Player Matchup

Cthulhu
Cthulhu
DarthVesskel
Cthulhu
Level 127
God Stats
5W - 7L
1,018 SR
Queue Stats
673W - 770L
1,477 Elo+
Party 1
Anhur
Anhur
Kristophurian
Anhur
Level 108
God Stats
23W - 28L
1,635 SR
Queue Stats
386W - 322L
1,554 Elo+
Party 1
Zhong Kui
Zhong Kui
WolfHunter117
Zhong Kui
Level 127
God Stats
0W - 1L
1,488 SR
Queue Stats
206W - 272L
1,400 Elo+
Party 1
Team Averages
Level 121
1,380 SR
1,477 Elo+

VS

Team Averages
Level 54
1,485 SR
1,426 Elo+
Terra
Terra
Bazoqa69
Terra
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,386 Elo+
Party 2
Chiron
Chiron
ObliviousSenpai
Chiron
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,406 Elo+
Party 2
Janus
Janus
ParryD
Janus
Level 18
God Stats
3W - 3L
1,456 SR
Queue Stats
14W - 15L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DarthVesskel
Cthulhu
13
0 / 5 / 6
9,264
662
9,521
21,296
23,653
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
7 / 7 / 1
10,416
744
13,478
15,268
6,494
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zhong Kui
WolfHunter117
Zhong Kui
13
1 / 5 / 4
8,967
641
11,486
16,903
11,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Bazoqa69
Terra
15
1 / 1 / 13
10,771
769
6,516
17,979
22,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
12 / 2 / 3
11,956
854
23,374
13,361
6,643
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
ParryD
Janus
16
4 / 5 / 10
10,605
758
14,492
10,840
4,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
43
8
Kills
17
17
Deaths
8
11
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Terra
Bazoqa69
Terra
1
1
13
7.5
L
Cthulhu
DarthVesskel
Cthulhu
0
5
6
0.6
L
7
7
1
1.07
W
12
2
3
6.75
W
Janus
ParryD
Janus
4
5
10
1.8
L
Zhong Kui
WolfHunter117
Zhong Kui
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,485
Damage
44,382
53,467
Taken
42,180
41,867
Mitigated
34,205
11,461
Healing
11,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
Bazoqa69
Terra
6,516
1,914
885
3,990
17,979
22,804
0
8,186
9,793
18,799
0
L
Cthulhu
DarthVesskel
Cthulhu
9,521
578
1,699
3,780
21,296
23,653
0
7,900
13,396
25,253
0
L
13,478
8,244
0
2,105
15,268
6,494
438
7,200
8,068
0
25,999
W
23,374
12,457
1,374
2,974
13,361
6,643
2,273
7,416
5,945
0
56,390
W
Janus
ParryD
Janus
14,492
755
156
2,224
10,840
4,758
178
5,994
4,846
45,023
0
L
Zhong Kui
WolfHunter117
Zhong Kui
11,486
506
0
3,877
16,903
11,720
0
6,276
10,627
37,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,647
Gold Earned
33,332
140
Minions Killed
174
3
Camps Cleared
9
673,857
Distance Traveled
741,083
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
10,771
769
23
2
1
256,686
0
L
Cthulhu
9,264
662
32
2
0
259,796
4
L
Anhur
10,416
744
39
3
1
190,427
5
W
Chiron
11,956
854
85
6
3
241,446
1
W
Janus
10,605
758
66
5
5
242,951
2
L
Zhong Kui
8,967
641
69
5
2
223,634
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role