Player Matchup

Sol
Sol
Platinum I
 
Sol
Platinum I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ares
Ares
Diamond III
Antrull
Ares
Diamond III
Level 157
God Stats
24W - 11L
1,806 SR
Queue Stats
329W - 331L
2,382 MMR
Party 1
Chaac
Chaac
Platinum I
dreamSw1989
Chaac
Platinum I
Level 158
God Stats
55W - 29L
2,003 SR
Queue Stats
80W - 39L
2,366 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 157
1,770 SR
2,083 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 93
1,702 SR
1,483 MMR
Atlas
Atlas
Gold III
Amsztaff_Freeq
Atlas
Gold III
Level 67
God Stats
1W - 1L
1,683 SR
Queue Stats
34W - 57L
1,760 MMR
Solo
Guan Yu
Guan Yu
Silver III
Yokai--83
Guan Yu
Silver III
Level 88
God Stats
4W - 2L
1,804 SR
Queue Stats
7W - 12L
1,189 MMR
Solo
Zhong Kui
Zhong Kui
Bronze V
YouGot1Upped
Zhong Kui
Bronze V
Level 124
God Stats
0W - 1L
1,618 SR
Queue Stats
0W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
3 / 2 / 6
9,399
723
22,757
10,347
4,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ares
Antrull
Ares
13
4 / 2 / 6
10,369
798
12,191
18,501
20,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
4 / 0 / 5
9,917
763
19,890
11,160
8,455
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bans
FenrirAchillesShivaThothBastet

VS

Bans
Ah Muzen CabMulanScyllaGilgameshYu Huang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 2
8,686
668
8,485
23,456
27,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Guan Yu
Yokai--83
Guan Yu
11
0 / 3 / 4
8,556
658
3,965
17,435
18,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
YouGot1Upped
Zhong Kui
14
3 / 4 / 1
9,102
700
11,456
19,856
15,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
11
Kills
4
4
Deaths
11
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
2
6
3
L
1
4
2
0.5
W
Ares
Antrull
Ares
4
2
6
3.5
L
Guan Yu
Yokai--83
Guan Yu
0
3
4
0.67
L
Zhong Kui
YouGot1Upped
Zhong Kui
3
4
1
0.88
W
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,838
Damage
23,906
40,008
Taken
60,747
34,266
Mitigated
61,244
13,951
Healing
12,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
22,757
9,594
0
4,450
10,347
4,813
2,517
6,543
3,804
52,553
6,255
L
8,485
4,116
0
2,983
23,456
27,281
0
12,705
10,751
21,172
0
W
Ares
Antrull
Ares
12,191
692
0
5,054
18,501
20,998
433
7,859
10,642
18,623
0
L
Guan Yu
Yokai--83
Guan Yu
3,965
260
2,134
2,425
17,435
18,719
0
8,873
8,548
0
9,373
L
Zhong Kui
YouGot1Upped
Zhong Kui
11,456
1,442
0
5,248
19,856
15,244
0
10,377
9,479
50,582
0
W
19,890
3,846
0
4,447
11,160
8,455
828
6,176
4,984
0
53,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,685
Gold Earned
26,344
147
Minions Killed
119
10
Camps Cleared
2
746,222
Distance Traveled
681,563
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,399
723
65
5
6
216,296
1
L
Atlas
8,686
668
13
1
1
238,586
4
W
Ares
10,369
798
11
1
2
255,265
5
L
Guan Yu
8,556
658
9
1
0
217,297
3
L
Zhong Kui
9,102
700
97
7
1
225,680
1
W
Chaac
9,917
763
71
5
2
274,661
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role