Player Matchup

Agni
Agni
DonxNikex
Agni
Level 124
God Stats
2W - 1L
1,347 SR
Queue Stats
274W - 301L
1,434 Elo+
Party 1
Aphrodite
Aphrodite
I3laccstar
Aphrodite
Level 45
God Stats
16W - 15L
1,602 SR
Queue Stats
78W - 88L
1,402 Elo+
Party 3
Bellona
Bellona
VacuousPanda9
Bellona
Level 28
God Stats
14W - 9L
1,466 SR
Queue Stats
20W - 13L
1,440 Elo+
Party 1
Horus
Horus
Xsoimmaculate_YT
Horus
Level 126
God Stats
1W - 4L
1,284 SR
Queue Stats
166W - 177L
1,393 Elo+
Party 3
Artemis
Artemis
queenxdimplesx
Artemis
Level 100
God Stats
6W - 9L
1,330 SR
Queue Stats
375W - 389L
1,441 Elo+
Party 1
Team Averages
Level 85
1,406 SR
1,422 Elo+

VS

Team Averages
Level 59
1,395 SR
1,371 Elo+
Sol
Sol
 
Sol
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ymir
Ymir
GuyDonkey
Ymir
Level 63
God Stats
26W - 23L
1,366 SR
Queue Stats
362W - 372L
1,417 Elo+
Solo
Heimdallr
Heimdallr
NyexbaOfficial
Heimdallr
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 190L
1,386 Elo+
Party 4
Chaac
Chaac
Pesos_B4ND1T_HD
Chaac
Level 45
God Stats
1W - 3L
1,292 SR
Queue Stats
23W - 35L
1,353 Elo+
Party 2
Hun Batz
Hun Batz
yotagxng
Hun Batz
Level 18
God Stats
2W - 5L
1,316 SR
Queue Stats
2W - 14L
1,203 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
14
5 / 0 / 1
9,001
600
6,892
6,773
2,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
I3laccstar
Aphrodite
11
0 / 1 / 2
6,433
429
3,025
4,097
1,803
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
13
1 / 1 / 3
8,113
541
4,065
10,870
8,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
5 / 0 / 1
8,616
574
7,816
9,210
4,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 0 / 3
6,964
464
6,522
4,584
1,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
0 / 1 / 0
7,603
507
474
8,335
2,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
10
0 / 2 / 1
6,590
439
2,905
12,366
8,435
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
NyexbaOfficial
Heimdallr
10
1 / 1 / 0
6,230
415
3,097
10,237
3,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 2 / 0
7,140
476
6,697
9,589
10,605
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
yotagxng
Hun Batz
8
0 / 6 / 1
5,340
356
704
8,825
2,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
11
Kills
2
2
Deaths
12
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
1
0
0
W
Agni
5
0
1
5.5
L
Ymir
0
2
1
0.25
W
Aphrodite
I3laccstar
Aphrodite
0
1
2
1
L
Heimdallr
NyexbaOfficial
Heimdallr
1
1
0
1
L
1
2
0
0.5
W
Bellona
1
1
3
2.5
W
5
0
1
5.5
W
0
0
3
1.5
L
Hun Batz
yotagxng
Hun Batz
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,320
Damage
13,877
35,534
Taken
49,352
18,775
Mitigated
27,711
15,440
Healing
16,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
474
0
0
5,406
8,335
2,644
0
966
7,369
69,653
0
W
Agni
6,892
857
0
849
6,773
2,745
633
1,345
5,428
62,508
0
L
Ymir
2,905
250
1,893
2,934
12,366
8,435
0
4,953
7,413
24,409
0
W
Aphrodite
I3laccstar
Aphrodite
3,025
1,348
1,507
1,500
4,097
1,803
596
1,649
2,448
17,120
0
L
Heimdallr
NyexbaOfficial
Heimdallr
3,097
758
0
1,981
10,237
3,293
0
1,489
8,748
0
42,668
L
6,697
1,759
0
2,721
9,589
10,605
0
1,468
8,121
0
48,114
W
Bellona
4,065
1,636
0
4,882
10,870
8,087
366
0
10,870
0
41,917
W
7,816
4,422
176
4,167
9,210
4,371
1,843
703
8,507
76
54,124
W
6,522
3,187
0
2,359
4,584
1,769
2,322
151
4,433
0
47,198
L
Hun Batz
yotagxng
Hun Batz
704
432
0
1,637
8,825
2,734
0
1,089
7,736
0
14,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,127
Gold Earned
32,903
378
Minions Killed
347
0
Camps Cleared
0
1,361,611
Distance Traveled
1,338,955
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,603
507
126
8
0
284,226
2
W
Agni
9,001
600
110
7
0
289,142
3
L
Ymir
6,590
439
32
2
0
246,602
1
W
Aphrodite
6,433
429
36
2
0
268,450
2
L
Heimdallr
6,230
415
84
6
0
275,787
3
L
Chaac
7,140
476
78
5
0
275,808
2
W
Bellona
8,113
541
76
5
0
268,166
1
W
Horus
8,616
574
86
6
0
292,510
1
W
Artemis
6,964
464
70
5
0
243,343
5
L
Hun Batz
5,340
356
27
2
0
256,532
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role