Player Matchup

Cthulhu
Cthulhu
ChibiShark15
Cthulhu
Level 85
God Stats
1W - 2L
1,486 SR
Queue Stats
37W - 50L
1,424 Elo+
Party 2
Jing Wei
Jing Wei
Deadlydarkzero
Jing Wei
Level 36
God Stats
0W - 1L
1,239 SR
Queue Stats
1W - 10L
1,269 Elo+
Party 2
Kukulkan
Kukulkan
F3AR MAST3R25
Kukulkan
Level 9
God Stats
0W - 3L
1,237 SR
Queue Stats
1W - 9L
1,500 Elo+
Party 2
Hachiman
Hachiman
F3ARBLOODSHOT
Hachiman
Level 18
God Stats
0W - 1L
1,324 SR
Queue Stats
1W - 9L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
YwYcr
Ah Puch
Level 125
God Stats
11W - 6L
1,710 SR
Queue Stats
133W - 133L
1,572 Elo+
Solo
Team Averages
Level 55
1,399 SR
1,453 Elo+

VS

Team Averages
Level 45
1,615 SR
1,500 Elo+
Terra
Terra
Drauma
Terra
Level 68
God Stats
4W - 3L
1,749 SR
Queue Stats
147W - 83L
1,668 Elo+
Party 1
Baba Yaga
Baba Yaga
Hosmer
Baba Yaga
Level 34
God Stats
4W - 4L
1,394 SR
Queue Stats
165W - 110L
1,624 Elo+
Party 1
Izanami
Izanami
TheMisterGG
Izanami
Level 42
God Stats
4W - 3L
1,707 SR
Queue Stats
149W - 157L
1,422 Elo+
Solo
Horus
Horus
Theplague96
Horus
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,285 Elo+
Solo
Hel
Hel
lpzlpz
Hel
Level 38
God Stats
43W - 25L
1,728 SR
Queue Stats
68W - 57L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ChibiShark15
Cthulhu
15
1 / 5 / 0
9,617
874
10,436
17,534
15,561
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
15
0 / 3 / 1
9,580
871
7,754
8,491
3,903
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
F3AR MAST3R25
Kukulkan
15
0 / 14 / 0
9,543
868
8,273
22,583
9,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
F3ARBLOODSHOT
Hachiman
15
0 / 5 / 0
9,530
866
5,467
10,854
8,809
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ah Puch
YwYcr
Ah Puch
15
0 / 2 / 1
10,053
914
17,124
9,019
4,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

94

VS

Team 2 Tickets

294

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Drauma
Terra
17
4 / 0 / 20
11,123
1,011
9,277
14,284
18,106
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Baba Yaga
Hosmer
Baba Yaga
18
6 / 0 / 19
12,092
1,099
20,627
5,430
3,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
TheMisterGG
Izanami
18
3 / 0 / 19
11,068
1,006
8,160
6,046
3,764
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

18
7 / 1 / 17
12,457
1,132
11,738
18,996
25,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hel
lpzlpz
Hel
18
9 / 0 / 18
12,580
1,144
16,144
9,805
6,381
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
122
1
Kills
29
29
Deaths
1
2
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ChibiShark15
Cthulhu
1
5
0
0.2
L
Jing Wei
0
3
1
0.17
W
Terra
Drauma
Terra
4
0
20
14
L
Kukulkan
F3AR MAST3R25
Kukulkan
0
14
0
0
L
Hachiman
F3ARBLOODSHOT
Hachiman
0
5
0
0
W
Baba Yaga
Hosmer
Baba Yaga
6
0
19
15.5
W
Izanami
TheMisterGG
Izanami
3
0
19
12.5
W
7
1
17
15.5
L
Ah Puch
YwYcr
Ah Puch
0
2
1
0.25
W
Hel
lpzlpz
Hel
9
0
18
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,054
Damage
65,946
68,481
Taken
54,561
42,300
Mitigated
56,863
4,071
Healing
31,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ChibiShark15
Cthulhu
10,436
795
466
1,579
17,534
15,561
0
11,914
5,620
17,252
0
L
Jing Wei
7,754
5,809
152
508
8,491
3,903
0
6,463
2,028
0
16,048
W
Terra
Drauma
Terra
9,277
2,097
2,843
2,864
14,284
18,106
0
8,178
6,066
13,270
0
L
Kukulkan
F3AR MAST3R25
Kukulkan
8,273
1,768
0
685
22,583
9,808
0
12,610
9,973
20,665
0
L
Hachiman
F3ARBLOODSHOT
Hachiman
5,467
3,692
0
260
10,854
8,809
0
8,276
2,578
0
12,360
W
Baba Yaga
Hosmer
Baba Yaga
20,627
2,488
0
954
5,430
3,028
0
3,820
1,498
51,556
0
W
Izanami
TheMisterGG
Izanami
8,160
7,302
0
121
6,046
3,764
0
4,868
1,100
0
32,366
W
11,738
3,619
1,786
5,482
18,996
25,584
0
11,011
7,819
0
13,731
L
Ah Puch
YwYcr
Ah Puch
17,124
428
0
421
9,019
4,219
0
6,785
2,234
56,077
0
W
Hel
lpzlpz
Hel
16,144
525
11,607
5,791
9,805
6,381
0
7,406
2,245
33,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,323
Gold Earned
59,320
191
Minions Killed
219
4
Camps Cleared
6
797,717
Distance Traveled
1,123,657
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,617
874
17
2
0
160,556
0
L
Jing Wei
9,580
871
18
2
1
164,819
0
W
Terra
11,123
1,011
7
1
2
248,590
0
L
Kukulkan
9,543
868
36
3
0
140,808
0
L
Hachiman
9,530
866
8
1
1
155,287
1
W
Baba Yaga
12,092
1,099
71
6
2
213,645
0
W
Izanami
11,068
1,006
78
7
0
169,137
0
W
Horus
12,457
1,132
2
0
1
244,955
0
L
Ah Puch
10,053
914
112
10
2
176,247
1
W
Hel
12,580
1,144
61
6
1
247,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role