Player Matchup

Lancelot
Lancelot
KingKakarat
Lancelot
Level 105
God Stats
7W - 8L
1,513 SR
Queue Stats
41W - 45L
1,534 Elo+
Party 2
Xing Tian
Xing Tian
Murkz_Tony
Xing Tian
Level 113
God Stats
3W - 4L
1,691 SR
Queue Stats
84W - 70L
1,581 Elo+
Party 2
Medusa
Medusa
SavageEvolved
Medusa
Level 154
God Stats
2W - 3L
1,490 SR
Queue Stats
333W - 260L
1,563 Elo+
Party 2
Agni
Agni
ShadowReed24
Agni
Level 145
God Stats
0W - 4L
1,520 SR
Queue Stats
202W - 144L
1,597 Elo+
Party 2
Loki
Loki
lilSeaUrchin
Loki
Level 125
God Stats
7W - 4L
1,686 SR
Queue Stats
154W - 128L
1,550 Elo+
Party 2
Team Averages
Level 128
1,580 SR
1,565 Elo+

VS

Team Averages
Level 125
1,608 SR
1,586 Elo+
Ravana
Ravana
Iangalv
Ravana
Level 132
God Stats
7W - 7L
1,417 SR
Queue Stats
310W - 274L
1,597 Elo+
Party 1
Jing Wei
Jing Wei
IxnDross7w7
Jing Wei
Level 120
God Stats
1W - 0L
1,733 SR
Queue Stats
168W - 165L
1,571 Elo+
Solo
Chaac
Chaac
KeepEmOutKeith
Chaac
Level 154
God Stats
6W - 7L
1,501 SR
Queue Stats
127W - 123L
1,590 Elo+
Solo
Baron Samedi
Baron Samedi
N7Fennreyck
Baron Samedi
Level 79
God Stats
10W - 5L
1,719 SR
Queue Stats
258W - 238L
1,573 Elo+
Party 1
Cerberus
Cerberus
kevs115
Cerberus
Level 142
God Stats
4W - 0L
1,669 SR
Queue Stats
313W - 278L
1,597 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
KingKakarat
Lancelot
20
4 / 5 / 5
15,192
475
28,689
36,185
36,250
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
Murkz_Tony
Xing Tian
19
4 / 9 / 5
12,820
401
8,911
37,486
42,904
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

20
5 / 6 / 5
15,561
486
22,899
27,806
12,069
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
3 / 10 / 9
14,913
466
27,512
29,996
13,158
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
6 / 5 / 9
16,831
526
19,816
31,419
14,073
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Iangalv
Ravana
20
3 / 8 / 20
16,877
527
24,687
36,970
46,646
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
IxnDross7w7
Jing Wei
20
14 / 3 / 7
20,825
651
31,423
34,462
17,168
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
2 / 3 / 15
17,066
533
17,094
37,839
26,187
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
N7Fennreyck
Baron Samedi
20
7 / 5 / 14
17,243
539
26,016
26,607
17,488
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cerberus
kevs115
Cerberus
20
9 / 4 / 13
19,423
607
32,965
34,173
37,944
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
104
22
Kills
35
35
Deaths
23
33
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Ravana
Iangalv
Ravana
3
8
20
1.63
W
Jing Wei
IxnDross7w7
Jing Wei
14
3
7
5.83
W
2
3
15
3.17
L
Lancelot
KingKakarat
Lancelot
4
5
5
1.3
L
Xing Tian
Murkz_Tony
Xing Tian
4
9
5
0.72
W
Baron Samedi
N7Fennreyck
Baron Samedi
7
5
14
2.8
L
5
6
5
1.25
L
3
10
9
0.75
W
Cerberus
kevs115
Cerberus
9
4
13
3.88
L
6
5
9
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,827
Damage
132,185
162,892
Taken
170,051
118,454
Mitigated
145,433
40,167
Healing
79,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
Iangalv
Ravana
24,687
5,924
2,566
8,847
36,970
46,646
1,283
11,967
24,971
4,951
80,704
W
Jing Wei
IxnDross7w7
Jing Wei
31,423
26,607
0
22,387
34,462
17,168
10,632
6,793
27,589
0
224,096
W
17,094
3,796
0
22,123
37,839
26,187
727
9,217
28,542
0
199,976
L
Lancelot
KingKakarat
Lancelot
28,689
4,428
0
13,480
36,185
36,250
0
18,911
16,598
0
130,245
L
Xing Tian
Murkz_Tony
Xing Tian
8,911
555
665
7,616
37,486
42,904
0
14,875
22,312
47,489
0
W
Baron Samedi
N7Fennreyck
Baron Samedi
26,016
1,985
1,916
5,841
26,607
17,488
1,673
9,582
17,025
127,880
0
L
22,899
9,811
0
3,355
27,806
12,069
3,546
5,307
22,499
0
150,167
L
27,512
2,090
0
5,224
29,996
13,158
1,140
7,282
22,519
138,390
0
W
Cerberus
kevs115
Cerberus
32,965
1,548
0
16,272
34,173
37,944
198
4,511
29,662
154,843
0
L
19,816
4,787
0
9,827
31,419
14,073
684
13,220
17,936
0
155,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,317
Gold Earned
91,434
862
Minions Killed
1,011
0
Camps Cleared
0
2,756,796
Distance Traveled
2,999,807
53
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
16,877
527
78
2
0
589,866
7
W
Jing Wei
20,825
651
243
8
0
629,222
9
W
Chaac
17,066
533
245
8
0
613,572
16
L
Lancelot
15,192
475
185
6
0
628,870
10
L
Xing Tian
12,820
401
57
2
0
450,614
8
W
Baron Samedi
17,243
539
146
5
0
550,440
1
L
Medusa
15,561
486
235
7
0
573,665
9
L
Agni
14,913
466
165
5
0
487,808
16
W
Cerberus
19,423
607
299
9
0
616,707
3
L
Loki
16,831
526
220
7
0
615,839
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role