Player Matchup

Athena
Athena
Kurama36011
Athena
Level 49
God Stats
28W - 21L
1,549 SR
Queue Stats
122W - 150L
1,480 Elo+
Party 2
Jing Wei
Jing Wei
saiizaii
Jing Wei
Level 138
God Stats
5W - 4L
1,515 SR
Queue Stats
339W - 356L
1,454 Elo+
Party 2
Baron Samedi
Baron Samedi
sleepyshaman8
Baron Samedi
Level 39
God Stats
8W - 7L
1,463 SR
Queue Stats
66W - 75L
1,565 Elo+
Solo
Team Averages
Level 75
1,509 SR
1,500 Elo+

VS

Team Averages
Level 67
1,427 SR
1,502 Elo+
Bastet
Bastet
Name875
Bastet
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 20L
1,540 Elo+
Party 1
Atlas
Atlas
Wizbuizz
Atlas
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,579 Elo+
Party 1
Olorun
Olorun
windward_region
Olorun
Level 72
God Stats
1W - 1L
1,280 SR
Queue Stats
153W - 191L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
17
4 / 3 / 9
13,352
742
9,522
30,711
33,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jing Wei
saiizaii
Jing Wei
18
8 / 4 / 6
13,204
734
34,670
21,352
11,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
sleepyshaman8
Baron Samedi
17
2 / 2 / 8
12,138
674
19,308
18,305
10,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Name875
Bastet
15
0 / 5 / 7
10,417
579
17,458
28,835
13,305
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
Wizbuizz
Atlas
17
6 / 3 / 1
12,608
700
18,100
25,225
38,689
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

15
3 / 6 / 6
11,259
626
16,945
18,775
10,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
23
14
Kills
9
9
Deaths
14
23
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Athena
4
3
9
2.83
L
Bastet
Name875
Bastet
0
5
7
0.7
L
Atlas
Wizbuizz
Atlas
6
3
1
2.17
W
Jing Wei
saiizaii
Jing Wei
8
4
6
2.75
W
Baron Samedi
sleepyshaman8
Baron Samedi
2
2
8
3
L
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,500
Damage
52,503
70,368
Taken
72,835
54,963
Mitigated
62,869
27,171
Healing
13,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
9,522
2,150
549
12,643
30,711
33,108
297
11,850
18,861
22,502
0
L
Bastet
Name875
Bastet
17,458
5,319
0
4,272
28,835
13,305
0
11,970
16,530
0
41,759
L
Atlas
Wizbuizz
Atlas
18,100
4,732
488
2,344
25,225
38,689
0
10,491
14,150
45,585
0
W
Jing Wei
saiizaii
Jing Wei
34,670
20,452
0
4,592
21,352
11,508
1,348
12,893
8,459
0
71,746
W
Baron Samedi
sleepyshaman8
Baron Samedi
19,308
2,346
1,953
7,434
18,305
10,347
539
9,401
8,904
73,052
0
L
16,945
7,789
890
5,610
18,775
10,875
0
5,740
12,727
40,078
3,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,694
Gold Earned
34,284
229
Minions Killed
158
11
Camps Cleared
3
973,045
Distance Traveled
949,124
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
13,352
742
22
1
2
364,184
1
L
Bastet
10,417
579
55
3
2
371,935
1
L
Atlas
12,608
700
39
2
0
307,469
1
W
Jing Wei
13,204
734
92
5
4
298,598
3
W
Baron Samedi
12,138
674
115
6
5
310,263
0
L
Olorun
11,259
626
64
4
1
269,720
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role