Player Matchup

Artio
Artio
Miscris
Artio
Level 160
God Stats
1W - 2L
1,307 SR
Queue Stats
232W - 198L
1,515 Elo+
Party 3
Chiron
Chiron
QueenM25
Chiron
Level 143
God Stats
3W - 0L
1,688 SR
Queue Stats
141W - 127L
1,571 Elo+
Party 3
Janus
Janus
WooHoo92
Janus
Level 156
God Stats
8W - 5L
1,623 SR
Queue Stats
369W - 393L
1,399 Elo+
Party 1
Ares
Ares
eddjo
Ares
Level 160
God Stats
3W - 6L
1,253 SR
Queue Stats
124W - 113L
1,526 Elo+
Party 3
Chang'e
Chang'e
miamoore
Chang'e
Level 128
God Stats
2W - 1L
1,253 SR
Queue Stats
80W - 88L
1,468 Elo+
Party 1
Team Averages
Level 149
1,425 SR
1,496 Elo+

VS

Team Averages
Level 117
1,539 SR
1,519 Elo+
Scylla
Scylla
D3xt3p
Scylla
Level 117
God Stats
0W - 2L
1,500 SR
Queue Stats
119W - 122L
1,475 Elo+
Party 2
Tiamat
Tiamat
FluxSpirit
Tiamat
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 49L
1,563 Elo+
Solo
Erlang Shen
Erlang Shen
JudaszenkoPL
Erlang Shen
Level 129
God Stats
2W - 4L
1,499 SR
Queue Stats
300W - 316L
1,565 Elo+
Solo
Ra
Ra
ii PheNoMeNoN x
Ra
Level 126
God Stats
0W - 1L
1,695 SR
Queue Stats
26W - 34L
1,501 Elo+
Solo
Loki
Loki
ikterus
Loki
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
155W - 132L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Miscris
Artio
19
3 / 4 / 20
12,536
784
7,550
27,425
41,961
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chiron
QueenM25
Chiron
20
11 / 5 / 16
12,562
785
29,260
20,385
11,218
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
WooHoo92
Janus
18
4 / 4 / 16
11,405
713
18,181
16,635
8,457
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
eddjo
Ares
19
4 / 3 / 17
11,348
709
10,584
24,511
34,146
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
miamoore
Chang'e
20
7 / 4 / 17
12,355
772
13,525
27,252
16,413
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
D3xt3p
Scylla
17
4 / 5 / 9
9,984
624
23,673
12,956
7,859
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
FluxSpirit
Tiamat
17
2 / 7 / 9
9,604
600
16,692
17,654
14,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
JudaszenkoPL
Erlang Shen
17
3 / 8 / 11
10,251
641
14,750
28,216
26,579
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
3 / 2 / 9
11,123
695
12,958
11,220
5,804
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
ikterus
Loki
17
8 / 7 / 4
10,646
665
14,466
17,478
8,901
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
62
29
Kills
20
20
Deaths
29
86
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Scylla
D3xt3p
Scylla
4
5
9
1.7
L
Tiamat
FluxSpirit
Tiamat
2
7
9
0.93
L
Erlang Shen
JudaszenkoPL
Erlang Shen
3
8
11
1.06
W
Artio
Miscris
Artio
3
4
20
3.25
W
Chiron
QueenM25
Chiron
11
5
16
3.8
W
Janus
WooHoo92
Janus
4
4
16
3
W
Ares
eddjo
Ares
4
3
17
4.17
L
3
2
9
3.75
L
Loki
ikterus
Loki
8
7
4
1.43
W
Chang'e
miamoore
Chang'e
7
4
17
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,100
Damage
82,539
116,208
Taken
87,524
112,195
Mitigated
63,731
61,307
Healing
32,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
D3xt3p
Scylla
23,673
2,202
839
749
12,956
7,859
0
7,870
5,086
39,910
0
L
Tiamat
FluxSpirit
Tiamat
16,692
1,575
1,530
2,761
17,654
14,588
0
10,264
7,390
29,288
0
L
Erlang Shen
JudaszenkoPL
Erlang Shen
14,750
7,588
1,379
6,368
28,216
26,579
316
13,656
14,560
0
20,146
W
Artio
Miscris
Artio
7,550
151
4,370
5,741
27,425
41,961
0
10,844
16,581
13,344
0
W
Chiron
QueenM25
Chiron
29,260
12,175
5,025
4,468
20,385
11,218
3,969
11,955
8,426
0
53,192
W
Janus
WooHoo92
Janus
18,181
734
3,025
3,090
16,635
8,457
1,157
7,676
8,959
50,104
0
W
Ares
eddjo
Ares
10,584
67
1,931
3,286
24,511
34,146
292
8,891
15,620
15,850
0
L
12,958
563
11,353
5,267
11,220
5,804
43
7,749
3,471
39,007
0
L
Loki
ikterus
Loki
14,466
2,657
397
1,418
17,478
8,901
0
10,301
7,177
0
21,609
W
Chang'e
miamoore
Chang'e
13,525
1,873
17,973
12,398
27,252
16,413
2,780
13,957
13,295
38,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,206
Gold Earned
51,608
198
Minions Killed
145
0
Camps Cleared
0
1,529,041
Distance Traveled
1,415,586
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,984
624
33
2
0
279,749
0
L
Tiamat
9,604
600
26
2
0
265,749
0
L
Erlang Shen
10,251
641
12
1
0
262,145
0
W
Artio
12,536
784
10
1
0
287,677
0
W
Chiron
12,562
785
55
3
0
279,866
0
W
Janus
11,405
713
67
4
0
324,993
1
W
Ares
11,348
709
6
0
0
322,748
0
L
Ra
11,123
695
64
4
0
314,960
0
L
Loki
10,646
665
10
1
0
292,983
0
W
Chang'e
12,355
772
60
4
0
313,757
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role