Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
ChaseTheDowg
Nemesis
Level 42
God Stats
11W - 8L
1,181 SR
Queue Stats
56W - 65L
1,286 Elo+
Party 1
Artemis
Artemis
KamiTanken2
Artemis
Level 46
God Stats
21W - 25L
1,389 SR
Queue Stats
97W - 100L
1,428 Elo+
Solo
Yemoja
Yemoja
KamikazeGK
Yemoja
Level 115
God Stats
176W - 170L
1,471 SR
Queue Stats
307W - 319L
1,323 Elo+
Solo
Freya
Freya
MLMboy
Freya
Level 107
God Stats
7W - 2L
1,759 SR
Queue Stats
87W - 90L
1,341 Elo+
Party 1
Team Averages
Level 93
1,460 SR
1,375 Elo+

VS

Team Averages
Level 74
1,441 SR
1,385 Elo+
King Arthur
King Arthur
 
King Arthur
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
IEM dedd
Khepri
Level 68
God Stats
10W - 12L
1,402 SR
Queue Stats
270W - 314L
1,351 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Michael_H_775
Ah Muzen Cab
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 15L
1,516 Elo+
Solo
He Bo
He Bo
RA1NB0W RUNNER
He Bo
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 25L
1,209 Elo+
Party 2
Loki
Loki
z Fire Kush
Loki
Level 44
God Stats
2W - 9L
1,303 SR
Queue Stats
40W - 53L
1,349 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
10
0 / 0 / 1
5,794
527
2,403
2,663
1,057
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
ChaseTheDowg
Nemesis
9
0 / 0 / 2
5,590
508
1,612
6,631
2,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Artemis
KamiTanken2
Artemis
9
2 / 1 / 0
5,321
484
5,975
6,452
2,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
KamikazeGK
Yemoja
9
0 / 1 / 2
4,955
450
4,480
6,445
2,709
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Freya
MLMboy
Freya
10
2 / 0 / 0
6,387
581
5,414
6,663
3,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
0 / 1 / 0
5,328
484
3,457
7,997
6,965
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
IEM dedd
Khepri
7
1 / 1 / 0
5,144
468
2,496
9,582
5,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
Michael_H_775
Ah Muzen Cab
8
0 / 1 / 1
5,010
455
5,002
5,598
2,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
1 / 1 / 0
5,060
460
3,646
3,861
1,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 0 / 0
4,506
410
1,875
4,799
1,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
3
4
Kills
2
2
Deaths
4
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
0
0
1
0.5
L
King Arthur
 
King Arthur
0
1
0
0
W
Nemesis
ChaseTheDowg
Nemesis
0
0
2
1
L
Khepri
IEM dedd
Khepri
1
1
0
1
W
Artemis
KamiTanken2
Artemis
2
1
0
2
W
Yemoja
KamikazeGK
Yemoja
0
1
2
1
W
Freya
MLMboy
Freya
2
0
0
2
L
Ah Muzen Cab
Michael_H_775
Ah Muzen Cab
0
1
1
0.5
L
1
1
0
1
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,884
Damage
16,476
28,854
Taken
31,837
11,236
Mitigated
17,553
12,246
Healing
9,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
2,403
946
0
1,620
2,663
1,057
512
492
2,137
38,896
0
L
King Arthur
 
King Arthur
3,457
494
0
1,640
7,997
6,965
0
3,674
4,323
0
33,023
W
Nemesis
ChaseTheDowg
Nemesis
1,612
454
22
1,376
6,631
2,178
0
1,535
4,874
0
31,165
L
Khepri
IEM dedd
Khepri
2,496
281
122
3,868
9,582
5,757
0
2,370
7,212
13,042
0
W
Artemis
KamiTanken2
Artemis
5,975
3,239
383
3,244
6,452
2,134
448
2,078
4,330
0
29,045
W
Yemoja
KamikazeGK
Yemoja
4,480
1,562
374
1,403
6,445
2,709
544
1,439
5,006
25,104
0
W
Freya
MLMboy
Freya
5,414
1,593
0
3,824
6,663
3,158
884
286
6,365
34,700
3,755
L
Ah Muzen Cab
Michael_H_775
Ah Muzen Cab
5,002
2,746
0
2,614
5,598
2,182
0
2,110
3,488
0
29,293
L
3,646
426
0
250
3,861
1,160
0
1,488
2,373
21,668
0
L
1,875
145
0
1,466
4,799
1,489
240
1,880
2,919
0
13,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,047
Gold Earned
25,048
283
Minions Killed
198
0
Camps Cleared
0
1,009,668
Distance Traveled
1,012,822
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
5,794
527
73
7
0
223,297
3
L
King Arthur
5,328
484
56
5
0
218,899
2
W
Nemesis
5,590
508
64
6
0
247,108
0
L
Khepri
5,144
468
18
2
0
190,363
0
W
Artemis
5,321
484
48
4
0
174,120
0
W
Yemoja
4,955
450
35
3
0
175,979
4
W
Freya
6,387
581
63
6
0
189,164
5
L
Ah Muzen Cab
5,010
455
46
4
0
172,651
0
L
He Bo
5,060
460
48
4
0
203,756
0
L
Loki
4,506
410
30
3
0
227,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role