Player Matchup

Artio
Artio
Bex12
Artio
Level 101
God Stats
0W - 3L
1,717 SR
Queue Stats
119W - 120L
1,390 Elo+
Party 1
Scylla
Scylla
GUNZELMANlink
Scylla
Level 87
God Stats
4W - 12L
1,254 SR
Queue Stats
181W - 214L
1,419 Elo+
Party 2
Cerberus
Cerberus
Xenoviguroth
Cerberus
Level 87
God Stats
2W - 3L
1,371 SR
Queue Stats
101W - 102L
1,403 Elo+
Party 1
Set
Set
bonafideHobo
Set
Level 48
God Stats
3W - 3L
1,459 SR
Queue Stats
336W - 349L
1,360 Elo+
Solo
Neith
Neith
dhale101
Neith
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,429 Elo+
Party 2
Team Averages
Level 70
1,460 SR
1,400 Elo+

VS

Team Averages
Level 44
1,456 SR
1,342 Elo+
Freya
Freya
 
Freya
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
J0HN REDCORNN
Poseidon
Level 27
God Stats
7W - 8L
1,317 SR
Queue Stats
40W - 59L
1,326 Elo+
Party 3
Bakasura
Bakasura
Motnhp
Bakasura
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 22L
1,254 Elo+
Solo
Ymir
Ymir
Wutzefek
Ymir
Level 38
God Stats
7W - 4L
1,462 SR
Queue Stats
23W - 41L
1,283 Elo+
Party 3
Odin
Odin
kibematador
Odin
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 75L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Bex12
Artio
8
1 / 3 / 2
5,632
433
2,783
12,981
7,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 7 / 0
5,665
436
3,112
8,246
3,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Xenoviguroth
Cerberus
11
2 / 3 / 0
6,691
515
5,996
11,329
6,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
4 / 4 / 0
7,145
550
5,674
11,785
4,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
dhale101
Neith
9
0 / 5 / 3
5,487
422
4,001
8,607
3,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
13
9 / 1 / 0
8,125
625
7,394
7,590
3,462
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Poseidon
J0HN REDCORNN
Poseidon
15
6 / 0 / 3
9,075
698
5,598
3,703
1,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
Motnhp
Bakasura
13
5 / 3 / 5
7,999
615
8,484
11,692
4,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ymir
11
0 / 2 / 7
7,444
573
4,088
11,398
11,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
2 / 2 / 1
8,424
648
7,728
10,748
5,697
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
7
Kills
22
22
Deaths
8
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
9
1
0
9
L
Artio
Bex12
Artio
1
3
2
0.67
L
0
7
0
0
W
Poseidon
J0HN REDCORNN
Poseidon
6
0
3
7.5
W
Bakasura
Motnhp
Bakasura
5
3
5
2.5
W
Ymir
0
2
7
1.75
L
Cerberus
Xenoviguroth
Cerberus
2
3
0
0.67
L
4
4
0
1
L
Neith
dhale101
Neith
0
5
3
0.3
W
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,566
Damage
33,292
52,948
Taken
45,131
25,336
Mitigated
26,607
13,198
Healing
11,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
7,394
3,884
0
3,086
7,590
3,462
612
2,011
5,579
48,308
0
L
Artio
Bex12
Artio
2,783
754
99
2,513
12,981
7,578
168
6,688
6,128
17,230
0
L
3,112
176
0
250
8,246
3,266
196
4,934
3,227
34,709
0
W
Poseidon
J0HN REDCORNN
Poseidon
5,598
827
0
1,398
3,703
1,355
3,785
1,573
2,130
71,536
0
W
Bakasura
Motnhp
Bakasura
8,484
5,808
0
3,720
11,692
4,337
2,015
1,607
10,037
0
50,243
W
Ymir
4,088
1,460
0
1,032
11,398
11,756
536
1,872
9,526
25,794
0
L
Cerberus
Xenoviguroth
Cerberus
5,996
888
0
3,208
11,329
6,941
0
0
10,644
37,396
0
L
5,674
3,076
0
4,484
11,785
4,278
0
1,700
9,767
0
39,687
L
Neith
dhale101
Neith
4,001
1,184
0
2,644
8,607
3,273
300
3,758
4,657
0
21,234
W
7,728
3,430
0
2,258
10,748
5,697
0
4,452
5,968
0
56,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,620
Gold Earned
41,067
301
Minions Killed
445
0
Camps Cleared
0
1,179,831
Distance Traveled
1,243,530
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
8,125
625
69
5
0
255,117
1
L
Artio
5,632
433
19
1
0
234,090
0
L
Scylla
5,665
436
63
5
0
215,475
0
W
Poseidon
9,075
698
125
10
0
228,709
4
W
Bakasura
7,999
615
99
8
0
281,404
2
W
Ymir
7,444
573
40
3
0
243,223
5
L
Cerberus
6,691
515
132
10
0
230,144
0
L
Set
7,145
550
64
5
0
266,885
3
L
Neith
5,487
422
23
2
0
233,237
0
W
Odin
8,424
648
112
9
0
235,077
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role