Player Matchup

Arachne
Arachne
Gold IV
 
Arachne
Gold IV
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Poseidon
Poseidon
Gold II
 
Poseidon
Gold II
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Bronze V
Inglings14
Vamana
Bronze V
Level 125
God Stats
0W - 2L
1,573 SR
Queue Stats
6W - 19L
1,183 MMR
Solo
Achilles
Achilles
Silver II
Kepler45
Achilles
Silver II
Level 45
God Stats
8W - 13L
1,602 SR
Queue Stats
328W - 335L
1,231 MMR
Solo
Izanami
Izanami
Silver I
ZeroDk1
Izanami
Silver I
Level 148
God Stats
2W - 4L
1,371 SR
Queue Stats
41W - 45L
1,288 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 116
1,509 SR
1,340 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 131
1,540 SR
1,350 MMR
Sol
Sol
Gold V
 
Sol
Gold V
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Gold V
Dankrel
Merlin
Gold V
Level 160
God Stats
3W - 1L
1,613 SR
Queue Stats
69W - 77L
1,336 MMR
Solo
Odin
Odin
Gold V
DestroyerV98
Odin
Gold V
Level 105
God Stats
11W - 14L
1,449 SR
Queue Stats
232W - 232L
1,300 MMR
Solo
Ravana
Ravana
Silver III
DrakenGod2k
Ravana
Silver III
Level 149
God Stats
3W - 2L
1,461 SR
Queue Stats
80W - 87L
1,154 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
MENDIGØ
Sun Wukong
Gold IV
Level 151
God Stats
8W - 5L
1,676 SR
Queue Stats
50W - 48L
1,462 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
17
4 / 4 / 0
10,471
499
10,191
19,576
9,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
 
Poseidon
17
0 / 1 / 0
9,771
465
6,094
12,540
5,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Vamana
Inglings14
Vamana
19
0 / 1 / 4
11,388
542
16,079
21,527
17,732
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Achilles
Kepler45
Achilles
13
2 / 6 / 1
8,675
413
10,166
19,622
16,987
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
ZeroDk1
Izanami
13
0 / 6 / 2
8,869
422
7,570
12,832
5,046
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
KaliLancelotAthenaMulan

VS

Bans
BakasuraAtlasAwilixLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
4 / 3 / 5
11,566
551
15,463
18,361
6,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Merlin
Dankrel
Merlin
20
3 / 0 / 1
11,970
570
9,472
8,232
6,751
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
3 / 0 / 8
9,828
468
5,651
18,816
17,196
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ravana
17
5 / 2 / 5
10,834
516
9,901
10,783
5,906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sun Wukong
MENDIGØ
Sun Wukong
18
2 / 1 / 2
11,094
528
20,835
23,700
27,369
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
6
Kills
17
18
Deaths
6
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
4
4
0
1
L
Poseidon
 
Poseidon
0
1
0
0
W
Sol
 
Sol
4
3
5
2.17
W
Merlin
Dankrel
Merlin
3
0
1
3.5
W
3
0
8
7
W
Ravana
5
2
5
3.75
L
Vamana
Inglings14
Vamana
0
1
4
2
L
Achilles
Kepler45
Achilles
2
6
1
0.42
W
Sun Wukong
MENDIGØ
Sun Wukong
2
1
2
3
L
Izanami
ZeroDk1
Izanami
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,100
Damage
61,322
86,097
Taken
79,892
54,186
Mitigated
63,632
24,129
Healing
32,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
10,191
5,789
0
6,150
19,576
9,296
0
2,420
17,156
0
82,365
L
Poseidon
 
Poseidon
6,094
1,205
0
2,468
12,540
5,125
0
5,321
7,219
111,451
0
W
Sol
 
Sol
15,463
6,118
0
11,550
18,361
6,410
3,900
1,265
17,096
105,804
0
W
Merlin
Dankrel
Merlin
9,472
501
0
1,514
8,232
6,751
424
1,712
6,520
122,587
0
W
5,651
1,026
191
4,564
18,816
17,196
140
2,492
16,246
422
50,703
W
Ravana
9,901
2,956
0
1,699
10,783
5,906
0
625
10,158
0
104,490
L
Vamana
Inglings14
Vamana
16,079
8,310
0
9,571
21,527
17,732
0
0
21,527
0
112,967
L
Achilles
Kepler45
Achilles
10,166
3,731
195
3,011
19,622
16,987
0
9,670
9,952
0
46,612
W
Sun Wukong
MENDIGØ
Sun Wukong
20,835
5,925
0
13,179
23,700
27,369
0
0
23,700
0
107,164
L
Izanami
ZeroDk1
Izanami
7,570
5,406
0
2,734
12,832
5,046
0
7,946
4,886
0
78,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,174
Gold Earned
55,292
691
Minions Killed
746
0
Camps Cleared
0
2,097,386
Distance Traveled
2,057,348
26
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,471
499
119
6
0
461,468
4
L
Poseidon
9,771
465
175
8
0
461,024
10
W
Sol
11,566
551
173
8
0
330,980
9
W
Merlin
11,970
570
228
11
0
398,745
5
W
Odin
9,828
468
52
2
0
439,005
8
W
Ravana
10,834
516
137
7
0
454,764
8
L
Vamana
11,388
542
210
10
0
442,747
5
L
Achilles
8,675
413
64
3
0
422,358
3
W
Sun Wukong
11,094
528
156
7
0
433,854
8
L
Izanami
8,869
422
123
6
0
309,789
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role