Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Adry1456
Baron Samedi
Level 129
God Stats
2W - 0L
1,794 SR
Queue Stats
38W - 57L
1,395 Elo+
Solo
Team Averages
Level 116
1,598 SR
1,465 Elo+

VS

Team Averages
Level 94
1,352 SR
1,372 Elo+
Scylla
Scylla
Cbwr
Scylla
Level 142
God Stats
1W - 2L
1,409 SR
Queue Stats
18W - 22L
1,590 Elo+
Solo
Chernobog
Chernobog
Onolisk
Chernobog
Level 107
God Stats
1W - 6L
1,406 SR
Queue Stats
6W - 21L
1,263 Elo+
Party 1
Amaterasu
Amaterasu
Wezurii
Amaterasu
Level 32
God Stats
2W - 5L
1,241 SR
Queue Stats
5W - 13L
1,263 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
12 / 3 / 8
10,484
953
18,252
11,337
5,187
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
 
Hercules
13
3 / 1 / 12
8,630
785
13,220
13,046
8,775
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
Adry1456
Baron Samedi
13
6 / 4 / 8
9,277
843
8,359
9,727
4,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Cbwr
Scylla
14
7 / 4 / 1
9,821
893
10,454
11,667
3,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
Onolisk
Chernobog
10
0 / 9 / 5
7,139
649
6,040
14,438
3,755
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
Wezurii
Amaterasu
11
1 / 8 / 7
8,296
754
5,643
17,361
12,607
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
21
21
Kills
8
8
Deaths
21
28
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
12
3
8
5.33
W
Hercules
 
Hercules
3
1
12
9
W
Baron Samedi
Adry1456
Baron Samedi
6
4
8
2.5
L
Scylla
Cbwr
Scylla
7
4
1
1.88
L
Chernobog
Onolisk
Chernobog
0
9
5
0.28
L
Amaterasu
Wezurii
Amaterasu
1
8
7
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,831
Damage
22,137
34,110
Taken
43,466
18,754
Mitigated
19,834
17,905
Healing
2,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
18,252
4,963
0
8,649
11,337
5,187
1,079
3,439
7,898
0
36,418
W
Hercules
 
Hercules
13,220
5,771
279
4,706
13,046
8,775
16
4,516
8,530
0
27,171
W
Baron Samedi
Adry1456
Baron Samedi
8,359
307
1,417
2,854
9,727
4,792
492
2,932
6,795
26,623
0
L
Scylla
Cbwr
Scylla
10,454
1,928
0
500
11,667
3,472
0
3,302
8,365
27,168
0
L
Chernobog
Onolisk
Chernobog
6,040
3,399
0
275
14,438
3,755
0
2,619
11,819
0
18,029
L
Amaterasu
Wezurii
Amaterasu
5,643
2,819
202
1,062
17,361
12,607
0
2,769
14,592
0
11,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,391
Gold Earned
25,256
125
Minions Killed
82
8
Camps Cleared
2
630,675
Distance Traveled
566,042
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,484
953
48
4
2
213,208
0
W
Hercules
8,630
785
35
3
3
224,638
4
W
Baron Samedi
9,277
843
42
4
3
192,829
2
L
Scylla
9,821
893
44
4
1
181,496
4
L
Chernobog
7,139
649
28
3
1
172,905
2
L
Amaterasu
8,296
754
10
1
0
211,641
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role