Player Matchup

Anhur
Anhur
 
Anhur
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
FireyBee
Poseidon
Level 6
God Stats
1W - 2L
1,688 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
OwOniichan
Sylvanus
Level 147
God Stats
9W - 10L
1,508 SR
Queue Stats
279W - 263L
1,568 Elo+
Solo
Team Averages
Level 93
1,565 SR
1,523 Elo+

VS

Team Averages
Level 82
1,667 SR
1,468 Elo+
Nox
Nox
Hyperactive0
Nox
Level 98
God Stats
18W - 15L
1,795 SR
Queue Stats
109W - 134L
1,518 Elo+
Party 1
Bakasura
Bakasura
Jenkinhimer
Bakasura
Level 64
God Stats
3W - 2L
1,705 SR
Queue Stats
19W - 25L
1,399 Elo+
Solo
Atlas
Atlas
Lampvacuum
Atlas
Level 85
God Stats
2W - 2L
1,500 SR
Queue Stats
86W - 103L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
5 / 3 / 1
10,686
712
13,596
15,174
7,217
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Poseidon
FireyBee
Poseidon
11
0 / 7 / 4
8,532
569
4,569
12,338
5,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
OwOniichan
Sylvanus
14
1 / 4 / 5
10,295
686
7,555
18,778
19,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 8
11,180
745
14,549
6,805
3,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
Jenkinhimer
Bakasura
16
6 / 4 / 7
11,161
744
9,357
13,482
8,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
15
2 / 2 / 11
11,305
754
14,363
16,073
20,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
6
Kills
14
14
Deaths
6
10
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
5
3
1
1.83
L
Poseidon
FireyBee
Poseidon
0
7
4
0.29
W
6
0
8
10
W
Bakasura
Jenkinhimer
Bakasura
6
4
7
2.38
W
Atlas
2
2
11
3.75
L
Sylvanus
OwOniichan
Sylvanus
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,720
Damage
38,269
46,290
Taken
36,360
31,847
Mitigated
32,563
13,731
Healing
4,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
13,596
6,607
0
4,597
15,174
7,217
0
10,054
4,638
0
53,061
L
Poseidon
FireyBee
Poseidon
4,569
1,187
0
470
12,338
5,525
0
8,442
3,618
20,179
0
W
14,549
1,065
0
345
6,805
3,455
1,066
3,005
3,800
52,624
0
W
Bakasura
Jenkinhimer
Bakasura
9,357
5,461
0
3,026
13,482
8,643
1,313
3,938
9,544
0
25,552
W
Atlas
14,363
5,965
0
1,051
16,073
20,465
318
5,535
10,538
28,342
0
L
Sylvanus
OwOniichan
Sylvanus
7,555
1,085
2,690
5,974
18,778
19,105
12
10,957
6,641
21,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,513
Gold Earned
33,646
146
Minions Killed
177
7
Camps Cleared
6
683,604
Distance Traveled
883,354
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,686
712
91
6
2
236,554
3
L
Poseidon
8,532
569
32
2
3
219,245
1
W
Nox
11,180
745
108
7
3
283,723
2
W
Bakasura
11,161
744
46
3
3
323,352
3
W
Atlas
11,305
754
23
2
0
276,279
3
L
Sylvanus
10,295
686
23
2
2
227,805
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role