Player Matchup

Chaac
Chaac
 
Chaac
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
Legendaryfightr
Freya
Level 120
God Stats
2W - 1L
1,425 SR
Queue Stats
121W - 121L
1,479 Elo+
Party 1
Heimdallr
Heimdallr
Nemesiis09
Heimdallr
Level 106
God Stats
7W - 1L
1,718 SR
Queue Stats
163W - 152L
1,455 Elo+
Party 2
Charybdis
Charybdis
Roofer2004
Charybdis
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,097 Elo+
Party 1
Cliodhna
Cliodhna
oo Neiith oo
Cliodhna
Level 106
God Stats
2W - 0L
1,846 SR
Queue Stats
23W - 19L
1,533 Elo+
Party 2
Team Averages
Level 96
1,598 SR
1,413 Elo+

VS

Team Averages
Level 78
1,500 SR
1,350 Elo+
Jing Wei
Jing Wei
HardBrawl
Jing Wei
Level 107
God Stats
1W - 3L
1,697 SR
Queue Stats
345W - 333L
1,457 Elo+
Solo
Artio
Artio
JhonMedina
Artio
Level 129
God Stats
6W - 4L
1,498 SR
Queue Stats
200W - 187L
1,446 Elo+
Party 3
Pele
Pele
Morodo21
Pele
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 82L
1,208 Elo+
Party 3
Thoth
Thoth
Renzo3002020
Thoth
Level 18
God Stats
1W - 2L
1,303 SR
Queue Stats
74W - 112L
1,220 Elo+
Party 3
Hades
Hades
TheHumbleHawk
Hades
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 153L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
19
3 / 2 / 16
11,432
762
10,134
17,395
21,621
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
9 / 5 / 8
12,824
855
22,471
18,761
10,758
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
Nemesiis09
Heimdallr
18
7 / 4 / 12
11,519
768
16,334
12,325
6,353
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charybdis
Roofer2004
Charybdis
18
2 / 5 / 17
10,972
731
12,539
15,454
7,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cliodhna
oo Neiith oo
Cliodhna
18
8 / 5 / 12
11,923
795
13,461
16,481
9,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
HardBrawl
Jing Wei
19
1 / 3 / 11
10,589
706
12,696
11,747
6,101
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artio
15
7 / 7 / 3
10,879
725
11,194
21,230
35,188
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pele
17
6 / 7 / 4
11,041
736
14,314
20,806
9,865
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
4 / 5 / 4
10,084
672
11,857
12,916
5,755
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
3 / 7 / 7
11,139
743
12,042
20,463
12,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
50
29
Kills
21
21
Deaths
29
65
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
2
16
5.5
L
Jing Wei
HardBrawl
Jing Wei
1
3
11
2.17
L
Artio
7
7
3
1.21
W
9
5
8
2.6
L
Pele
6
7
4
1.14
W
Heimdallr
Nemesiis09
Heimdallr
7
4
12
3.25
L
4
5
4
1.2
W
Charybdis
Roofer2004
Charybdis
2
5
17
2.1
L
3
7
7
0.93
W
Cliodhna
oo Neiith oo
Cliodhna
8
5
12
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,939
Damage
62,103
80,416
Taken
87,162
55,406
Mitigated
69,428
23,938
Healing
29,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
10,134
1,277
672
4,424
17,395
21,621
395
6,600
10,795
0
23,169
L
Jing Wei
HardBrawl
Jing Wei
12,696
6,010
1,701
4,355
11,747
6,101
864
3,684
8,063
0
34,567
L
Artio
11,194
732
2,055
5,836
21,230
35,188
0
4,261
16,969
20,747
0
W
22,471
9,127
1,267
6,938
18,761
10,758
710
7,067
11,694
43,620
0
L
Pele
14,314
1,978
1,393
5,921
20,806
9,865
331
7,950
12,856
0
25,540
W
Heimdallr
Nemesiis09
Heimdallr
16,334
5,984
1,009
1,779
12,325
6,353
3,207
6,816
5,509
0
38,636
L
11,857
658
932
1,516
12,916
5,755
220
1,369
11,547
23,761
0
W
Charybdis
Roofer2004
Charybdis
12,539
5,926
108
3,354
15,454
7,261
2,949
6,809
8,645
0
33,009
L
12,042
1,359
1,556
3,885
20,463
12,519
0
5,207
15,256
22,062
0
W
Cliodhna
oo Neiith oo
Cliodhna
13,461
1,199
985
3,402
16,481
9,413
1,341
7,801
8,680
0
24,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,670
Gold Earned
53,732
164
Minions Killed
133
0
Camps Cleared
0
1,281,586
Distance Traveled
1,307,821
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,432
762
17
1
0
235,867
4
L
Jing Wei
10,589
706
53
4
0
265,624
0
L
Artio
10,879
725
9
1
0
235,654
0
W
Freya
12,824
855
64
4
0
237,099
0
L
Pele
11,041
736
21
1
0
297,412
0
W
Heimdallr
11,519
768
29
2
0
290,192
0
L
Thoth
10,084
672
22
1
0
245,599
0
W
Charybdis
10,972
731
39
3
0
211,205
3
L
Hades
11,139
743
28
2
0
263,532
1
W
Cliodhna
11,923
795
15
1
0
307,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role