Player Matchup

Bastet
Bastet
Cls4798
Bastet
Level 159
God Stats
1W - 1L
1,544 SR
Queue Stats
32W - 22L
1,537 Elo+
Party 1
He Bo
He Bo
Halffast33
He Bo
Level 160
God Stats
2W - 3L
1,678 SR
Queue Stats
60W - 46L
1,593 Elo+
Party 1
Ymir
Ymir
Mulan215
Ymir
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 13L
1,558 Elo+
Party 1
Chang'e
Chang'e
harmony647
Chang'e
Level 149
God Stats
6W - 2L
1,591 SR
Queue Stats
216W - 207L
1,508 Elo+
Party 1
Hachiman
Hachiman
jaymhoon
Hachiman
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,402 Elo+
Party 1
Team Averages
Level 147
1,563 SR
1,520 Elo+

VS

Team Averages
Level 113
1,322 SR
1,559 Elo+
Yu Huang
Yu Huang
CoxyMama9
Yu Huang
Level 80
God Stats
5W - 8L
1,452 SR
Queue Stats
388W - 314L
1,613 Elo+
Party 2
Erlang Shen
Erlang Shen
Got No Daddy
Erlang Shen
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 64L
1,536 Elo+
Solo
He Bo
He Bo
Klappman26
He Bo
Level 110
God Stats
0W - 4L
1,153 SR
Queue Stats
391W - 346L
1,588 Elo+
Party 2
Kuzenbo
Kuzenbo
ScoobyTuesday
Kuzenbo
Level 82
God Stats
2W - 2L
1,343 SR
Queue Stats
95W - 120L
1,531 Elo+
Solo
Terra
Terra
ScotDOESknow
Terra
Level 138
God Stats
0W - 5L
1,162 SR
Queue Stats
166W - 175L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Cls4798
Bastet
20
12 / 4 / 15
13,722
762
26,662
18,373
10,461
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

He Bo
20
10 / 5 / 19
13,575
754
31,205
15,432
8,957
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
19
4 / 1 / 22
12,517
695
11,893
18,059
25,458
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
harmony647
Chang'e
18
3 / 3 / 18
11,602
645
14,443
19,562
10,959
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
jaymhoon
Hachiman
20
6 / 1 / 18
12,832
713
18,375
13,192
7,967
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
CoxyMama9
Yu Huang
19
2 / 6 / 7
11,071
615
20,308
17,728
9,025
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
Got No Daddy
Erlang Shen
14
1 / 10 / 4
9,847
547
10,543
28,049
19,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
17
4 / 8 / 4
11,721
651
13,692
18,366
7,764
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Kuzenbo
19
2 / 5 / 10
11,199
622
12,057
25,743
43,653
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
3 / 6 / 6
11,847
658
13,060
28,776
40,268
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
43
35
Kills
12
14
Deaths
35
92
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Bastet
Cls4798
Bastet
12
4
15
4.88
L
Yu Huang
CoxyMama9
Yu Huang
2
6
7
0.92
L
Erlang Shen
Got No Daddy
Erlang Shen
1
10
4
0.3
W
He Bo
10
5
19
3.9
L
He Bo
4
8
4
0.75
W
Ymir
4
1
22
15
L
Kuzenbo
2
5
10
1.4
L
3
6
6
1
W
Chang'e
harmony647
Chang'e
3
3
18
4
W
Hachiman
jaymhoon
Hachiman
6
1
18
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,578
Damage
69,660
84,618
Taken
118,662
63,802
Mitigated
119,769
45,846
Healing
38,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Cls4798
Bastet
26,662
7,284
2,365
4,846
18,373
10,461
3,381
10,777
7,596
0
46,248
L
Yu Huang
CoxyMama9
Yu Huang
20,308
1,054
1,434
1,081
17,728
9,025
1,019
10,707
7,021
41,963
0
L
Erlang Shen
Got No Daddy
Erlang Shen
10,543
4,578
1,394
5,660
28,049
19,059
0
11,324
16,725
0
15,260
W
He Bo
31,205
1,953
397
2,680
15,432
8,957
2,441
9,432
6,000
52,753
0
L
He Bo
13,692
586
1,373
2,997
18,366
7,764
229
11,560
6,806
29,194
0
W
Ymir
11,893
2,333
1,662
2,660
18,059
25,458
370
13,260
4,799
21,773
0
L
Kuzenbo
12,057
3,977
1,866
2,984
25,743
43,653
124
9,663
16,080
21,674
0
L
13,060
1,462
12,066
7,854
28,776
40,268
305
14,287
14,489
35,075
0
W
Chang'e
harmony647
Chang'e
14,443
1,664
17,857
8,734
19,562
10,959
336
15,927
3,635
35,986
0
W
Hachiman
jaymhoon
Hachiman
18,375
11,266
2,745
1,900
13,192
7,967
2,357
9,721
3,471
0
41,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,248
Gold Earned
55,685
188
Minions Killed
148
0
Camps Cleared
0
1,676,303
Distance Traveled
1,462,389
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
13,722
762
26
1
0
349,339
0
L
Yu Huang
11,071
615
52
3
0
300,205
1
L
Erlang Shen
9,847
547
8
0
0
292,778
0
W
He Bo
13,575
754
48
3
0
317,343
0
L
He Bo
11,721
651
31
2
0
275,876
0
W
Ymir
12,517
695
15
1
0
326,602
0
L
Kuzenbo
11,199
622
15
1
0
303,293
0
L
Terra
11,847
658
42
2
0
290,237
3
W
Chang'e
11,602
645
51
3
0
367,932
0
W
Hachiman
12,832
713
48
3
0
315,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role