Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
 
Bacchus
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
WhiteWingWarrior
Skadi
Level 50
God Stats
4W - 1L
1,500 SR
Queue Stats
39W - 34L
1,623 Elo+
Party 1
Pele
Pele
zaebushek
Pele
Level 104
God Stats
16W - 12L
1,501 SR
Queue Stats
150W - 110L
1,533 Elo+
Party 1
Zeus
Zeus
Мерсер
Zeus
Level 103
God Stats
3W - 1L
1,500 SR
Queue Stats
152W - 120L
1,474 Elo+
Party 1
Team Averages
Level 91
1,500 SR
1,526 Elo+

VS

Team Averages
Level 57
1,423 SR
1,447 Elo+
Osiris
Osiris
DaHuRRiCane94
Osiris
Level 71
God Stats
1W - 1L
1,696 SR
Queue Stats
57W - 57L
1,443 Elo+
Party 2
Janus
Janus
MagicalHats
Janus
Level 55
God Stats
2W - 5L
1,250 SR
Queue Stats
71W - 63L
1,500 Elo+
Party 2
Eset
Eset
MatiasCro
Eset
Level 30
God Stats
8W - 9L
1,337 SR
Queue Stats
85W - 94L
1,465 Elo+
Party 2
Mercury
Mercury
MightyVectron
Mercury
Level 85
God Stats
3W - 4L
1,446 SR
Queue Stats
140W - 141L
1,488 Elo+
Party 2
Artemis
Artemis
Unintuitive
Artemis
Level 42
God Stats
3W - 4L
1,387 SR
Queue Stats
4W - 8L
1,338 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
3 / 0 / 4
7,321
666
5,064
3,758
1,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bacchus
 
Bacchus
9
2 / 0 / 10
6,140
558
4,216
7,094
6,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
6 / 0 / 3
7,029
639
6,916
5,119
1,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Pele
11
7 / 0 / 3
6,928
630
5,056
7,894
2,723
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
0 / 1 / 4
5,980
544
4,712
3,923
1,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
5,318
483
3,307
9,711
5,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 3 / 0
5,623
511
2,270
5,863
1,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Eset
8
0 / 4 / 0
5,131
466
1,591
7,550
3,218
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
9
0 / 2 / 1
5,286
481
1,342
7,285
2,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
Unintuitive
Artemis
7
0 / 6 / 0
4,434
403
1,921
6,619
2,043
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
3
18
Kills
1
1
Deaths
18
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
0
4
5
W
Bacchus
 
Bacchus
2
0
10
7
L
0
3
1
0.17
L
1
3
0
0.33
L
Eset
0
4
0
0
L
Mercury
0
2
1
0.25
L
Artemis
Unintuitive
Artemis
0
6
0
0
W
6
0
3
7.5
W
Pele
7
0
3
8.5
W
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,964
Damage
10,431
27,788
Taken
37,028
13,705
Mitigated
14,441
8,359
Healing
7,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
5,064
1,932
0
500
3,758
1,483
2,235
1,759
1,837
57,933
0
W
Bacchus
 
Bacchus
4,216
606
65
2,032
7,094
6,381
0
1,201
5,891
8,656
0
L
3,307
948
0
4,478
9,711
5,200
734
5,485
4,226
0
28,266
L
2,270
101
0
958
5,863
1,409
74
3,213
2,650
41,349
0
L
Eset
1,591
389
225
1,089
7,550
3,218
0
2,119
5,431
19,482
0
L
Mercury
1,342
311
0
695
7,285
2,571
0
1,798
5,487
0
32,135
L
Artemis
Unintuitive
Artemis
1,921
778
0
232
6,619
2,043
0
1,377
5,242
0
17,555
W
6,916
3,614
0
4,124
5,119
1,917
0
367
4,531
0
53,308
W
Pele
5,056
1,161
0
442
7,894
2,723
0
303
7,565
0
47,862
W
4,712
859
0
1,196
3,923
1,201
454
41
3,882
34,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,398
Gold Earned
25,792
340
Minions Killed
260
0
Camps Cleared
0
1,060,570
Distance Traveled
1,044,576
23
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,321
666
99
9
0
195,289
3
W
Bacchus
6,140
558
14
1
0
227,359
5
L
Osiris
5,318
483
51
5
0
202,208
3
L
Janus
5,623
511
76
7
0
188,186
4
L
Eset
5,131
466
22
2
0
205,392
3
L
Mercury
5,286
481
69
6
0
256,524
0
L
Artemis
4,434
403
42
4
0
192,266
3
W
Skadi
7,029
639
84
8
0
189,010
3
W
Pele
6,928
630
85
8
0
257,404
10
W
Zeus
5,980
544
58
5
0
191,508
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role