,678
330
Minions Killed
186
0
Camps Cleared
0
1,653,305
Distance Traveled
1,424,707
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,627
789
77
5
0
333,426
5
L
Guan Yu
9,866
617
16
1
0
304,830
0
L
Hun Batz
10,496
656
19
1
0
304,702
1
L
Baron Samedi
9,881
618
27
2
0
269,032
0
L
Bacchus
10,960
685
34
2
0
284,650
0
W
Hun Batz
11,849
741
73
5
0
323,459
0
W
Shiva
11,702
731
40
3
0
353,117
1
L
Hou Yi
11,475
717
90
6
0
261,493
1
W
Ne Zha
12,636
790
39
2
0
342,531
2
W
Baron Samedi
12,911
807
101
6
0
300,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role