Player Matchup

Fenrir
Fenrir
GameDove
Fenrir
Level 125
God Stats
2W - 0L
1,597 SR
Queue Stats
39W - 38L
1,539 Elo+
Party 2
King Arthur
King Arthur
Kingsuch
King Arthur
Level 129
God Stats
1W - 0L
1,163 SR
Queue Stats
27W - 22L
1,570 Elo+
Party 2
Discordia
Discordia
Quantus1
Discordia
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
258W - 271L
1,533 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TimDiego
Morgan Le Fay
Level 126
God Stats
2W - 2L
1,459 SR
Queue Stats
150W - 120L
1,558 Elo+
Party 3
Heimdallr
Heimdallr
UnnskyldMeg
Heimdallr
Level 87
God Stats
14W - 14L
1,574 SR
Queue Stats
424W - 401L
1,515 Elo+
Party 3
Team Averages
Level 118
1,458 SR
1,543 Elo+

VS

Team Averages
Level 111
1,517 SR
1,504 Elo+
Hera
Hera
 
Hera
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
ADerpyFish
Hercules
Level 125
God Stats
1W - 5L
1,301 SR
Queue Stats
211W - 207L
1,522 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
BigheadedTrash
Ah Muzen Cab
Level 108
God Stats
4W - 3L
1,786 SR
Queue Stats
259W - 247L
1,573 Elo+
Party 1
Jing Wei
Jing Wei
brainbubbles
Jing Wei
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 30L
1,370 Elo+
Solo
Fafnir
Fafnir
ПодлыйГнус
Fafnir
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GameDove
Fenrir
15
4 / 3 / 9
9,359
851
7,891
18,612
17,091
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
Kingsuch
King Arthur
14
5 / 2 / 7
8,890
808
7,115
13,141
10,530
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
Quantus1
Discordia
17
3 / 2 / 13
9,500
864
11,011
8,523
4,064
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Morgan Le Fay
TimDiego
Morgan Le Fay
15
5 / 3 / 7
9,055
823
13,728
12,689
6,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
UnnskyldMeg
Heimdallr
16
3 / 3 / 12
9,204
837
10,084
12,248
6,712
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
7 / 7 / 2
9,755
887
13,084
10,111
4,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
ADerpyFish
Hercules
17
1 / 4 / 9
8,679
789
7,586
20,141
22,503
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ah Muzen Cab
BigheadedTrash
Ah Muzen Cab
16
3 / 5 / 4
8,008
728
12,587
11,140
6,714
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jing Wei
brainbubbles
Jing Wei
6
0 / 2 / 0
5,728
521
0
2,317
809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 2 / 6
8,399
764
5,186
10,449
13,109
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
34
20
Kills
13
13
Deaths
20
48
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
7
7
2
1.14
L
Hercules
ADerpyFish
Hercules
1
4
9
1.38
L
Ah Muzen Cab
BigheadedTrash
Ah Muzen Cab
3
5
4
1
W
Fenrir
GameDove
Fenrir
4
3
9
2.83
W
King Arthur
Kingsuch
King Arthur
5
2
7
4.25
W
Discordia
Quantus1
Discordia
3
2
13
4.75
W
Morgan Le Fay
TimDiego
Morgan Le Fay
5
3
7
2.83
W
Heimdallr
UnnskyldMeg
Heimdallr
3
3
12
3
L
Jing Wei
brainbubbles
Jing Wei
0
2
0
0
L
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,829
Damage
38,443
65,213
Taken
54,158
44,878
Mitigated
48,070
25,279
Healing
13,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
13,084
4,564
0
0
10,111
4,935
0
4,906
5,205
22,224
0
L
Hercules
ADerpyFish
Hercules
7,586
1,540
628
7,758
20,141
22,503
0
7,740
12,397
1,116
17,187
L
Ah Muzen Cab
BigheadedTrash
Ah Muzen Cab
12,587
2,328
581
1,870
11,140
6,714
0
5,537
5,600
0
28,506
W
Fenrir
GameDove
Fenrir
7,891
1,073
1,650
4,729
18,612
17,091
947
7,082
11,530
0
10,573
W
King Arthur
Kingsuch
King Arthur
7,115
452
1,616
4,040
13,141
10,530
286
3,398
9,743
0
17,832
W
Discordia
Quantus1
Discordia
11,011
970
1,424
902
8,523
4,064
747
2,684
5,839
26,746
0
W
Morgan Le Fay
TimDiego
Morgan Le Fay
13,728
1,234
2,549
3,711
12,689
6,481
1,019
3,079
9,610
23,709
0
W
Heimdallr
UnnskyldMeg
Heimdallr
10,084
5,295
1,166
3,492
12,248
6,712
2,917
2,508
9,740
0
25,145
L
Jing Wei
brainbubbles
Jing Wei
0
0
0
0
2,317
809
0
690
1,627
0
0
L
5,186
2,379
255
2,389
10,449
13,109
0
5,866
4,583
7,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,008
Gold Earned
40,569
138
Minions Killed
77
0
Camps Cleared
0
1,061,590
Distance Traveled
721,771
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,755
887
14
1
0
141,295
3
L
Hercules
8,679
789
24
2
0
228,101
0
L
Ah Muzen Cab
8,008
728
29
3
0
203,337
0
W
Fenrir
9,359
851
9
1
0
195,723
5
W
King Arthur
8,890
808
25
2
0
221,141
1
W
Discordia
9,500
864
52
5
0
213,127
0
W
Morgan Le Fay
9,055
823
20
2
0
225,983
0
W
Heimdallr
9,204
837
32
3
0
205,616
0
L
Jing Wei
5,728
521
0
0
0
24,997
0
L
Fafnir
8,399
764
10
1
0
124,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role