Player Matchup

Vamana
Vamana
 
Vamana
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Asdafarro
Poseidon
Level 146
God Stats
0W - 3L
1,201 SR
Queue Stats
153W - 148L
1,562 Elo+
Solo
Tyr
Tyr
Gergoglio
Tyr
Level 105
God Stats
14W - 15L
1,537 SR
Queue Stats
58W - 53L
1,527 Elo+
Party 1
Ganesha
Ganesha
LordAizzan
Ganesha
Level 149
God Stats
4W - 4L
1,489 SR
Queue Stats
160W - 158L
1,515 Elo+
Party 1
Jing Wei
Jing Wei
gamusino11
Jing Wei
Level 122
God Stats
11W - 5L
1,690 SR
Queue Stats
57W - 53L
1,551 Elo+
Party 1
Team Averages
Level 125
1,484 SR
1,531 Elo+

VS

Team Averages
Level 107
1,499 SR
1,525 Elo+
Merlin
Merlin
AlinaIsHere
Merlin
Level 43
God Stats
14W - 11L
1,589 SR
Queue Stats
189W - 70L
1,627 Elo+
Solo
Ymir
Ymir
KingOfWhiterun
Ymir
Level 122
God Stats
7W - 8L
1,290 SR
Queue Stats
103W - 109L
1,495 Elo+
Solo
Anhur
Anhur
LorenzoP
Anhur
Level 144
God Stats
22W - 27L
1,509 SR
Queue Stats
620W - 574L
1,552 Elo+
Solo
Ravana
Ravana
Rhorima
Ravana
Level 115
God Stats
4W - 2L
1,504 SR
Queue Stats
276W - 285L
1,436 Elo+
Solo
Shiva
Shiva
xHaemoglobin
Shiva
Level 109
God Stats
5W - 2L
1,602 SR
Queue Stats
303W - 291L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
12
1 / 6 / 1
7,102
473
5,488
14,635
6,457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Poseidon
Asdafarro
Poseidon
11
0 / 7 / 1
6,816
454
4,939
8,254
2,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 0 / 0
8,332
555
3,016
11,611
8,893
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ganesha
LordAizzan
Ganesha
10
0 / 4 / 2
6,564
438
5,207
14,197
11,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jing Wei
gamusino11
Jing Wei
12
2 / 3 / 0
7,429
495
5,632
12,519
4,030
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
9 / 0 / 7
9,885
659
15,720
8,495
3,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

14
2 / 1 / 6
8,336
556
5,022
13,734
8,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anhur
LorenzoP
Anhur
14
3 / 2 / 4
8,712
581
6,161
8,699
3,474
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ravana
Rhorima
Ravana
15
1 / 0 / 1
9,119
608
10,485
4,091
3,401
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

12
5 / 0 / 4
8,199
547
7,282
11,560
11,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
42
3
Kills
20
20
Deaths
3
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
1
6
1
0.25
W
Merlin
9
0
7
12.5
L
Poseidon
Asdafarro
Poseidon
0
7
1
0.07
L
0
0
0
0
W
2
1
6
5
L
Ganesha
LordAizzan
Ganesha
0
4
2
0.25
W
Anhur
LorenzoP
Anhur
3
2
4
2.5
W
Ravana
Rhorima
Ravana
1
0
1
1.5
L
Jing Wei
gamusino11
Jing Wei
2
3
0
0.67
W
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,282
Damage
44,670
61,216
Taken
46,579
33,890
Mitigated
30,106
11,598
Healing
16,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
5,488
2,629
0
1,624
14,635
6,457
0
5,187
9,448
0
53,452
W
Merlin
15,720
1,194
0
750
8,495
3,844
318
2,799
5,696
80,997
0
L
Poseidon
Asdafarro
Poseidon
4,939
633
0
290
8,254
2,805
0
6,110
2,144
43,781
0
L
3,016
487
0
3,727
11,611
8,893
0
493
11,118
0
66,536
W
5,022
1,608
0
6,538
13,734
8,173
0
1,668
12,066
68,789
0
L
Ganesha
LordAizzan
Ganesha
5,207
536
0
3,275
14,197
11,705
0
5,386
8,811
24,349
0
W
Anhur
LorenzoP
Anhur
6,161
4,240
0
2,607
8,699
3,474
1,236
2,712
5,987
0
58,200
W
Ravana
Rhorima
Ravana
10,485
2,940
0
2,862
4,091
3,401
0
0
4,091
0
81,041
L
Jing Wei
gamusino11
Jing Wei
5,632
4,011
0
2,682
12,519
4,030
50
3,566
8,953
0
58,231
W
7,282
2,085
600
3,575
11,560
11,214
0
2,967
8,593
0
28,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,243
Gold Earned
44,251
441
Minions Killed
547
0
Camps Cleared
0
1,492,607
Distance Traveled
1,476,864
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,102
473
81
5
0
321,819
6
W
Merlin
9,885
659
136
9
0
315,749
3
L
Poseidon
6,816
454
79
5
0
237,564
6
L
Tyr
8,332
555
143
10
0
325,437
1
W
Ymir
8,336
556
122
8
0
309,466
0
L
Ganesha
6,564
438
15
1
0
317,016
2
W
Anhur
8,712
581
108
7
0
275,075
0
W
Ravana
9,119
608
159
11
0
253,495
0
L
Jing Wei
7,429
495
123
8
0
290,771
3
W
Shiva
8,199
547
22
1
0
323,079
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role