Player Matchup

Neith
Neith
GhobSisters
Neith
Level 68
God Stats
21W - 25L
1,421 SR
Queue Stats
139W - 145L
1,455 Elo+
Solo
Sun Wukong
Sun Wukong
Khoramshahr19
Sun Wukong
Level 74
God Stats
21W - 14L
1,539 SR
Queue Stats
232W - 232L
1,462 Elo+
Solo
Gilgamesh
Gilgamesh
MrCaffrey
Gilgamesh
Level 88
God Stats
1W - 0L
1,812 SR
Queue Stats
5W - 5L
1,162 Elo+
Solo
Janus
Janus
Zaiko Knight
Janus
Level 84
God Stats
3W - 1L
1,359 SR
Queue Stats
82W - 81L
1,472 Elo+
Solo
Chang'e
Chang'e
xAMIRIKx
Chang'e
Level 103
God Stats
4W - 3L
1,286 SR
Queue Stats
19W - 37L
1,352 Elo+
Solo
Team Averages
Level 83
1,483 SR
1,381 Elo+

VS

Team Averages
Level 43
1,334 SR
1,285 Elo+
Anhur
Anhur
GoDhAtEsEvOl420
Anhur
Level 54
God Stats
0W - 5L
1,260 SR
Queue Stats
2W - 14L
1,156 Elo+
Party 1
Chang'e
Chang'e
IlllIllIlIlV
Chang'e
Level 64
God Stats
0W - 3L
1,260 SR
Queue Stats
82W - 62L
1,446 Elo+
Solo
Kukulkan
Kukulkan
KolStoner420
Kukulkan
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Achilles
Achilles
MastaNpsycho
Achilles
Level 8
God Stats
0W - 2L
1,260 SR
Queue Stats
0W - 5L
1,037 Elo+
Party 1
Lancelot
Lancelot
myFabio17
Lancelot
Level 62
God Stats
2W - 3L
1,392 SR
Queue Stats
20W - 30L
1,284 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 0 / 27
12,436
1,131
32,493
11,459
6,567
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Khoramshahr19
Sun Wukong
18
6 / 0 / 24
11,538
1,049
13,818
11,412
14,832
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
MrCaffrey
Gilgamesh
19
8 / 0 / 28
14,123
1,284
14,925
14,009
20,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
13 / 0 / 18
12,164
1,106
16,056
6,448
3,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
xAMIRIKx
Chang'e
18
2 / 0 / 23
10,968
997
12,035
11,891
5,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

341

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 11 / 0
9,400
855
10,365
22,889
11,005
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
IlllIllIlIlV
Chang'e
15
0 / 1 / 0
9,472
861
6,125
6,094
2,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Kukulkan
KolStoner420
Kukulkan
15
0 / 4 / 0
9,836
894
9,512
12,022
6,236
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Achilles
MastaNpsycho
Achilles
15
0 / 14 / 0
9,550
868
9,457
29,029
19,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Lancelot
myFabio17
Lancelot
15
0 / 9 / 0
9,742
886
13,252
26,968
14,265
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

159
Kill Participation
0
39
Kills
0
0
Deaths
39
120
Assists
0
Player
Kills
Deaths
Assists
KDA
W
10
0
27
23.5
L
0
11
0
0
L
Chang'e
IlllIllIlIlV
Chang'e
0
1
0
0
W
Sun Wukong
Khoramshahr19
Sun Wukong
6
0
24
18
L
Kukulkan
KolStoner420
Kukulkan
0
4
0
0
L
Achilles
MastaNpsycho
Achilles
0
14
0
0
W
Gilgamesh
MrCaffrey
Gilgamesh
8
0
28
22
W
13
0
18
22
L
Lancelot
myFabio17
Lancelot
0
9
0
0
W
Chang'e
xAMIRIKx
Chang'e
2
0
23
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,327
Damage
48,711
55,219
Taken
97,002
51,081
Mitigated
53,527
20,874
Healing
4,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
32,493
20,846
0
4,758
11,459
6,567
0
3,403
8,056
0
57,428
L
10,365
8,232
0
0
22,889
11,005
0
7,327
15,562
0
20,575
L
Chang'e
IlllIllIlIlV
Chang'e
6,125
654
443
841
6,094
2,446
0
2,302
3,792
18,001
0
W
Sun Wukong
Khoramshahr19
Sun Wukong
13,818
2,777
0
1,337
11,412
14,832
0
3,007
8,405
0
20,018
L
Kukulkan
KolStoner420
Kukulkan
9,512
452
0
1,099
12,022
6,236
0
3,617
8,405
30,088
0
L
Achilles
MastaNpsycho
Achilles
9,457
3,716
0
932
29,029
19,575
0
8,696
20,333
0
22,900
W
Gilgamesh
MrCaffrey
Gilgamesh
14,925
4,881
0
3,687
14,009
20,429
0
3,572
10,437
0
45,315
W
16,056
1,029
45
2,238
6,448
3,322
0
2,101
4,347
28,309
0
L
Lancelot
myFabio17
Lancelot
13,252
4,034
0
1,264
26,968
14,265
0
6,149
20,819
0
27,326
W
Chang'e
xAMIRIKx
Chang'e
12,035
1,556
5,212
3,597
11,891
5,931
0
3,554
8,337
19,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,229
Gold Earned
48,000
202
Minions Killed
147
7
Camps Cleared
5
1,044,979
Distance Traveled
869,863
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,436
1,131
72
7
0
198,387
0
L
Anhur
9,400
855
13
1
1
154,432
0
L
Chang'e
9,472
861
25
2
2
153,550
1
W
Sun Wukong
11,538
1,049
18
2
1
223,768
0
L
Kukulkan
9,836
894
52
5
0
192,648
0
L
Achilles
9,550
868
36
3
1
152,123
0
W
Gilgamesh
14,123
1,284
66
6
3
222,417
3
W
Janus
12,164
1,106
29
3
1
193,588
0
L
Lancelot
9,742
886
21
2
1
217,110
0
W
Chang'e
10,968
997
17
2
2
206,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role