Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Archidamus
Tyr
Level 128
God Stats
3W - 2L
1,661 SR
Queue Stats
89W - 46L
1,710 Elo+
Party 2
Chaac
Chaac
Fras__EU
Chaac
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,572 Elo+
Solo
Ganesha
Ganesha
I3lackX
Ganesha
Level 160
God Stats
0W - 1L
1,411 SR
Queue Stats
47W - 49L
1,508 Elo+
Solo
Xbalanque
Xbalanque
Voltarien
Xbalanque
Level 112
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 43L
1,712 Elo+
Party 2
Team Averages
Level 123
1,514 SR
1,601 Elo+

VS

Team Averages
Level 139
1,461 SR
1,562 Elo+
Fenrir
Fenrir
Ezali
Fenrir
Level 129
God Stats
2W - 2L
1,410 SR
Queue Stats
265W - 252L
1,607 Elo+
Solo
Mulan
Mulan
TheCrateDude
Mulan
Level 100
God Stats
3W - 6L
1,208 SR
Queue Stats
222W - 231L
1,536 Elo+
Party 1
Cu Chulainn
Cu Chulainn
TheTrueDeltaBoss
Cu Chulainn
Level 159
God Stats
4W - 4L
1,478 SR
Queue Stats
541W - 536L
1,535 Elo+
Party 1
Discordia
Discordia
Witriol
Discordia
Level 149
God Stats
2W - 5L
1,399 SR
Queue Stats
282W - 300L
1,588 Elo+
Solo
Freya
Freya
deltalfa
Freya
Level 158
God Stats
5W - 2L
1,808 SR
Queue Stats
295W - 310L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
17
7 / 5 / 5
10,055
838
8,158
13,047
6,608
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
2 / 6 / 8
9,157
763
6,832
16,340
17,790
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chaac
Fras__EU
Chaac
15
4 / 4 / 4
8,704
725
7,615
16,604
12,112
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ganesha
I3lackX
Ganesha
15
0 / 7 / 10
8,072
673
9,679
15,113
7,229
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
Voltarien
Xbalanque
11
0 / 8 / 6
7,368
614
12,209
14,517
6,563
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ezali
Fenrir
16
4 / 3 / 13
9,122
760
6,444
15,490
18,386
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
3 / 3 / 20
9,805
817
11,571
13,192
16,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
TheTrueDeltaBoss
Cu Chulainn
17
9 / 4 / 19
10,806
901
23,884
16,393
20,618
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
Witriol
Discordia
17
8 / 2 / 16
10,649
887
17,964
8,817
4,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Freya
deltalfa
Freya
17
6 / 2 / 8
9,705
809
6,859
10,612
5,471
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
106
13
Kills
30
30
Deaths
14
33
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
7
5
5
1.9
L
2
6
8
1
W
Fenrir
Ezali
Fenrir
4
3
13
3.5
L
Chaac
Fras__EU
Chaac
4
4
4
1.5
L
Ganesha
I3lackX
Ganesha
0
7
10
0.71
W
3
3
20
4.33
W
Cu Chulainn
TheTrueDeltaBoss
Cu Chulainn
9
4
19
4.63
L
Xbalanque
Voltarien
Xbalanque
0
8
6
0.38
W
Discordia
Witriol
Discordia
8
2
16
8
W
Freya
deltalfa
Freya
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,493
Damage
66,722
75,621
Taken
64,504
50,302
Mitigated
65,341
16,519
Healing
16,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
8,158
3,252
451
3,560
13,047
6,608
2,044
4,533
8,514
0
21,563
L
6,832
308
334
2,064
16,340
17,790
141
4,703
11,363
0
15,032
W
Fenrir
Ezali
Fenrir
6,444
1,747
861
2,001
15,490
18,386
1,132
1,360
14,130
0
9,687
L
Chaac
Fras__EU
Chaac
7,615
865
274
4,553
16,604
12,112
27
6,016
10,372
0
17,446
L
Ganesha
I3lackX
Ganesha
9,679
565
1,551
1,231
15,113
7,229
253
5,326
9,585
17,325
0
W
11,571
1,173
816
3,533
13,192
16,479
1,547
3,175
10,017
0
19,628
W
Cu Chulainn
TheTrueDeltaBoss
Cu Chulainn
23,884
3,963
1,416
1,745
16,393
20,618
1,282
3,617
12,776
0
42,217
L
Xbalanque
Voltarien
Xbalanque
12,209
2,068
434
2,067
14,517
6,563
862
4,245
10,161
0
18,270
W
Discordia
Witriol
Discordia
17,964
489
1,239
454
8,817
4,387
2,495
510
8,307
34,526
0
W
Freya
deltalfa
Freya
6,859
2,629
939
3,886
10,612
5,471
1,603
1,017
9,595
25,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,356
Gold Earned
50,087
96
Minions Killed
133
0
Camps Cleared
0
989,233
Distance Traveled
1,056,013
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
10,055
838
38
3
0
192,558
3
L
Tyr
9,157
763
12
1
0
205,351
0
W
Fenrir
9,122
760
6
1
0
224,808
0
L
Chaac
8,704
725
23
2
0
202,993
1
L
Ganesha
8,072
673
2
0
0
199,078
0
W
Mulan
9,805
817
23
2
0
218,461
3
W
Cu Chulainn
10,806
901
34
3
0
209,512
2
L
Xbalanque
7,368
614
21
2
0
189,253
0
W
Discordia
10,649
887
38
3
0
200,844
0
W
Freya
9,705
809
32
3
0
202,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role