Player Matchup

Izanami
Izanami
Riceybowl237
Izanami
Level 160
God Stats
5W - 3L
1,552 SR
Queue Stats
450W - 262L
1,620 Elo+
Party 1
Bellona
Bellona
StalkingStalker
Bellona
Level 127
God Stats
67W - 38L
1,668 SR
Queue Stats
70W - 40L
1,693 Elo+
Party 1
Nox
Nox
xIn5aNe Necro
Nox
Level 149
God Stats
11W - 7L
1,704 SR
Queue Stats
164W - 94L
1,690 Elo+
Party 1
Team Averages
Level 145
1,641 SR
1,668 Elo+

VS

Team Averages
Level 113
1,762 SR
1,619 Elo+
Hera
Hera
Dakida12
Hera
Level 143
God Stats
3W - 1L
1,699 SR
Queue Stats
102W - 58L
1,717 Elo+
Party 2
Gilgamesh
Gilgamesh
JahJefferson
Gilgamesh
Level 64
God Stats
1W - 0L
1,769 SR
Queue Stats
4W - 6L
1,532 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Nice SWINEE
Cu Chulainn
Level 131
God Stats
2W - 0L
1,817 SR
Queue Stats
22W - 19L
1,609 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Riceybowl237
Izanami
16
2 / 4 / 4
11,751
653
16,141
16,478
8,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 4 / 5
10,986
610
9,985
22,515
25,375
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

17
4 / 5 / 2
11,962
665
11,782
15,938
7,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
18
4 / 3 / 7
13,134
730
11,142
9,438
3,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gilgamesh
JahJefferson
Gilgamesh
19
3 / 0 / 9
13,729
763
20,084
19,228
18,766
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cu Chulainn
Nice SWINEE
Cu Chulainn
17
5 / 4 / 5
12,065
670
14,706
22,468
23,425
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
33
7
Kills
12
13
Deaths
7
11
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hera
4
3
7
2.5
W
Gilgamesh
JahJefferson
Gilgamesh
3
0
9
7.5
W
Cu Chulainn
Nice SWINEE
Cu Chulainn
5
4
5
1.88
L
Izanami
Riceybowl237
Izanami
2
4
4
1
L
1
4
5
0.88
L
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,908
Damage
45,932
54,931
Taken
51,134
41,675
Mitigated
46,159
10,837
Healing
3,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
11,142
2,340
0
14
9,438
3,968
1,069
2,382
7,056
59,466
0
W
Gilgamesh
JahJefferson
Gilgamesh
20,084
4,483
0
2,427
19,228
18,766
501
4,786
14,442
0
51,904
W
Cu Chulainn
Nice SWINEE
Cu Chulainn
14,706
3,147
0
797
22,468
23,425
563
4,924
17,544
0
38,258
L
Izanami
Riceybowl237
Izanami
16,141
9,335
0
3,825
16,478
8,328
752
4,087
12,391
0
68,391
L
9,985
4,572
0
5,285
22,515
25,375
163
5,608
16,907
0
36,578
L
11,782
1,584
0
1,727
15,938
7,972
369
1,973
13,965
50,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,699
Gold Earned
38,928
222
Minions Killed
209
8
Camps Cleared
7
936,196
Distance Traveled
1,056,709
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
13,134
730
104
6
2
317,515
4
W
Gilgamesh
13,729
763
57
3
4
404,901
3
W
Cu Chulainn
12,065
670
48
3
1
334,293
2
L
Izanami
11,751
653
107
6
4
302,943
3
L
Bellona
10,986
610
42
2
3
342,878
5
L
Nox
11,962
665
73
4
1
290,375
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role