Player Matchup

Chang'e
Chang'e
Austism1905
Chang'e
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 22L
1,570 Elo+
Party 1
Loki
Loki
LG Showtime
Loki
Level 28
God Stats
2W - 3L
1,521 SR
Queue Stats
110W - 99L
1,638 Elo+
Party 1
Izanami
Izanami
x1nfinite_v0idx
Izanami
Level 115
God Stats
1W - 2L
1,028 SR
Queue Stats
37W - 29L
1,523 Elo+
Solo
Team Averages
Level 93
1,350 SR
1,577 Elo+

VS

Team Averages
Level 40
1,660 SR
1,364 Elo+
Hera
Hera
MildCheetah2361
Hera
Level 60
God Stats
4W - 0L
1,629 SR
Queue Stats
7W - 7L
1,369 Elo+
Party 2
Bellona
Bellona
Revolve74
Bellona
Level 18
God Stats
4W - 2L
1,436 SR
Queue Stats
4W - 3L
1,409 Elo+
Party 2
Bakasura
Bakasura
Sovietteris2
Bakasura
Level 41
God Stats
4W - 1L
1,916 SR
Queue Stats
80W - 108L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Austism1905
Chang'e
17
2 / 4 / 6
10,996
733
13,826
16,903
6,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

5
0 / 0 / 0
7,684
512
107
1,344
423
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
6 / 6 / 2
11,818
788
14,198
14,151
6,479
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 6
11,454
764
11,661
10,340
4,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
Revolve74
Bellona
15
3 / 2 / 7
10,989
733
6,144
12,490
9,791
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
Sovietteris2
Bakasura
17
3 / 4 / 5
11,368
758
7,071
16,446
9,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
28
8
Kills
10
10
Deaths
8
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Austism1905
Chang'e
2
4
6
1.25
L
0
0
0
0
W
4
2
6
3.5
W
Bellona
Revolve74
Bellona
3
2
7
3.25
W
Bakasura
Sovietteris2
Bakasura
3
4
5
1.38
L
6
6
2
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,131
Damage
24,876
32,398
Taken
39,276
13,851
Mitigated
24,366
9,387
Healing
6,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Austism1905
Chang'e
13,826
1,057
1,146
6,810
16,903
6,949
514
5,905
10,492
43,641
0
L
107
0
0
0
1,344
423
0
706
638
0
2,043
W
11,661
3,302
0
804
10,340
4,744
1,417
3,928
6,412
58,863
0
W
Bellona
Revolve74
Bellona
6,144
1,909
0
2,372
12,490
9,791
1,469
5,856
6,634
0
18,776
W
Bakasura
Sovietteris2
Bakasura
7,071
5,025
0
3,165
16,446
9,831
745
4,697
11,749
0
40,266
L
14,198
10,393
0
1,431
14,151
6,479
988
5,839
8,282
0
67,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,498
Gold Earned
33,811
166
Minions Killed
190
5
Camps Cleared
10
511,603
Distance Traveled
820,636
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,996
733
59
4
2
252,938
1
L
Loki
7,684
512
3
0
1
45,324
0
W
Hera
11,454
764
112
7
5
249,338
0
W
Bellona
10,989
733
17
1
0
252,920
0
W
Bakasura
11,368
758
61
4
5
318,378
1
L
Izanami
11,818
788
104
7
2
213,341
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role