Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Eset
Eset
Envymaw
Eset
Level 158
God Stats
4W - 0L
1,844 SR
Queue Stats
253W - 224L
1,537 Elo+
Party 2
Gilgamesh
Gilgamesh
Luniell
Gilgamesh
Level 109
God Stats
3W - 1L
1,547 SR
Queue Stats
123W - 139L
1,406 Elo+
Solo
Cabrakan
Cabrakan
Wipah
Cabrakan
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 51L
1,395 Elo+
Party 2
Cupid
Cupid
ZOOOMB
Cupid
Level 146
God Stats
2W - 2L
1,424 SR
Queue Stats
147W - 124L
1,548 Elo+
Party 2
Team Averages
Level 111
1,563 SR
1,477 Elo+

VS

Team Averages
Level 131
1,562 SR
1,500 Elo+
Shiva
Shiva
BaggerFahrer929
Shiva
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
100W - 113L
1,546 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
FliiPzz x
Ah Muzen Cab
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Raijin
Raijin
KrolTafelnikof_I
Raijin
Level 158
God Stats
3W - 4L
1,717 SR
Queue Stats
164W - 185L
1,508 Elo+
Solo
Ganesha
Ganesha
Serayo010
Ganesha
Level 126
God Stats
9W - 7L
1,538 SR
Queue Stats
859W - 827L
1,407 Elo+
Solo
Sun Wukong
Sun Wukong
TER4x Cloud
Sun Wukong
Level 156
God Stats
3W - 2L
1,557 SR
Queue Stats
125W - 134L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
20
8 / 5 / 18
12,719
707
22,888
29,270
50,447
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Eset
Envymaw
Eset
20
10 / 1 / 19
14,030
779
34,964
26,923
17,567
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
Luniell
Gilgamesh
19
6 / 4 / 17
12,440
691
19,355
26,777
22,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cabrakan
Wipah
Cabrakan
20
0 / 2 / 30
12,873
715
12,530
32,512
57,421
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
ZOOOMB
Cupid
20
12 / 3 / 19
13,904
772
37,660
29,220
18,517
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 9 / 9
10,079
560
12,945
30,384
17,129
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ah Muzen Cab
FliiPzz x
Ah Muzen Cab
20
9 / 5 / 2
12,539
697
29,582
17,873
10,543
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
3 / 7 / 5
11,100
617
32,349
19,942
10,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
Serayo010
Ganesha
17
0 / 9 / 10
10,782
599
14,997
32,699
42,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sun Wukong
TER4x Cloud
Sun Wukong
17
2 / 6 / 9
10,422
579
19,864
33,129
30,170
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
50
36
Kills
15
15
Deaths
36
103
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
8
5
18
3.4
L
1
9
9
0.61
W
Eset
Envymaw
Eset
10
1
19
19.5
L
Ah Muzen Cab
FliiPzz x
Ah Muzen Cab
9
5
2
2
L
3
7
5
0.79
W
Gilgamesh
Luniell
Gilgamesh
6
4
17
3.63
L
Ganesha
Serayo010
Ganesha
0
9
10
0.56
L
Sun Wukong
TER4x Cloud
Sun Wukong
2
6
9
1.08
W
Cabrakan
Wipah
Cabrakan
0
2
30
7.5
W
Cupid
ZOOOMB
Cupid
12
3
19
7.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,397
Damage
109,737
144,702
Taken
134,027
166,011
Mitigated
110,273
61,547
Healing
38,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
22,888
4,326
2,620
4,664
29,270
50,447
523
6,525
22,446
0
30,585
L
12,945
2,385
3,463
7,556
30,384
17,129
0
10,815
18,914
0
25,348
W
Eset
Envymaw
Eset
34,964
3,833
9,737
10,009
26,923
17,567
1,963
9,325
17,175
86,219
0
L
Ah Muzen Cab
FliiPzz x
Ah Muzen Cab
29,582
8,947
942
3,892
17,873
10,543
0
6,003
11,720
0
58,637
L
32,349
3,316
1,070
3,605
19,942
10,098
0
8,388
11,118
48,957
0
W
Gilgamesh
Luniell
Gilgamesh
19,355
5,695
2,821
3,207
26,777
22,059
1,603
9,973
16,465
0
25,938
L
Ganesha
Serayo010
Ganesha
14,997
1,293
1,163
3,185
32,699
42,333
0
11,851
20,265
24,332
0
L
Sun Wukong
TER4x Cloud
Sun Wukong
19,864
2,421
1,488
12,114
33,129
30,170
0
10,437
21,704
0
33,054
W
Cabrakan
Wipah
Cabrakan
12,530
1,911
3,514
3,057
32,512
57,421
216
11,319
20,571
21,874
0
W
Cupid
ZOOOMB
Cupid
37,660
20,949
10,184
11,734
29,220
18,517
4,837
8,182
20,699
0
59,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,966
Gold Earned
54,922
238
Minions Killed
166
0
Camps Cleared
0
1,672,973
Distance Traveled
1,504,030
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,719
707
8
0
0
339,165
0
L
Shiva
10,079
560
24
1
0
288,781
3
W
Eset
14,030
779
119
7
0
354,179
0
L
Ah Muzen Cab
12,539
697
58
3
0
303,459
0
L
Raijin
11,100
617
47
3
0
282,117
1
W
Gilgamesh
12,440
691
24
1
0
330,133
0
L
Ganesha
10,782
599
1
0
0
285,119
0
L
Sun Wukong
10,422
579
36
2
0
344,554
0
W
Cabrakan
12,873
715
25
1
0
319,112
0
W
Cupid
13,904
772
62
3
0
330,384
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role