Player Matchup

Bakasura
Bakasura
Fruite
Bakasura
Level 46
God Stats
2W - 2L
1,687 SR
Queue Stats
59W - 75L
1,430 Elo+
Party 1
Yemoja
Yemoja
JeezyBoiBop
Yemoja
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,373 Elo+
Party 1
Chaac
Chaac
Mrshop
Chaac
Level 23
God Stats
13W - 8L
1,648 SR
Queue Stats
24W - 19L
1,486 Elo+
Party 1
Team Averages
Level 28
1,612 SR
1,430 Elo+

VS

Team Averages
Level 72
1,599 SR
1,335 Elo+
Chaac
Chaac
ALvl1Jew
Chaac
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,299 Elo+
Party 2
Hades
Hades
Unseenbow
Hades
Level 125
God Stats
0W - 1L
1,798 SR
Queue Stats
50W - 67L
1,408 Elo+
Solo
Tsukuyomi
Tsukuyomi
Velocadopted
Tsukuyomi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,299 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Fruite
Bakasura
20
14 / 7 / 4
16,542
788
31,011
30,970
21,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Yemoja
20
2 / 4 / 10
13,951
664
16,328
22,849
8,154
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chaac
Mrshop
Chaac
19
3 / 6 / 11
14,017
667
22,866
31,465
29,337
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ALvl1Jew
Chaac
18
6 / 5 / 6
14,732
702
20,491
25,337
31,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hades
Unseenbow
Hades
18
4 / 7 / 9
14,608
696
22,662
24,062
15,462
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Tsukuyomi
Velocadopted
Tsukuyomi
18
7 / 7 / 5
15,282
728
27,272
28,795
13,419
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
37
19
Kills
17
17
Deaths
19
25
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Chaac
ALvl1Jew
Chaac
6
5
6
1.8
W
Bakasura
Fruite
Bakasura
14
7
4
2.29
W
Yemoja
2
4
10
1.75
W
Chaac
Mrshop
Chaac
3
6
11
1.42
L
Hades
Unseenbow
Hades
4
7
9
1.21
L
Tsukuyomi
Velocadopted
Tsukuyomi
7
7
5
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,205
Damage
70,425
85,284
Taken
78,194
58,712
Mitigated
60,867
22,206
Healing
23,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
ALvl1Jew
Chaac
20,491
3,133
0
5,794
25,337
31,986
956
6,677
18,040
0
56,480
W
Bakasura
Fruite
Bakasura
31,011
16,886
0
6,578
30,970
21,221
3,016
9,843
21,127
0
73,207
W
Yemoja
16,328
3,439
4,158
3,566
22,849
8,154
141
6,538
16,311
56,037
0
W
Chaac
Mrshop
Chaac
22,866
3,173
0
7,904
31,465
29,337
497
6,705
24,760
0
54,305
L
Hades
Unseenbow
Hades
22,662
1,267
1,783
9,344
24,062
15,462
1,163
4,378
18,614
68,603
0
L
Tsukuyomi
Velocadopted
Tsukuyomi
27,272
7,329
0
6,372
28,795
13,419
886
6,210
22,143
0
61,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,510
Gold Earned
44,622
228
Minions Killed
207
10
Camps Cleared
10
1,104,539
Distance Traveled
1,137,385
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
14,732
702
61
3
4
398,455
3
W
Bakasura
16,542
788
99
5
7
368,640
5
W
Yemoja
13,951
664
69
3
0
369,299
1
W
Chaac
14,017
667
60
3
3
366,600
3
L
Hades
14,608
696
102
5
3
347,737
4
L
Tsukuyomi
15,282
728
44
2
3
391,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role