Player Matchup

Cupid
Cupid
Gunshini
Cupid
Level 142
God Stats
8W - 0L
1,985 SR
Queue Stats
309W - 143L
1,883 Elo+
Party 1
Ares
Ares
ImNuckinFutsBro
Ares
Level 126
God Stats
8W - 2L
1,720 SR
Queue Stats
231W - 133L
1,773 Elo+
Party 1
Ra
Ra
trcpogger
Ra
Level 28
God Stats
15W - 3L
1,810 SR
Queue Stats
53W - 17L
1,764 Elo+
Party 1
Team Averages
Level 99
1,839 SR
1,807 Elo+

VS

Team Averages
Level 99
1,789 SR
1,768 Elo+
Atlas
Atlas
FireVictinii
Atlas
Level 157
God Stats
29W - 15L
1,878 SR
Queue Stats
827W - 386L
1,843 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Ryan4400123
Ah Muzen Cab
Level 18
God Stats
7W - 1L
1,968 SR
Queue Stats
29W - 2L
1,951 Elo+
Party 2
Vulcan
Vulcan
danicocs
Vulcan
Level 122
God Stats
9W - 9L
1,521 SR
Queue Stats
463W - 549L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Gunshini
Cupid
19
13 / 1 / 4
13,274
830
28,123
26,511
15,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
4 / 2 / 12
12,598
787
17,366
22,864
27,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
0 / 7 / 12
10,473
655
6,806
14,881
6,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 6
11,065
692
16,578
27,991
36,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Muzen Cab
Ryan4400123
Ah Muzen Cab
15
4 / 7 / 6
10,547
659
21,320
17,232
8,171
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
danicocs
Vulcan
14
2 / 6 / 6
10,175
636
15,935
12,992
6,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
28
17
Kills
10
10
Deaths
17
28
Assists
18
Player
Kills
Deaths
Assists
KDA
L
4
4
6
1.75
W
Cupid
Gunshini
Cupid
13
1
4
15
W
4
2
12
5
L
Ah Muzen Cab
Ryan4400123
Ah Muzen Cab
4
7
6
1
L
Vulcan
danicocs
Vulcan
2
6
6
0.83
W
0
7
12
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,295
Damage
53,833
64,256
Taken
58,215
49,563
Mitigated
51,333
31,024
Healing
11,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,578
7,851
0
5,903
27,991
36,984
0
9,736
18,255
25,732
0
W
Cupid
Gunshini
Cupid
28,123
15,996
2,090
15,850
26,511
15,501
2,229
14,755
11,756
0
85,410
W
17,366
690
0
4,596
22,864
27,446
48
10,500
12,364
26,905
0
L
Ah Muzen Cab
Ryan4400123
Ah Muzen Cab
21,320
7,329
0
2,991
17,232
8,171
29
7,278
9,954
0
68,975
L
Vulcan
danicocs
Vulcan
15,935
6,676
0
2,409
12,992
6,178
0
7,427
5,565
38,804
0
W
6,806
901
4,627
3,861
14,881
6,616
298
7,583
7,298
32,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,345
Gold Earned
31,787
206
Minions Killed
162
7
Camps Cleared
8
908,894
Distance Traveled
834,371
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
11,065
692
15
1
1
287,577
3
W
Cupid
13,274
830
127
8
4
308,288
2
W
Ares
12,598
787
13
1
0
321,980
2
L
Ah Muzen Cab
10,547
659
102
6
4
249,783
1
L
Vulcan
10,175
636
45
3
3
297,011
2
W
Ra
10,473
655
66
4
3
278,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role