Player Matchup

Discordia
Discordia
 
Discordia
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Da Ji
Da Ji
Benguin69
Da Ji
Level 159
God Stats
19W - 9L
1,656 SR
Queue Stats
394W - 225L
1,684 Elo+
Party 3
Mulan
Mulan
GingerGandalf29
Mulan
Level 49
God Stats
19W - 6L
1,666 SR
Queue Stats
214W - 58L
1,841 Elo+
Party 3
Bakasura
Bakasura
TacticalNade85
Bakasura
Level 158
God Stats
18W - 5L
1,745 SR
Queue Stats
580W - 403L
1,644 Elo+
Party 3
Baron Samedi
Baron Samedi
TacticalRambo
Baron Samedi
Level 149
God Stats
6W - 2L
1,879 SR
Queue Stats
378W - 163L
1,645 Elo+
Party 3
Team Averages
Level 134
1,689 SR
1,663 Elo+

VS

Team Averages
Level 78
1,416 SR
1,376 Elo+
Bastet
Bastet
Fischer211
Bastet
Level 145
God Stats
5W - 8L
1,509 SR
Queue Stats
180W - 202L
1,460 Elo+
Party 2
Sol
Sol
KingKawaki
Sol
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,345 Elo+
Party 1
Danzaburou
Danzaburou
N-J-Games
Danzaburou
Level 46
God Stats
0W - 3L
1,381 SR
Queue Stats
9W - 17L
1,301 Elo+
Party 2
Baron Samedi
Baron Samedi
ZiggedUp
Baron Samedi
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 27L
1,408 Elo+
Solo
Mulan
Mulan
zDxrk_Souls
Mulan
Level 154
God Stats
0W - 1L
1,187 SR
Queue Stats
11W - 18L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
4 / 1 / 3
6,631
603
6,842
5,983
2,331
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
Benguin69
Da Ji
11
4 / 1 / 3
6,428
584
7,337
8,761
3,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 1 / 1
5,937
540
3,592
7,969
3,993
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
12
7 / 0 / 2
7,085
644
7,903
8,522
3,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Baron Samedi
TacticalRambo
Baron Samedi
9
1 / 2 / 8
6,281
571
3,979
8,801
7,235
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Fischer211
Bastet
10
2 / 0 / 1
5,845
531
4,583
8,390
2,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 6 / 1
4,940
449
3,007
9,810
3,293
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
N-J-Games
Danzaburou
7
0 / 7 / 2
4,552
414
5,284
9,946
2,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
ZiggedUp
Baron Samedi
8
0 / 1 / 2
5,100
464
3,886
5,115
3,129
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
2 / 2 / 0
6,302
573
5,392
8,478
3,985
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
16
Kills
5
5
Deaths
16
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
4
1
3
5.5
W
Da Ji
Benguin69
Da Ji
4
1
3
5.5
L
Bastet
Fischer211
Bastet
2
0
1
2.5
W
0
1
1
0.5
L
1
6
1
0.25
L
Danzaburou
N-J-Games
Danzaburou
0
7
2
0.14
W
Bakasura
7
0
2
8
W
Baron Samedi
TacticalRambo
Baron Samedi
1
2
8
2.5
L
Baron Samedi
ZiggedUp
Baron Samedi
0
1
2
1
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,653
Damage
22,152
40,036
Taken
41,739
20,128
Mitigated
15,882
18,892
Healing
12,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
6,842
1,070
0
1,211
5,983
2,331
56
1,983
4,000
46,420
0
W
Da Ji
Benguin69
Da Ji
7,337
1,553
0
4,194
8,761
3,461
0
614
8,147
0
40,571
L
Bastet
Fischer211
Bastet
4,583
1,439
0
4,172
8,390
2,834
0
1,097
7,139
0
37,126
W
3,592
884
0
3,378
7,969
3,993
0
0
7,969
0
39,111
L
3,007
2,041
0
1,709
9,810
3,293
0
5,763
3,933
19,056
0
L
Danzaburou
N-J-Games
Danzaburou
5,284
3,186
0
1,093
9,946
2,641
0
2,272
6,633
0
20,885
W
Bakasura
7,903
5,248
0
5,646
8,522
3,108
960
1,171
7,351
0
46,018
W
Baron Samedi
TacticalRambo
Baron Samedi
3,979
588
885
3,578
8,801
7,235
0
3,125
5,676
13,531
0
L
Baron Samedi
ZiggedUp
Baron Samedi
3,886
817
790
1,916
5,115
3,129
0
1,645
3,470
16,466
0
L
5,392
1,880
0
3,174
8,478
3,985
49
44
8,434
0
39,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,362
Gold Earned
26,739
347
Minions Killed
241
0
Camps Cleared
0
1,053,728
Distance Traveled
959,506
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,631
603
86
8
0
188,597
4
W
Da Ji
6,428
584
71
6
0
220,075
0
L
Bastet
5,845
531
66
6
0
223,133
3
W
Mulan
5,937
540
64
6
0
207,590
3
L
Sol
4,940
449
38
3
0
178,760
1
L
Danzaburou
4,552
414
30
3
0
178,282
2
W
Bakasura
7,085
644
106
10
0
247,361
4
W
Baron Samedi
6,281
571
20
2
0
190,105
5
L
Baron Samedi
5,100
464
20
2
0
179,150
1
L
Mulan
6,302
573
87
8
0
200,181
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role