Player Matchup

Bastet
Bastet
Gold V
 
Bastet
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Gold IV
Grimayze
Kukulkan
Gold IV
Level 103
God Stats
0W - 1L
1,450 SR
Queue Stats
12W - 19L
1,505 MMR
Solo
Ares
Ares
Gold V
RappleV2
Ares
Gold V
Level 82
God Stats
1W - 1L
1,777 SR
Queue Stats
19W - 22L
1,434 MMR
Solo
Artemis
Artemis
Gold III
Viiking
Artemis
Gold III
Level 149
God Stats
9W - 10L
1,485 SR
Queue Stats
249W - 264L
1,530 MMR
Solo
Zhong Kui
Zhong Kui
Gold IV
icantwin281
Zhong Kui
Gold IV
Level 88
God Stats
0W - 1L
1,499 SR
Queue Stats
184W - 194L
1,421 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 116
1,542 SR
1,478 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 104
1,578 SR
1,463 MMR
Horus
Horus
Silver II
 
Horus
Silver II
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Freya
Freya
Gold V
CrazyGuyzo
Freya
Gold V
Level 111
God Stats
1W - 0L
1,268 SR
Queue Stats
28W - 27L
1,453 MMR
Party 1
Mulan
Mulan
Gold V
Hatazu
Mulan
Gold V
Level 116
God Stats
1W - 2L
1,707 SR
Queue Stats
28W - 27L
1,453 MMR
Party 1
Nu Wa
Nu Wa
Bronze III
mp7pros
Nu Wa
Bronze III
Level 128
God Stats
1W - 0L
1,669 SR
Queue Stats
2W - 1L
1,500 MMR
Solo
Loki
Loki
Silver IV
wobbs299
Loki
Silver IV
Level 119
God Stats
10W - 8L
1,744 SR
Queue Stats
21W - 17L
1,411 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
3 / 3 / 0
7,236
557
7,508
11,328
4,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Kukulkan
Grimayze
Kukulkan
11
0 / 2 / 1
6,381
491
3,345
6,734
3,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ares
11
0 / 3 / 0
6,214
478
3,045
8,856
6,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Artemis
Viiking
Artemis
11
0 / 3 / 2
6,436
495
4,956
8,328
3,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
icantwin281
Zhong Kui
13
1 / 4 / 0
7,485
576
6,195
14,229
12,941
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bans
Da JiUllrRavanaBakasuraThor

VS

Bans
Ao KuangMercuryAh Muzen CabKaliHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
3 / 0 / 6
7,326
564
4,033
9,505
6,786
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Freya
12
5 / 2 / 1
7,587
584
7,143
10,671
3,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Mulan
Hatazu
Mulan
13
0 / 1 / 4
7,631
587
8,890
8,503
5,027
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Nu Wa
mp7pros
Nu Wa
12
1 / 0 / 5
7,202
554
5,693
5,507
2,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
14
6 / 1 / 4
8,522
656
8,417
11,003
4,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
4
Kills
15
15
Deaths
4
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
3
3
0
1
W
Horus
 
Horus
3
0
6
6
W
Freya
5
2
1
2.75
L
Kukulkan
Grimayze
Kukulkan
0
2
1
0.25
W
Mulan
Hatazu
Mulan
0
1
4
2
L
Ares
0
3
0
0
L
Artemis
Viiking
Artemis
0
3
2
0.33
L
Zhong Kui
icantwin281
Zhong Kui
1
4
0
0.25
W
Nu Wa
mp7pros
Nu Wa
1
0
5
3.5
W
Loki
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,049
Damage
34,176
49,475
Taken
45,189
29,274
Mitigated
22,061
14,341
Healing
19,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
7,508
1,262
0
1,844
11,328
4,236
0
2,726
8,434
0
49,864
W
Horus
 
Horus
4,033
1,371
2,891
3,749
9,505
6,786
0
2,193
7,312
0
15,121
W
Freya
7,143
2,203
0
3,741
10,671
3,564
0
372
10,299
49,084
0
L
Kukulkan
Grimayze
Kukulkan
3,345
160
0
518
6,734
3,022
0
1,881
4,853
59,183
0
W
Mulan
Hatazu
Mulan
8,890
2,112
0
3,641
8,503
5,027
46
5,548
2,955
0
58,901
L
Ares
3,045
214
0
1,741
8,856
6,015
0
3,902
4,712
18,344
0
L
Artemis
Viiking
Artemis
4,956
2,071
0
3,190
8,328
3,060
0
3,162
4,896
0
46,564
L
Zhong Kui
icantwin281
Zhong Kui
6,195
2,087
0
7,048
14,229
12,941
0
485
13,744
58,384
0
W
Nu Wa
mp7pros
Nu Wa
5,693
1,088
0
830
5,507
2,061
9
2,158
3,349
51,922
0
W
Loki
8,417
3,499
0
5,123
11,003
4,623
0
2,314
8,689
0
67,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,752
Gold Earned
38,268
417
Minions Killed
446
0
Camps Cleared
0
1,147,836
Distance Traveled
1,335,103
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,236
557
76
6
0
251,828
0
W
Horus
7,326
564
20
2
0
290,457
4
W
Freya
7,587
584
95
7
0
251,976
6
L
Kukulkan
6,381
491
113
9
0
253,773
2
W
Mulan
7,631
587
119
9
0
257,307
3
L
Ares
6,214
478
27
2
0
234,142
4
L
Artemis
6,436
495
78
6
0
215,164
3
L
Zhong Kui
7,485
576
123
9
0
192,929
3
W
Nu Wa
7,202
554
97
7
0
253,440
4
W
Loki
8,522
656
115
9
0
281,923
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role