Player Matchup

Ymir
Ymir
Legendkonar007
Ymir
Level 126
God Stats
9W - 9L
1,484 SR
Queue Stats
222W - 282L
1,397 Elo+
Party 1
Neith
Neith
MADLAD2175
Neith
Level 128
God Stats
14W - 20L
1,439 SR
Queue Stats
199W - 277L
1,381 Elo+
Party 1
Erlang Shen
Erlang Shen
RemotePuppy9111
Erlang Shen
Level 57
God Stats
1W - 5L
1,246 SR
Queue Stats
30W - 64L
1,192 Elo+
Party 1
Horus
Horus
TestyLion38001
Horus
Level 117
God Stats
46W - 52L
1,482 SR
Queue Stats
312W - 380L
1,410 Elo+
Party 1
Thoth
Thoth
Viper nija
Thoth
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 112L
1,468 Elo+
Solo
Team Averages
Level 102
1,430 SR
1,370 Elo+

VS

Team Averages
Level 85
1,577 SR
1,437 Elo+
Hachiman
Hachiman
 
Hachiman
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
Kulturist1
Cerberus
Level 29
God Stats
5W - 5L
1,565 SR
Queue Stats
21W - 20L
1,399 Elo+
Party 2
Janus
Janus
Mepcuk006
Janus
Level 106
God Stats
2W - 2L
1,581 SR
Queue Stats
154W - 187L
1,342 Elo+
Party 2
Awilix
Awilix
dark_hunter8290
Awilix
Level 82
God Stats
1W - 3L
1,500 SR
Queue Stats
60W - 63L
1,479 Elo+
Solo
Mulan
Mulan
parchun
Mulan
Level 107
God Stats
8W - 3L
1,740 SR
Queue Stats
254W - 266L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 8
8,808
551
6,138
10,550
8,410
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
14
9 / 0 / 4
9,238
577
11,134
7,098
3,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
RemotePuppy9111
Erlang Shen
13
4 / 0 / 1
7,876
492
6,013
8,388
5,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
4 / 1 / 5
8,477
530
9,299
11,529
6,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
14
3 / 2 / 5
8,259
516
7,537
8,699
3,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
0 / 5 / 0
6,117
382
4,489
11,606
3,591
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cerberus
Kulturist1
Cerberus
10
0 / 6 / 0
5,999
375
4,189
12,893
8,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
Mepcuk006
Janus
13
2 / 5 / 0
7,505
469
5,668
9,396
2,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

10
0 / 4 / 2
6,566
410
3,766
14,118
4,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mulan
parchun
Mulan
11
1 / 4 / 0
6,941
434
7,704
12,425
7,759
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
5
24
Kills
3
3
Deaths
24
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
5
0
0
L
Cerberus
Kulturist1
Cerberus
0
6
0
0
W
4
0
8
8
W
Neith
9
0
4
11
L
Janus
Mepcuk006
Janus
2
5
0
0.4
W
Erlang Shen
RemotePuppy9111
Erlang Shen
4
0
1
4.5
W
4
1
5
6.5
W
Thoth
3
2
5
2.75
L
0
4
2
0.25
L
Mulan
parchun
Mulan
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,121
Damage
25,816
46,264
Taken
60,438
27,525
Mitigated
27,013
19,184
Healing
11,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
4,489
1,911
0
3,330
11,606
3,591
0
1,666
9,940
0
43,765
L
Cerberus
Kulturist1
Cerberus
4,189
203
0
1,508
12,893
8,252
90
4,735
8,158
15,243
0
W
6,138
2,196
2,747
3,172
10,550
8,410
389
2,567
7,983
30,292
0
W
Neith
11,134
4,778
46
2,006
7,098
3,193
600
1,801
5,297
0
62,218
L
Janus
Mepcuk006
Janus
5,668
148
0
2,274
9,396
2,781
0
4,260
5,136
62,682
0
W
Erlang Shen
RemotePuppy9111
Erlang Shen
6,013
3,147
0
3,150
8,388
5,935
32
342
8,046
0
37,592
W
9,299
4,068
497
4,984
11,529
6,772
0
1,824
9,705
0
67,064
W
Thoth
7,537
326
0
2,582
8,699
3,215
378
3,323
5,376
63,433
0
L
3,766
1,307
0
750
14,118
4,630
0
1,656
12,462
0
44,667
L
Mulan
parchun
Mulan
7,704
966
0
3,760
12,425
7,759
0
1,358
11,067
0
42,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,658
Gold Earned
33,128
399
Minions Killed
308
0
Camps Cleared
0
1,488,126
Distance Traveled
1,483,411
19
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,117
382
54
3
0
273,212
0
L
Cerberus
5,999
375
16
1
0
302,521
0
W
Ymir
8,808
551
42
3
0
274,539
2
W
Neith
9,238
577
99
6
0
294,701
10
L
Janus
7,505
469
98
6
0
287,484
0
W
Erlang Shen
7,876
492
53
3
0
305,562
1
W
Horus
8,477
530
105
7
0
319,557
2
W
Thoth
8,259
516
100
6
0
293,767
4
L
Awilix
6,566
410
72
5
0
351,251
4
L
Mulan
6,941
434
68
4
0
268,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role