Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Cicada14
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Merlin
Merlin
Michael Br00ks
Merlin
Level 153
God Stats
21W - 21L
1,635 SR
Queue Stats
196W - 139L
1,737 Elo+
Party 1
Team Averages
Level 83
1,545 SR
1,579 Elo+

VS

Team Averages
Level 88
1,500 SR
1,572 Elo+
Anhur
Anhur
Bootyfood
Anhur
Level 155
God Stats
2W - 2L
1,500 SR
Queue Stats
112W - 121L
1,447 Elo+
Solo
Janus
Janus
Someguy122
Janus
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Chaac
Chaac
Zorboraux
Chaac
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,770 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
2 / 5 / 1
8,838
589
4,678
11,935
4,905
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ymir
12
1 / 8 / 2
9,250
617
4,838
22,096
24,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
4 / 5 / 3
11,032
735
15,134
14,172
6,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Bootyfood
Anhur
16
9 / 2 / 6
11,669
778
14,051
11,855
5,122
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
16
4 / 4 / 8
11,455
764
17,076
10,497
4,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Zorboraux
Chaac
16
5 / 1 / 12
11,441
763
10,969
17,184
12,534
Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
44
7
Kills
18
18
Deaths
7
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
2
5
1
0.5
W
Anhur
Bootyfood
Anhur
9
2
6
6
L
Ymir
1
8
2
0.25
L
4
5
3
1.1
W
Janus
4
4
8
2
W
Chaac
Zorboraux
Chaac
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,650
Damage
42,096
48,203
Taken
39,536
36,190
Mitigated
21,735
1,809
Healing
10,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
4,678
1,685
0
548
11,935
4,905
0
3,449
8,352
0
24,552
W
Anhur
Bootyfood
Anhur
14,051
8,777
0
2,644
11,855
5,122
1,101
4,774
7,081
0
50,978
L
Ymir
4,838
1,347
0
741
22,096
24,628
0
7,198
14,422
10,810
0
L
15,134
406
0
520
14,172
6,657
0
6,051
7,777
55,329
0
W
Janus
17,076
2,277
0
1,227
10,497
4,079
248
7,038
3,459
35,880
0
W
Chaac
Zorboraux
Chaac
10,969
2,425
451
6,430
17,184
12,534
258
8,437
8,747
0
33,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,120
Gold Earned
34,565
159
Minions Killed
151
9
Camps Cleared
4
630,627
Distance Traveled
774,012
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,838
589
43
3
5
216,753
4
W
Anhur
11,669
778
52
3
1
255,555
3
L
Ymir
9,250
617
20
1
0
191,374
1
L
Merlin
11,032
735
96
6
4
222,500
2
W
Janus
11,455
764
59
4
2
249,551
0
W
Chaac
11,441
763
40
3
1
268,906
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role