Player Matchup

Khepri
Khepri
AJGutz
Khepri
Level 109
God Stats
1W - 1L
1,299 SR
Queue Stats
9W - 11L
1,472 Elo+
Party 1
Hera
Hera
P for Pendetta
Hera
Level 101
God Stats
2W - 0L
1,491 SR
Queue Stats
14W - 9L
1,692 Elo+
Party 1
Awilix
Awilix
ShlumPapa
Awilix
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 19L
1,733 Elo+
Party 1
Hel
Hel
The5 StarShark
Hel
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 76L
1,502 Elo+
Party 1
Chiron
Chiron
chepothefrog
Chiron
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 45L
1,589 Elo+
Party 1
Team Averages
Level 118
1,458 SR
1,598 Elo+

VS

Team Averages
Level 109
1,485 SR
1,512 Elo+
Yemoja
Yemoja
Apollinax
Yemoja
Level 78
God Stats
2W - 1L
1,500 SR
Queue Stats
139W - 142L
1,582 Elo+
Solo
Hou Yi
Hou Yi
SavageKlampz-_-
Hou Yi
Level 89
God Stats
15W - 17L
1,481 SR
Queue Stats
926W - 985L
1,452 Elo+
Solo
Zeus
Zeus
aka dxpe
Zeus
Level 141
God Stats
1W - 1L
1,482 SR
Queue Stats
43W - 48L
1,481 Elo+
Solo
Fafnir
Fafnir
xboxNOlife987
Fafnir
Level 108
God Stats
1W - 3L
1,471 SR
Queue Stats
219W - 214L
1,486 Elo+
Solo
Neith
Neith
xraign1
Neith
Level 127
God Stats
2W - 4L
1,493 SR
Queue Stats
579W - 557L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
AJGutz
Khepri
14
0 / 1 / 10
8,822
735
5,043
13,213
13,956
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
1 / 1 / 8
8,295
691
9,628
8,033
4,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Awilix
ShlumPapa
Awilix
16
4 / 0 / 7
9,047
754
11,666
12,997
7,600
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
3 / 1 / 8
9,542
795
7,267
9,888
7,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
16
3 / 1 / 6
8,859
738
10,725
12,172
6,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Apollinax
Yemoja
14
1 / 1 / 0
8,410
701
2,145
8,175
7,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
0 / 3 / 1
7,075
590
9,892
9,413
5,082
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zeus
15
0 / 2 / 0
7,812
651
13,014
7,731
4,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
1 / 3 / 3
8,393
699
7,938
15,907
24,502
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Neith
xraign1
Neith
13
1 / 2 / 0
7,347
612
11,528
7,069
4,413
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
7
11
Kills
3
4
Deaths
11
39
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Khepri
AJGutz
Khepri
0
1
10
5
L
Yemoja
Apollinax
Yemoja
1
1
0
1
W
1
1
8
5
L
0
3
1
0.17
W
Awilix
ShlumPapa
Awilix
4
0
7
7.5
W
3
1
8
7
L
Zeus
0
2
0
0
W
Chiron
3
1
6
6
L
1
3
3
0.83
L
Neith
xraign1
Neith
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,329
Damage
44,517
56,303
Taken
48,295
40,188
Mitigated
46,534
36,287
Healing
21,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
AJGutz
Khepri
5,043
400
105
1,302
13,213
13,956
112
3,155
10,058
14,777
0
L
Yemoja
Apollinax
Yemoja
2,145
256
5,546
2,988
8,175
7,897
0
2,834
5,341
9,188
0
W
9,628
1,642
1,496
969
8,033
4,867
812
3,058
4,975
18,591
0
L
9,892
4,305
900
1,601
9,413
5,082
0
4,254
5,159
0
18,187
W
Awilix
ShlumPapa
Awilix
11,666
3,311
1,993
1,574
12,997
7,600
1,032
5,922
7,075
0
18,525
W
7,267
568
14,364
5,922
9,888
7,245
141
4,610
5,278
15,837
0
L
Zeus
13,014
635
1,357
1,564
7,731
4,640
0
3,914
3,817
31,647
0
W
Chiron
10,725
3,794
3,379
5,183
12,172
6,520
60
6,352
5,820
0
30,635
L
7,938
2,178
1,255
4,348
15,907
24,502
0
7,015
8,892
17,034
0
L
Neith
xraign1
Neith
11,528
2,816
42
1,817
7,069
4,413
0
3,921
3,148
0
20,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,565
Gold Earned
39,037
114
Minions Killed
123
0
Camps Cleared
0
1,207,952
Distance Traveled
1,045,684
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,822
735
13
1
0
235,648
0
L
Yemoja
8,410
701
11
1
0
244,120
1
W
Hera
8,295
691
21
2
0
239,223
4
L
Hou Yi
7,075
590
23
2
0
172,451
4
W
Awilix
9,047
754
13
1
0
256,081
1
W
Hel
9,542
795
14
1
0
252,348
1
L
Zeus
7,812
651
47
4
0
217,929
2
W
Chiron
8,859
738
53
4
0
224,652
0
L
Fafnir
8,393
699
19
2
0
212,207
0
L
Neith
7,347
612
23
2
0
198,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role