Player Matchup

Set
Set
 
Set
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Asserted_Dom
Cthulhu
Level 94
God Stats
5W - 5L
1,375 SR
Queue Stats
91W - 168L
1,162 Elo+
Party 1
Chronos
Chronos
SniperGangScoob
Chronos
Level 28
God Stats
4W - 4L
1,269 SR
Queue Stats
66W - 135L
1,145 Elo+
Party 1
Team Averages
Level 90
1,381 SR
1,269 Elo+

VS

Team Averages
Level 67
1,500 SR
1,291 Elo+
Bakasura
Bakasura
LikeNovaKane
Bakasura
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
213W - 293L
1,386 Elo+
Party 2
Baron Samedi
Baron Samedi
flawless_glider1
Baron Samedi
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,086 Elo+
Party 2
Ganesha
Ganesha
kikinHVz
Ganesha
Level 104
God Stats
4W - 5L
1,500 SR
Queue Stats
171W - 189L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
16
10 / 4 / 3
12,043
803
16,744
14,174
8,939
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
Asserted_Dom
Cthulhu
15
3 / 4 / 5
10,339
689
10,064
14,940
10,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
1 / 8 / 4
10,020
668
9,431
14,460
4,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
LikeNovaKane
Bakasura
17
14 / 6 / 1
12,928
862
19,897
17,591
11,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
flawless_glider1
Baron Samedi
11
0 / 8 / 6
8,803
587
2,477
11,896
4,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
kikinHVz
Ganesha
17
0 / 1 / 14
11,510
767
7,121
18,106
21,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
35
14
Kills
14
16
Deaths
15
12
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
10
4
3
2.88
L
Cthulhu
Asserted_Dom
Cthulhu
3
4
5
1.38
W
Bakasura
LikeNovaKane
Bakasura
14
6
1
2.42
L
1
8
4
0.38
W
Baron Samedi
flawless_glider1
Baron Samedi
0
8
6
0.38
W
Ganesha
kikinHVz
Ganesha
0
1
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,239
Damage
29,495
43,574
Taken
47,593
24,638
Mitigated
37,879
4,606
Healing
9,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
16,744
8,235
0
1,595
14,174
8,939
896
3,048
10,633
0
37,953
L
Cthulhu
Asserted_Dom
Cthulhu
10,064
1,277
794
1,103
14,940
10,931
84
3,211
10,776
31,080
0
W
Bakasura
LikeNovaKane
Bakasura
19,897
13,598
519
4,137
17,591
11,333
2,168
6,262
10,406
0
46,515
L
9,431
2,762
0
1,114
14,460
4,768
222
4,046
10,040
40,104
0
W
Baron Samedi
flawless_glider1
Baron Samedi
2,477
1,089
114
621
11,896
4,771
46
3,856
7,371
6,999
0
W
Ganesha
kikinHVz
Ganesha
7,121
842
0
4,062
18,106
21,775
198
8,197
8,761
35,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,402
Gold Earned
33,241
153
Minions Killed
116
5
Camps Cleared
6
716,402
Distance Traveled
769,682
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
12,043
803
48
3
2
205,470
2
L
Cthulhu
10,339
689
42
3
1
264,167
2
W
Bakasura
12,928
862
85
6
5
271,337
1
L
Chronos
10,020
668
63
4
2
246,765
2
W
Baron Samedi
8,803
587
25
2
1
217,481
0
W
Ganesha
11,510
767
6
0
0
280,864
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role