Player Matchup

Hades
Hades
Silver V
Eikozs
Hades
Silver V
Level 68
God Stats
3W - 5L
1,790 SR
Queue Stats
10W - 27L
1,174 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum IV
HONORABL3 Z3US
Ah Muzen Cab
Platinum IV
Level 147
God Stats
60W - 56L
1,624 SR
Queue Stats
423W - 563L
1,757 MMR
Solo
Ganesha
Ganesha
Silver II
LeotheLion2118
Ganesha
Silver II
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
113W - 163L
1,133 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 112
1,638 SR
1,355 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 121
1,338 SR
1,401 MMR
Kukulkan
Kukulkan
Gold IV
MurkEmNAll
Kukulkan
Gold IV
Level 157
God Stats
1W - 1L
1,221 SR
Queue Stats
30W - 23L
1,745 MMR
Party 1
Lancelot
Lancelot
Gold III
SakamataChloe
Lancelot
Gold III
Level 49
God Stats
1W - 0L
1,512 SR
Queue Stats
34W - 26L
1,730 MMR
Party 1
Cerberus
Cerberus
Silver V
TooDamGood4U
Cerberus
Silver V
Level 158
God Stats
2W - 0L
1,281 SR
Queue Stats
294W - 397L
726 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Eikozs
Hades
20
10 / 5 / 7
19,589
653
33,668
31,262
16,556
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
HONORABL3 Z3US
Ah Muzen Cab
20
7 / 5 / 5
18,750
625
32,111
31,948
18,209
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
0 / 6 / 17
17,724
591
14,872
39,678
52,565
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
BastetGebShivaAtlas

VS

Bans
ThothKaliAresBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
MurkEmNAll
Kukulkan
20
5 / 3 / 6
21,351
712
38,226
17,957
7,108
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
SakamataChloe
Lancelot
20
4 / 10 / 10
19,187
640
32,439
31,188
16,668
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cerberus
TooDamGood4U
Cerberus
20
7 / 4 / 6
22,033
734
22,083
45,779
72,812
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
38
17
Kills
16
16
Deaths
17
29
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hades
Eikozs
Hades
10
5
7
2.7
L
Ah Muzen Cab
HONORABL3 Z3US
Ah Muzen Cab
7
5
5
1.9
L
0
6
17
1.42
W
Kukulkan
MurkEmNAll
Kukulkan
5
3
6
2.67
W
Lancelot
SakamataChloe
Lancelot
4
10
10
0.9
W
Cerberus
TooDamGood4U
Cerberus
7
4
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,651
Damage
92,748
102,888
Taken
94,924
87,330
Mitigated
96,588
24,976
Healing
17,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
Eikozs
Hades
33,668
5,397
739
7,879
31,262
16,556
120
19,963
10,971
79,625
0
L
Ah Muzen Cab
HONORABL3 Z3US
Ah Muzen Cab
32,111
11,118
817
10,829
31,948
18,209
1,258
14,263
17,231
0
88,793
L
14,872
1,527
0
4,712
39,678
52,565
0
25,371
13,861
69,512
0
W
Kukulkan
MurkEmNAll
Kukulkan
38,226
2,459
0
3,840
17,957
7,108
1,667
11,149
6,451
164,289
0
W
Lancelot
SakamataChloe
Lancelot
32,439
6,377
0
2,473
31,188
16,668
684
17,306
13,045
0
72,282
W
Cerberus
TooDamGood4U
Cerberus
22,083
2,630
0
11,090
45,779
72,812
447
21,245
22,806
71,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,063
Gold Earned
62,571
285
Minions Killed
461
11
Camps Cleared
15
1,509,256
Distance Traveled
1,589,417
22
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
19,589
653
138
5
8
499,972
5
L
Ah Muzen Cab
18,750
625
132
4
3
485,936
4
L
Ganesha
17,724
591
15
1
0
523,348
13
W
Kukulkan
21,351
712
264
9
7
516,241
5
W
Lancelot
19,187
640
60
2
6
571,157
1
W
Cerberus
22,033
734
137
5
2
502,019
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role