Player Matchup

Mercury
Mercury
Silver III
Carlos Dias1984
Mercury
Silver III
Level 84
God Stats
1W - 4L
1,363 SR
Queue Stats
4W - 9L
1,414 MMR
Solo
Kukulkan
Kukulkan
Silver II
Jaime_Acevedo90
Kukulkan
Silver II
Level 126
God Stats
3W - 1L
1,721 SR
Queue Stats
20W - 23L
1,552 MMR
Party 1
Heimdallr
Heimdallr
Gold V
Rafamendooza1
Heimdallr
Gold V
Level 139
God Stats
3W - 6L
1,444 SR
Queue Stats
85W - 86L
1,339 MMR
Solo
Loki
Loki
Silver II
ianpercy18
Loki
Silver II
Level 89
God Stats
4W - 4L
1,518 SR
Queue Stats
47W - 52L
1,206 MMR
Party 1
Yemoja
Yemoja
Silver IV
midftw13
Yemoja
Silver IV
Level 54
God Stats
0W - 3L
1,207 SR
Queue Stats
8W - 13L
1,228 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 98
1,451 SR
1,348 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 109
1,540 SR
1,333 MMR
Danzaburou
Danzaburou
Silver I
AKIO-BLAC
Danzaburou
Silver I
Level 143
God Stats
4W - 4L
1,512 SR
Queue Stats
33W - 38L
1,257 MMR
Party 2
King Arthur
King Arthur
Bronze V
KingJucimo
King Arthur
Bronze V
Level 69
God Stats
1W - 0L
1,564 SR
Queue Stats
3W - 4L
1,419 MMR
Solo
Poseidon
Poseidon
Gold III
SNS_Void
Poseidon
Gold III
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 98L
1,400 MMR
Party 3
Ravana
Ravana
Gold IV
dylanZOMB1E
Ravana
Gold IV
Level 99
God Stats
7W - 6L
1,524 SR
Queue Stats
78W - 83L
1,398 MMR
Party 3
Bacchus
Bacchus
Silver I
fireeflower
Bacchus
Silver I
Level 128
God Stats
2W - 3L
1,598 SR
Queue Stats
33W - 40L
1,193 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 0
9,415
377
5,835
19,141
7,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kukulkan
17
0 / 8 / 1
10,855
434
19,703
18,481
9,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
Rafamendooza1
Heimdallr
16
0 / 8 / 0
10,008
400
12,365
21,631
9,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
2 / 5 / 0
11,739
470
5,397
22,643
10,512
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
midftw13
Yemoja
14
0 / 6 / 0
9,114
365
7,192
20,573
16,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
NemesisArachneHeraFreyaArtio

VS

Bans
Morgan Le FayIzanamiAwilixMulanNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AKIO-BLAC
Danzaburou
20
7 / 1 / 6
15,764
631
19,041
21,436
10,746
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
KingJucimo
King Arthur
20
7 / 1 / 8
14,068
563
23,160
28,559
40,784
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Poseidon
SNS_Void
Poseidon
20
8 / 0 / 9
15,000
600
15,224
12,870
6,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
20
7 / 0 / 11
14,162
566
18,596
10,843
7,255
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
fireeflower
Bacchus
17
4 / 1 / 8
12,738
510
7,412
20,794
24,174
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
75
3
Kills
33
33
Deaths
3
1
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AKIO-BLAC
Danzaburou
7
1
6
10
L
1
6
0
0.17
L
Kukulkan
0
8
1
0.06
W
King Arthur
KingJucimo
King Arthur
7
1
8
11
L
Heimdallr
Rafamendooza1
Heimdallr
0
8
0
0
W
Poseidon
SNS_Void
Poseidon
8
0
9
12.5
W
Ravana
7
0
11
12.5
W
Bacchus
fireeflower
Bacchus
4
1
8
8
L
2
5
0
0.4
L
Yemoja
midftw13
Yemoja
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,492
Damage
83,433
102,469
Taken
94,502
53,214
Mitigated
89,667
16,030
Healing
35,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AKIO-BLAC
Danzaburou
19,041
8,910
0
8,591
21,436
10,746
4,611
3,615
17,821
0
178,232
L
5,835
2,525
0
2,001
19,141
7,673
972
4,445
14,410
0
65,755
L
Kukulkan
19,703
696
0
250
18,481
9,165
0
4,005
14,314
115,797
0
W
King Arthur
KingJucimo
King Arthur
23,160
2,503
0
6,155
28,559
40,784
299
6,852
21,707
0
109,752
L
Heimdallr
Rafamendooza1
Heimdallr
12,365
3,810
0
2,771
21,631
9,371
0
3,880
17,732
0
86,594
W
Poseidon
SNS_Void
Poseidon
15,224
2,275
0
2,669
12,870
6,708
3,843
5,717
7,153
144,666
0
W
Ravana
18,596
7,253
0
6,041
10,843
7,255
568
5,304
5,539
0
132,125
W
Bacchus
fireeflower
Bacchus
7,412
1,396
4,961
6,883
20,794
24,174
285
6,746
14,048
31,694
0
L
5,397
1,020
0
7,606
22,643
10,512
0
2,887
19,713
0
95,296
L
Yemoja
midftw13
Yemoja
7,192
1,189
1,448
1,954
20,573
16,493
0
6,847
13,344
33,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,131
Gold Earned
71,732
629
Minions Killed
782
0
Camps Cleared
0
2,272,152
Distance Traveled
2,722,838
6
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
15,764
631
212
8
0
567,557
8
L
Mercury
9,415
377
118
5
0
551,880
0
L
Kukulkan
10,855
434
174
7
0
400,359
2
W
King Arthur
14,068
563
138
6
0
500,390
2
L
Heimdallr
10,008
400
153
6
0
394,697
1
W
Poseidon
15,000
600
227
9
0
530,043
9
W
Ravana
14,162
566
166
7
0
581,711
7
W
Bacchus
12,738
510
39
2
0
543,137
2
L
Loki
11,739
470
151
6
0
485,066
1
L
Yemoja
9,114
365
33
1
0
440,150
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role