Player Matchup

Sol
Sol
Diospchula
Sol
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 58L
1,436 Elo+
Solo
Ullr
Ullr
Hatenoid
Ullr
Level 108
God Stats
3W - 2L
1,887 SR
Queue Stats
121W - 123L
1,567 Elo+
Party 1
Awilix
Awilix
InphaseGecko773
Awilix
Level 108
God Stats
2W - 3L
1,386 SR
Queue Stats
166W - 164L
1,496 Elo+
Party 1
Bakasura
Bakasura
IpumpedYxsis
Bakasura
Level 49
God Stats
0W - 3L
1,539 SR
Queue Stats
4W - 7L
1,451 Elo+
Solo
Khepri
Khepri
Yac
Khepri
Level 45
God Stats
14W - 4L
1,846 SR
Queue Stats
83W - 82L
1,512 Elo+
Party 1
Team Averages
Level 71
1,632 SR
1,492 Elo+

VS

Team Averages
Level 70
1,579 SR
1,512 Elo+
Kali
Kali
Applejuicerr
Kali
Level 88
God Stats
24W - 21L
1,673 SR
Queue Stats
939W - 835L
1,515 Elo+
Party 2
Nu Wa
Nu Wa
Exiledsalmon988
Nu Wa
Level 28
God Stats
1W - 1L
1,777 SR
Queue Stats
57W - 67L
1,531 Elo+
Party 3
Ymir
Ymir
R4MMYii
Ymir
Level 124
God Stats
40W - 34L
1,566 SR
Queue Stats
72W - 70L
1,454 Elo+
Party 3
Neith
Neith
Senor Fring
Neith
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
68W - 42L
1,564 Elo+
Party 2
Erlang Shen
Erlang Shen
UHHHHHHHBURGER
Erlang Shen
Level 85
God Stats
13W - 23L
1,378 SR
Queue Stats
1,078W - 1,015L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,069
461
3,339
7,671
2,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ullr
9
0 / 1 / 0
4,882
444
2,243
5,454
2,051
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
0 / 1 / 0
5,232
476
2,890
9,041
3,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bakasura
IpumpedYxsis
Bakasura
10
0 / 3 / 0
5,860
533
5,310
8,566
4,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Khepri
Yac
Khepri
8
0 / 2 / 0
4,861
442
1,436
8,147
4,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 2
6,534
594
3,571
6,382
2,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
1 / 0 / 3
6,302
573
6,399
5,526
1,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
R4MMYii
Ymir
9
3 / 0 / 2
5,764
524
5,123
6,032
4,953
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
2 / 0 / 2
6,532
594
5,837
3,678
1,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
UHHHHHHHBURGER
Erlang Shen
11
1 / 0 / 2
6,544
595
4,209
7,464
4,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
22
0
Kills
11
11
Deaths
0
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
4
0
2
5
L
0
4
0
0
W
1
0
3
2.5
L
Ullr
0
1
0
0
L
0
1
0
0
L
Bakasura
IpumpedYxsis
Bakasura
0
3
0
0
W
Ymir
R4MMYii
Ymir
3
0
2
4
W
2
0
2
3
W
Erlang Shen
UHHHHHHHBURGER
Erlang Shen
1
0
2
2
L
Khepri
Yac
Khepri
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,218
Damage
25,139
38,879
Taken
29,082
17,185
Mitigated
15,435
8,556
Healing
14,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,571
1,391
0
2,336
6,382
2,364
0
214
6,003
0
43,550
L
3,339
1,317
0
2,203
7,671
2,656
16
3,911
3,760
42,267
0
W
6,399
2,224
0
3,111
5,526
1,973
0
2,860
2,666
44,742
0
L
Ullr
2,243
668
0
866
5,454
2,051
0
854
4,600
0
33,825
L
2,890
1,249
0
885
9,041
3,238
0
2,533
6,508
0
37,600
L
Bakasura
IpumpedYxsis
Bakasura
5,310
3,264
0
2,145
8,566
4,703
0
667
7,899
0
34,836
W
Ymir
R4MMYii
Ymir
5,123
1,330
170
1,509
6,032
4,953
0
1,172
4,860
22,470
0
W
5,837
2,896
0
2,585
3,678
1,553
954
529
3,149
0
50,918
W
Erlang Shen
UHHHHHHHBURGER
Erlang Shen
4,209
2,253
0
4,978
7,464
4,592
0
0
6,779
0
42,332
L
Khepri
Yac
Khepri
1,436
0
341
2,116
8,147
4,537
0
3,557
4,590
13,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,904
Gold Earned
31,676
308
Minions Killed
365
0
Camps Cleared
0
990,680
Distance Traveled
1,056,187
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
6,534
594
83
8
0
265,007
0
L
Sol
5,069
461
78
7
0
172,598
1
W
Nu Wa
6,302
573
66
6
0
187,002
2
L
Ullr
4,882
444
60
5
0
170,525
2
L
Awilix
5,232
476
63
6
0
236,492
0
L
Bakasura
5,860
533
86
8
0
218,477
4
W
Ymir
5,764
524
33
3
0
202,310
3
W
Neith
6,532
594
98
9
0
181,014
3
W
Erlang Shen
6,544
595
85
8
0
220,854
2
L
Khepri
4,861
442
21
2
0
192,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role