Player Matchup

Scylla
Scylla
CAZALOLIS_FBI
Scylla
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,845 Elo+
Party 1
Shiva
Shiva
LrK_el_nasi_20
Shiva
Level 129
God Stats
60W - 25L
1,798 SR
Queue Stats
213W - 139L
1,730 Elo+
Party 1
Atlas
Atlas
Tiburon03215
Atlas
Level 58
God Stats
17W - 7L
1,875 SR
Queue Stats
116W - 84L
1,623 Elo+
Party 1
Team Averages
Level 77
1,724 SR
1,733 Elo+

VS

Team Averages
Level 104
1,507 SR
1,576 Elo+
Atlas
Atlas
AudioSlave278
Atlas
Level 82
God Stats
102W - 68L
1,630 SR
Queue Stats
248W - 267L
1,508 Elo+
Solo
Zhong Kui
Zhong Kui
Vanjale
Zhong Kui
Level 123
God Stats
4W - 6L
1,196 SR
Queue Stats
69W - 70L
1,599 Elo+
Solo
Serqet
Serqet
cookieailen999
Serqet
Level 106
God Stats
1W - 3L
1,695 SR
Queue Stats
75W - 71L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 9
10,790
771
13,529
7,818
3,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
9 / 5 / 5
11,840
846
19,357
23,851
19,672
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
3 / 4 / 9
10,495
750
10,186
21,502
18,273
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 7
10,367
741
12,846
19,530
21,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zhong Kui
Vanjale
Zhong Kui
14
2 / 7 / 7
9,705
693
15,146
16,559
9,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
5 / 4 / 4
9,716
694
11,943
12,398
6,843
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
28
15
Kills
10
10
Deaths
15
23
Assists
18
Player
Kills
Deaths
Assists
KDA
L
3
4
7
1.63
W
3
1
9
7.5
W
9
5
5
2.3
W
3
4
9
1.88
L
Zhong Kui
Vanjale
Zhong Kui
2
7
7
0.79
L
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,072
Damage
39,935
53,171
Taken
48,487
41,140
Mitigated
38,129
15,070
Healing
4,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,846
5,429
684
1,401
19,530
21,348
0
11,366
8,164
21,744
0
W
13,529
1,752
0
215
7,818
3,195
1,123
4,699
2,723
46,383
0
W
19,357
2,008
168
10,139
23,851
19,672
663
11,937
11,752
0
54,081
W
10,186
4,291
550
3,998
21,502
18,273
285
11,833
9,049
22,023
0
L
Zhong Kui
Vanjale
Zhong Kui
15,146
1,432
0
2,016
16,559
9,938
0
7,816
8,743
43,285
0
L
11,943
2,624
0
0
12,398
6,843
0
4,973
7,425
0
26,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,125
Gold Earned
29,788
168
Minions Killed
118
8
Camps Cleared
4
777,545
Distance Traveled
745,461
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
10,367
741
10
1
0
252,407
3
W
Scylla
10,790
771
80
6
2
243,589
2
W
Shiva
11,840
846
65
5
5
267,478
3
W
Atlas
10,495
750
23
2
1
266,478
2
L
Zhong Kui
9,705
693
75
5
3
226,114
3
L
Serqet
9,716
694
33
2
1
266,940
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role