Player Matchup

Achilles
Achilles
AdalinZeolla
Achilles
Level 38
God Stats
2W - 6L
1,205 SR
Queue Stats
102W - 114L
1,480 Elo+
Party 2
The Morrigan
The Morrigan
Golddem
The Morrigan
Level 42
God Stats
2W - 5L
1,299 SR
Queue Stats
107W - 122L
1,452 Elo+
Party 2
Terra
Terra
MaMkInHyI
Terra
Level 29
God Stats
1W - 2L
1,715 SR
Queue Stats
68W - 74L
1,465 Elo+
Solo
Eset
Eset
Naggetss
Eset
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 25L
1,343 Elo+
Party 2
Zeus
Zeus
Pisworz
Zeus
Level 69
God Stats
1W - 2L
1,460 SR
Queue Stats
96W - 102L
1,455 Elo+
Party 2
Team Averages
Level 40
1,436 SR
1,439 Elo+

VS

Team Averages
Level 66
1,527 SR
1,643 Elo+
Zeus
Zeus
Fat_Bananaa
Zeus
Level 44
God Stats
7W - 2L
1,822 SR
Queue Stats
309W - 335L
1,353 Elo+
Solo
Sobek
Sobek
Furotica
Sobek
Level 89
God Stats
4W - 5L
1,073 SR
Queue Stats
118W - 75L
1,553 Elo+
Party 1
Terra
Terra
Screeok
Terra
Level 130
God Stats
4W - 1L
1,737 SR
Queue Stats
189W - 131L
1,556 Elo+
Party 1
Da Ji
Da Ji
TeRaNiD
Da Ji
Level 40
God Stats
5W - 2L
1,500 SR
Queue Stats
76W - 32L
1,877 Elo+
Party 1
Freya
Freya
WBTBWB666
Freya
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
74W - 29L
1,877 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AdalinZeolla
Achilles
18
2 / 11 / 6
9,874
658
16,641
30,115
40,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

The Morrigan
Golddem
The Morrigan
18
4 / 7 / 6
10,647
710
13,828
10,672
6,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Terra
MaMkInHyI
Terra
11
1 / 2 / 5
8,261
551
3,338
8,457
8,479
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Eset
14
0 / 14 / 6
8,105
540
7,055
19,738
9,581
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zeus
Pisworz
Zeus
20
7 / 8 / 3
11,843
790
31,924
16,621
9,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 2 / 19
12,953
864
20,468
12,951
6,178
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sobek
Furotica
Sobek
19
5 / 4 / 26
12,526
835
10,442
28,929
36,279
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Terra
Screeok
Terra
18
5 / 2 / 29
12,326
822
7,462
21,106
25,434
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Da Ji
TeRaNiD
Da Ji
18
10 / 4 / 23
11,723
782
18,726
20,673
10,042
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Freya
WBTBWB666
Freya
20
11 / 3 / 26
12,688
846
18,389
20,803
10,229
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
165
14
Kills
42
42
Deaths
15
26
Assists
123
Player
Kills
Deaths
Assists
KDA
L
Achilles
AdalinZeolla
Achilles
2
11
6
0.45
W
11
2
19
10.25
W
Sobek
Furotica
Sobek
5
4
26
4.5
L
The Morrigan
Golddem
The Morrigan
4
7
6
1
L
Terra
MaMkInHyI
Terra
1
2
5
1.75
L
Eset
0
14
6
0.21
L
Zeus
Pisworz
Zeus
7
8
3
1.06
W
Terra
Screeok
Terra
5
2
29
9.75
W
Da Ji
TeRaNiD
Da Ji
10
4
23
5.38
W
Freya
WBTBWB666
Freya
11
3
26
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,786
Damage
75,487
85,603
Taken
104,462
73,503
Mitigated
88,162
15,561
Healing
58,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AdalinZeolla
Achilles
16,641
4,600
240
4,103
30,115
40,078
0
20,164
9,951
0
20,968
W
20,468
2,367
1,912
2,160
12,951
6,178
2,540
8,988
3,803
56,973
0
W
Sobek
Furotica
Sobek
10,442
1,316
2,254
9,808
28,929
36,279
542
10,801
17,821
21,534
0
L
The Morrigan
Golddem
The Morrigan
13,828
1,891
581
1,455
10,672
6,227
0
5,270
5,157
26,811
1,020
L
Terra
MaMkInHyI
Terra
3,338
460
2,518
3,263
8,457
8,479
0
5,223
3,234
4,406
0
L
Eset
7,055
1,048
147
1,101
19,738
9,581
0
14,248
5,490
10,945
0
L
Zeus
Pisworz
Zeus
31,924
2,614
230
1,923
16,621
9,138
0
11,622
4,999
57,445
0
W
Terra
Screeok
Terra
7,462
2,658
16,637
9,825
21,106
25,434
1,487
10,677
10,047
14,161
0
W
Da Ji
TeRaNiD
Da Ji
18,726
4,457
4,117
5,286
20,673
10,042
541
11,777
8,638
0
27,976
W
Freya
WBTBWB666
Freya
18,389
5,999
1,982
4,902
20,803
10,229
1,761
12,882
7,788
46,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,730
Gold Earned
62,216
101
Minions Killed
152
0
Camps Cleared
0
981,139
Distance Traveled
1,283,639
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,874
658
11
1
0
225,666
0
W
Zeus
12,953
864
76
5
0
283,022
0
W
Sobek
12,526
835
13
1
0
251,534
0
L
The Morrigan
10,647
710
25
2
0
198,296
0
L
Terra
8,261
551
1
0
0
156,839
0
L
Eset
8,105
540
5
0
0
175,227
2
L
Zeus
11,843
790
59
4
0
225,111
1
W
Terra
12,326
822
8
1
0
227,880
0
W
Da Ji
11,723
782
15
1
0
257,641
3
W
Freya
12,688
846
40
3
0
263,562
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role