Player Matchup

Chaac
Chaac
 
Chaac
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
TBoneJackson
Thor
Level 48
God Stats
14W - 17L
1,513 SR
Queue Stats
213W - 255L
1,440 Elo+
Party 2
Gilgamesh
Gilgamesh
TheLazyBear
Gilgamesh
Level 46
God Stats
2W - 2L
1,574 SR
Queue Stats
8W - 13L
1,370 Elo+
Party 3
Olorun
Olorun
TheZzakK
Olorun
Level 124
God Stats
4W - 3L
1,470 SR
Queue Stats
115W - 147L
1,447 Elo+
Solo
Nox
Nox
hentaiwifsenpa1
Nox
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 11L
1,323 Elo+
Party 3
Team Averages
Level 62
1,512 SR
1,416 Elo+

VS

Team Averages
Level 91
1,443 SR
1,438 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
 
Atlas
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
AmauriDios
Jing Wei
Level 89
God Stats
7W - 21L
1,271 SR
Queue Stats
539W - 550L
1,345 Elo+
Solo
Shiva
Shiva
MeteoricR8
Shiva
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
90W - 105L
1,390 Elo+
Solo
Ne Zha
Ne Zha
Wickedbxbeast
Ne Zha
Level 146
God Stats
46W - 31L
1,444 SR
Queue Stats
396W - 400L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
2 / 2 / 11
10,320
1,032
20,674
21,409
20,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
3 / 3 / 10
10,168
1,017
13,702
14,730
7,658
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
TheLazyBear
Gilgamesh
16
6 / 2 / 8
11,820
1,182
18,298
20,425
18,637
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Olorun
TheZzakK
Olorun
16
2 / 1 / 9
10,768
1,077
9,916
8,750
4,150
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
3 / 1 / 11
10,713
1,071
11,525
10,782
5,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

256

VS

Team 2 Tickets

233

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
1 / 2 / 7
10,465
1,047
21,377
10,932
4,817
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
 
Atlas
15
1 / 3 / 5
9,701
970
10,314
22,613
32,629
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
AmauriDios
Jing Wei
15
4 / 3 / 3
10,918
1,092
15,855
12,823
6,559
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shiva
15
0 / 4 / 5
9,443
944
12,555
20,448
23,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
3 / 4 / 2
10,077
1,008
10,649
11,581
5,313

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
31
16
Kills
9
9
Deaths
16
49
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
2
11
3.75
L
Nu Wa
 
Nu Wa
1
2
7
2.25
L
Atlas
 
Atlas
1
3
5
1.17
L
Jing Wei
AmauriDios
Jing Wei
4
3
3
1.83
L
Shiva
0
4
5
0.63
W
3
3
10
2.67
W
Gilgamesh
TheLazyBear
Gilgamesh
6
2
8
5
W
Olorun
TheZzakK
Olorun
2
1
9
6.5
L
3
4
2
1
W
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,115
Damage
70,750
76,096
Taken
78,397
56,310
Mitigated
73,246
15,086
Healing
6,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
20,674
3,514
0
5,295
21,409
20,749
0
11,557
9,506
0
44,927
L
Nu Wa
 
Nu Wa
21,377
5,524
0
694
10,932
4,817
0
1,948
8,887
35,906
0
L
Atlas
 
Atlas
10,314
3,990
0
0
22,613
32,629
0
7,369
14,880
23,974
0
L
Jing Wei
AmauriDios
Jing Wei
15,855
12,828
234
951
12,823
6,559
0
2,235
10,467
0
37,332
L
Shiva
12,555
1,754
692
2,448
20,448
23,928
0
6,718
13,501
1,183
21,486
W
13,702
2,610
0
197
14,730
7,658
0
6,120
8,355
0
23,727
W
Gilgamesh
TheLazyBear
Gilgamesh
18,298
6,370
2,144
2,653
20,425
18,637
0
7,120
12,994
0
33,167
W
Olorun
TheZzakK
Olorun
9,916
6,723
1,136
3,368
8,750
4,150
0
4,308
4,442
39,198
0
L
10,649
2,480
0
1,584
11,581
5,313
0
3,171
8,305
0
25,502
W
11,525
1,032
0
293
10,782
5,116
0
3,745
7,006
23,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,789
Gold Earned
50,604
194
Minions Killed
176
8
Camps Cleared
5
979,535
Distance Traveled
919,805
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,320
1,032
48
5
1
199,758
0
L
Nu Wa
10,465
1,047
43
4
2
186,142
0
L
Atlas
9,701
970
17
2
1
181,343
1
L
Jing Wei
10,918
1,092
49
5
0
199,788
1
L
Shiva
9,443
944
32
3
1
190,047
1
W
Thor
10,168
1,017
15
2
1
186,500
0
W
Gilgamesh
11,820
1,182
24
2
1
219,326
0
W
Olorun
10,768
1,077
71
7
5
172,829
2
L
Ne Zha
10,077
1,008
35
4
1
162,485
0
W
Nox
10,713
1,071
36
4
0
201,122
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role