Player Matchup

Zeus
Zeus
Kojaih
Zeus
Level 128
God Stats
19W - 13L
1,582 SR
Queue Stats
371W - 405L
1,484 Elo+
Party 1
Chang'e
Chang'e
Sairento-san
Chang'e
Level 80
God Stats
13W - 18L
1,510 SR
Queue Stats
53W - 64L
1,373 Elo+
Solo
Nike
Nike
Treski2525
Nike
Level 67
God Stats
9W - 9L
1,449 SR
Queue Stats
210W - 254L
1,449 Elo+
Party 1
Sylvanus
Sylvanus
girlswchokers
Sylvanus
Level 109
God Stats
0W - 1L
1,812 SR
Queue Stats
252W - 292L
1,447 Elo+
Party 1
Danzaburou
Danzaburou
jelpz
Danzaburou
Level 66
God Stats
0W - 1L
1,507 SR
Queue Stats
20W - 43L
1,428 Elo+
Party 1
Team Averages
Level 90
1,572 SR
1,436 Elo+

VS

Team Averages
Level 62
1,557 SR
1,461 Elo+
Danzaburou
Danzaburou
Bill42
Danzaburou
Level 55
God Stats
27W - 30L
1,407 SR
Queue Stats
474W - 547L
1,409 Elo+
Solo
Chaac
Chaac
Boadisafa
Chaac
Level 83
God Stats
15W - 11L
1,502 SR
Queue Stats
316W - 351L
1,464 Elo+
Solo
Kuzenbo
Kuzenbo
JBHens
Kuzenbo
Level 97
God Stats
10W - 6L
1,538 SR
Queue Stats
71W - 70L
1,462 Elo+
Party 2
Anubis
Anubis
ScoobyThaMan
Anubis
Level 29
God Stats
13W - 9L
1,556 SR
Queue Stats
94W - 104L
1,394 Elo+
Solo
Discordia
Discordia
ajes
Discordia
Level 47
God Stats
4W - 1L
1,781 SR
Queue Stats
141W - 120L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Kojaih
Zeus
20
8 / 3 / 4
13,420
746
32,648
19,260
8,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chang'e
Sairento-san
Chang'e
18
0 / 0 / 10
10,804
600
8,680
17,031
9,661
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
1 / 2 / 6
10,934
607
7,561
24,641
26,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sylvanus
girlswchokers
Sylvanus
18
4 / 6 / 1
11,693
650
7,951
27,776
35,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Danzaburou
jelpz
Danzaburou
16
1 / 9 / 8
10,623
590
9,928
24,835
11,184
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bill42
Danzaburou
19
3 / 5 / 8
12,575
699
15,741
17,339
8,374
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
Boadisafa
Chaac
20
5 / 2 / 11
13,024
724
20,934
17,321
18,402
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kuzenbo
JBHens
Kuzenbo
18
3 / 4 / 10
12,950
719
14,534
27,450
41,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Anubis
20
2 / 2 / 7
12,650
703
16,354
13,920
8,963
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Discordia
ajes
Discordia
20
7 / 1 / 8
13,904
772
30,008
10,503
5,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
64
14
Kills
20
20
Deaths
14
29
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Bill42
Danzaburou
3
5
8
1.4
W
Chaac
Boadisafa
Chaac
5
2
11
5.25
W
Kuzenbo
JBHens
Kuzenbo
3
4
10
2
L
Zeus
Kojaih
Zeus
8
3
4
3.33
L
Chang'e
Sairento-san
Chang'e
0
0
10
5
W
Anubis
2
2
7
2.75
L
1
2
6
2
W
Discordia
ajes
Discordia
7
1
8
11
L
Sylvanus
girlswchokers
Sylvanus
4
6
1
0.75
L
Danzaburou
jelpz
Danzaburou
1
9
8
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,768
Damage
97,571
113,543
Taken
86,533
91,458
Mitigated
82,529
30,894
Healing
28,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Bill42
Danzaburou
15,741
5,399
772
5,821
17,339
8,374
3,919
10,148
6,480
0
56,179
W
Chaac
Boadisafa
Chaac
20,934
1,655
0
6,729
17,321
18,402
0
8,722
8,026
0
56,190
W
Kuzenbo
JBHens
Kuzenbo
14,534
4,588
392
5,445
27,450
41,631
61
12,528
13,968
28,040
0
L
Zeus
Kojaih
Zeus
32,648
3,169
0
926
19,260
8,864
0
8,479
10,430
87,913
0
L
Chang'e
Sairento-san
Chang'e
8,680
674
8,349
5,869
17,031
9,661
0
10,872
5,784
31,115
0
W
Anubis
16,354
616
400
5,995
13,920
8,963
1,042
9,419
3,877
66,413
0
L
7,561
730
0
3,545
24,641
26,287
0
10,734
13,648
0
33,527
W
Discordia
ajes
Discordia
30,008
2,242
81
2,558
10,503
5,159
1,834
5,590
4,566
79,191
0
L
Sylvanus
girlswchokers
Sylvanus
7,951
2,405
4,771
4,536
27,776
35,462
0
14,753
12,609
27,089
6,309
L
Danzaburou
jelpz
Danzaburou
9,928
3,874
0
2,898
24,835
11,184
0
14,305
10,176
0
28,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,474
Gold Earned
65,103
315
Minions Killed
415
0
Camps Cleared
0
1,580,243
Distance Traveled
1,679,999
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,575
699
80
4
0
304,318
1
W
Chaac
13,024
724
77
4
0
353,439
0
W
Kuzenbo
12,950
719
27
2
0
364,517
4
L
Zeus
13,420
746
133
7
0
347,681
2
L
Chang'e
10,804
600
49
3
0
359,483
1
W
Anubis
12,650
703
111
6
0
309,128
4
L
Nike
10,934
607
31
2
0
309,185
0
W
Discordia
13,904
772
120
7
0
348,597
3
L
Sylvanus
11,693
650
64
4
0
259,887
0
L
Danzaburou
10,623
590
38
2
0
304,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role