Player Matchup

Hercules
Hercules
Patryk13
Hercules
Level 87
God Stats
1W - 2L
1,476 SR
Queue Stats
36W - 36L
1,467 Elo+
Party 2
Da Ji
Da Ji
TheNoctum
Da Ji
Level 104
God Stats
1W - 1L
1,666 SR
Queue Stats
18W - 22L
1,495 Elo+
Party 2
Ra
Ra
adjas
Ra
Level 68
God Stats
1W - 1L
1,758 SR
Queue Stats
28W - 33L
1,431 Elo+
Party 2
Team Averages
Level 86
1,633 SR
1,464 Elo+

VS

Team Averages
Level 93
1,722 SR
1,503 Elo+
Mulan
Mulan
FruityTrollop
Mulan
Level 86
God Stats
48W - 14L
1,735 SR
Queue Stats
72W - 43L
1,518 Elo+
Party 1
Neith
Neith
SuckerKiddo
Neith
Level 81
God Stats
30W - 21L
1,638 SR
Queue Stats
125W - 115L
1,535 Elo+
Solo
Nox
Nox
victimize123
Nox
Level 113
God Stats
3W - 2L
1,793 SR
Queue Stats
43W - 46L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Patryk13
Hercules
12
2 / 3 / 1
7,343
612
5,249
14,754
11,373
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
TheNoctum
Da Ji
10
0 / 6 / 2
6,587
549
4,177
10,200
4,265
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ra
13
1 / 1 / 2
7,438
620
5,170
7,632
2,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 6
8,115
676
8,028
8,387
8,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
5 / 0 / 5
8,709
726
12,402
6,176
2,737
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
3 / 1 / 5
8,292
691
8,829
5,573
2,616
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
3
Kills
10
10
Deaths
3
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
2
6
2.5
L
Hercules
Patryk13
Hercules
2
3
1
0.83
W
5
0
5
7.5
L
Da Ji
TheNoctum
Da Ji
0
6
2
0.17
L
Ra
1
1
2
2
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,596
Damage
29,259
32,586
Taken
20,136
18,598
Mitigated
13,772
6,957
Healing
5,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,028
917
0
1,655
8,387
8,419
0
2,295
6,092
0
20,792
L
Hercules
Patryk13
Hercules
5,249
1,645
195
3,839
14,754
11,373
0
5,641
8,855
0
7,743
W
12,402
6,367
0
3,779
6,176
2,737
998
1,590
4,586
0
35,319
L
Da Ji
TheNoctum
Da Ji
4,177
876
0
690
10,200
4,265
0
2,628
7,351
0
7,949
L
Ra
5,170
976
1,182
1,051
7,632
2,960
0
908
6,691
37,121
0
W
8,829
982
0
300
5,573
2,616
436
1,556
4,017
31,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,368
Gold Earned
25,116
97
Minions Killed
135
4
Camps Cleared
7
586,353
Distance Traveled
602,566
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,115
676
29
2
3
197,498
0
L
Hercules
7,343
612
8
1
1
212,611
3
W
Neith
8,709
726
45
4
2
190,398
2
L
Da Ji
6,587
549
14
1
2
177,429
0
L
Ra
7,438
620
75
6
1
196,313
1
W
Nox
8,292
691
61
5
2
214,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role