Player Matchup

Poseidon
Poseidon
Elefayn
Poseidon
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 94L
1,410 Elo+
Solo
Chiron
Chiron
Heldenhirn
Chiron
Level 144
God Stats
3W - 3L
1,290 SR
Queue Stats
194W - 188L
1,422 Elo+
Party 1
Ah Puch
Ah Puch
Jeronimino
Ah Puch
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 48L
1,271 Elo+
Party 4
Gilgamesh
Gilgamesh
Spryyder
Gilgamesh
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 52L
1,271 Elo+
Party 4
Hades
Hades
XDSAOKatze
Hades
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 92
1,458 SR
1,375 Elo+

VS

Team Averages
Level 132
1,534 SR
1,459 Elo+
Set
Set
Autorithy
Set
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
307W - 325L
1,467 Elo+
Solo
Cernunnos
Cernunnos
Kroy-Void
Cernunnos
Level 160
God Stats
1W - 3L
1,527 SR
Queue Stats
241W - 261L
1,527 Elo+
Party 3
King Arthur
King Arthur
Litoo22
King Arthur
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,273 Elo+
Party 2
Hera
Hera
MicoNoNico
Hera
Level 147
God Stats
1W - 1L
1,642 SR
Queue Stats
108W - 95L
1,586 Elo+
Party 3
Scylla
Scylla
Moncho51
Scylla
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Elefayn
Poseidon
20
7 / 3 / 13
12,551
697
15,498
14,959
7,385
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
Heldenhirn
Chiron
20
6 / 2 / 17
12,616
701
18,497
22,841
12,203
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ah Puch
Jeronimino
Ah Puch
20
8 / 2 / 19
13,006
723
33,271
20,038
11,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
Spryyder
Gilgamesh
19
3 / 3 / 18
12,881
716
8,198
26,225
32,098
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hades
19
4 / 4 / 19
12,064
670
8,764
23,187
22,201
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 7 / 3
12,740
708
10,553
17,484
13,620
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
Kroy-Void
Cernunnos
19
1 / 3 / 7
10,965
609
15,814
16,397
8,995
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
Litoo22
King Arthur
15
2 / 10 / 4
9,715
540
8,830
30,846
29,396
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
0 / 4 / 8
11,308
628
21,264
12,036
7,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
Moncho51
Scylla
18
2 / 5 / 4
10,968
609
20,415
15,157
7,478
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
35
28
Kills
9
14
Deaths
29
86
Assists
26
Player
Kills
Deaths
Assists
KDA
L
4
7
3
0.79
W
Poseidon
Elefayn
Poseidon
7
3
13
4.5
W
Chiron
Heldenhirn
Chiron
6
2
17
7.25
W
Ah Puch
Jeronimino
Ah Puch
8
2
19
8.75
L
Cernunnos
Kroy-Void
Cernunnos
1
3
7
1.5
L
King Arthur
Litoo22
King Arthur
2
10
4
0.4
L
0
4
8
1
L
Scylla
Moncho51
Scylla
2
5
4
0.8
W
Gilgamesh
Spryyder
Gilgamesh
3
3
18
4
W
Hades
4
4
19
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,228
Damage
76,876
107,250
Taken
91,920
85,346
Mitigated
66,591
60,789
Healing
23,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,553
3,602
3,382
1,856
17,484
13,620
450
10,118
7,366
0
21,193
W
Poseidon
Elefayn
Poseidon
15,498
2,017
1,757
1,903
14,959
7,385
3,371
4,996
9,963
46,504
0
W
Chiron
Heldenhirn
Chiron
18,497
4,362
8,713
12,088
22,841
12,203
2,607
7,917
14,924
0
51,726
W
Ah Puch
Jeronimino
Ah Puch
33,271
750
3,297
9,029
20,038
11,459
1,746
7,019
13,019
52,995
0
L
Cernunnos
Kroy-Void
Cernunnos
15,814
3,324
995
4,640
16,397
8,995
1,156
9,195
7,202
0
36,265
L
King Arthur
Litoo22
King Arthur
8,830
529
772
3,651
30,846
29,396
0
20,294
10,552
511
15,429
L
21,264
2,646
1,948
2,003
12,036
7,102
610
7,291
4,745
45,761
0
L
Scylla
Moncho51
Scylla
20,415
801
640
3,273
15,157
7,478
0
10,635
4,522
40,925
0
W
Gilgamesh
Spryyder
Gilgamesh
8,198
993
6,833
6,409
26,225
32,098
133
10,333
15,892
0
17,387
W
Hades
8,764
512
3,061
7,699
23,187
22,201
1,464
11,825
11,362
27,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,118
Gold Earned
55,696
211
Minions Killed
207
0
Camps Cleared
0
1,718,574
Distance Traveled
1,525,752
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
12,740
708
18
1
0
307,667
0
W
Poseidon
12,551
697
65
4
0
355,263
1
W
Chiron
12,616
701
53
3
0
269,814
0
W
Ah Puch
13,006
723
32
2
0
373,308
5
L
Cernunnos
10,965
609
49
3
0
335,491
0
L
King Arthur
9,715
540
14
1
0
276,330
0
L
Hera
11,308
628
70
4
0
326,859
0
L
Scylla
10,968
609
56
3
0
279,405
3
W
Gilgamesh
12,881
716
15
1
0
360,045
0
W
Hades
12,064
670
46
3
0
360,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role