Player Matchup

Discordia
Discordia
 
Discordia
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
JP0132
Raijin
Level 88
God Stats
0W - 1L
1,561 SR
Queue Stats
10W - 18L
1,343 Elo+
Solo
Aphrodite
Aphrodite
Jhere2711
Aphrodite
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 63L
1,380 Elo+
Solo
Khepri
Khepri
Valèéra
Khepri
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,244 Elo+
Solo
Hun Batz
Hun Batz
sammetjemc
Hun Batz
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 41L
1,446 Elo+
Solo
Team Averages
Level 93
1,512 SR
1,383 Elo+

VS

Team Averages
Level 91
1,400 SR
1,442 Elo+
Xing Tian
Xing Tian
Painmaker94
Xing Tian
Level 105
God Stats
2W - 0L
1,735 SR
Queue Stats
94W - 98L
1,431 Elo+
Solo
King Arthur
King Arthur
TerribleShrek
King Arthur
Level 96
God Stats
1W - 2L
1,500 SR
Queue Stats
165W - 159L
1,520 Elo+
Solo
Artemis
Artemis
Tsummers28
Artemis
Level 48
God Stats
2W - 4L
1,242 SR
Queue Stats
128W - 167L
1,438 Elo+
Party 1
Hel
Hel
Vodka_vs-Redbul
Hel
Level 67
God Stats
1W - 0L
1,142 SR
Queue Stats
31W - 37L
1,359 Elo+
Solo
Zhong Kui
Zhong Kui
YungChebs
Zhong Kui
Level 137
God Stats
2W - 1L
1,384 SR
Queue Stats
148W - 162L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
19
7 / 3 / 1
10,632
759
27,351
10,595
5,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Raijin
JP0132
Raijin
18
3 / 2 / 6
9,902
707
17,884
12,423
7,096
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
Jhere2711
Aphrodite
15
0 / 4 / 5
8,553
611
7,687
14,666
14,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
Valèéra
Khepri
9
0 / 1 / 0
7,540
539
1,110
4,458
3,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hun Batz
sammetjemc
Hun Batz
13
0 / 6 / 2
7,922
566
9,773
16,215
8,130
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Painmaker94
Xing Tian
16
0 / 3 / 11
9,726
695
6,905
16,900
21,885
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

King Arthur
TerribleShrek
King Arthur
17
4 / 1 / 8
9,775
698
6,931
14,120
16,723
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Artemis
Tsummers28
Artemis
17
3 / 4 / 10
10,241
732
11,122
12,810
7,255
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

17
5 / 1 / 7
9,912
708
7,055
12,109
7,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
YungChebs
Zhong Kui
19
4 / 1 / 11
11,008
786
21,219
23,582
20,906
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
63
10
Kills
16
16
Deaths
10
14
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
7
3
1
2.5
L
Raijin
JP0132
Raijin
3
2
6
3
L
Aphrodite
Jhere2711
Aphrodite
0
4
5
0.63
W
Xing Tian
Painmaker94
Xing Tian
0
3
11
1.83
W
King Arthur
TerribleShrek
King Arthur
4
1
8
8
W
Artemis
Tsummers28
Artemis
3
4
10
2
L
Khepri
Valèéra
Khepri
0
1
0
0
W
5
1
7
8.5
W
Zhong Kui
YungChebs
Zhong Kui
4
1
11
9.5
L
Hun Batz
sammetjemc
Hun Batz
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,805
Damage
53,232
58,357
Taken
79,521
38,993
Mitigated
74,175
26,660
Healing
47,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
27,351
333
1,096
2,307
10,595
5,427
0
6,325
4,270
48,792
0
L
Raijin
JP0132
Raijin
17,884
2,384
629
3,812
12,423
7,096
339
8,798
3,625
38,380
0
L
Aphrodite
Jhere2711
Aphrodite
7,687
516
9,114
7,170
14,666
14,639
0
8,580
6,086
17,309
0
W
Xing Tian
Painmaker94
Xing Tian
6,905
454
0
943
16,900
21,885
0
11,421
5,479
17,504
0
W
King Arthur
TerribleShrek
King Arthur
6,931
716
1,741
1,886
14,120
16,723
365
6,825
7,295
0
12,668
W
Artemis
Tsummers28
Artemis
11,122
2,489
1,075
2,057
12,810
7,255
2,467
10,147
2,663
0
26,006
L
Khepri
Valèéra
Khepri
1,110
133
0
336
4,458
3,701
0
1,477
2,981
2,569
0
W
7,055
285
16,222
7,999
12,109
7,406
369
9,672
2,437
12,228
0
W
Zhong Kui
YungChebs
Zhong Kui
21,219
777
4,786
11,113
23,582
20,906
794
15,967
7,615
46,246
0
L
Hun Batz
sammetjemc
Hun Batz
9,773
1,167
640
1,556
16,215
8,130
0
9,999
6,216
0
17,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,549
Gold Earned
50,662
138
Minions Killed
125
0
Camps Cleared
0
1,145,380
Distance Traveled
1,370,962
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,632
759
57
4
0
275,711
0
L
Raijin
9,902
707
38
3
0
267,418
3
L
Aphrodite
8,553
611
24
2
0
254,638
0
W
Xing Tian
9,726
695
13
1
0
253,122
0
W
King Arthur
9,775
698
8
1
0
283,785
0
W
Artemis
10,241
732
31
2
0
239,057
0
L
Khepri
7,540
539
10
1
0
91,296
0
W
Hel
9,912
708
9
1
0
292,907
0
W
Zhong Kui
11,008
786
64
5
0
302,091
0
L
Hun Batz
7,922
566
9
1
0
256,317
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role