Player Matchup

Eset
Eset
DuwieDo
Eset
Level 129
God Stats
5W - 1L
1,872 SR
Queue Stats
37W - 34L
1,500 Elo+
Party 3
Mulan
Mulan
TayeDifferent
Mulan
Level 125
God Stats
7W - 6L
1,720 SR
Queue Stats
95W - 98L
1,536 Elo+
Party 3
Bakasura
Bakasura
Tyler02234
Bakasura
Level 7
God Stats
1W - 0L
1,777 SR
Queue Stats
3W - 0L
1,681 Elo+
Party 3
Baron Samedi
Baron Samedi
cBoltz02
Baron Samedi
Level 122
God Stats
22W - 5L
1,616 SR
Queue Stats
70W - 64L
1,416 Elo+
Solo
Izanami
Izanami
cumswather
Izanami
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 7L
1,630 Elo+
Party 3
Team Averages
Level 80
1,697 SR
1,553 Elo+

VS

Team Averages
Level 108
1,480 SR
1,403 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Cloaca_Man
Medusa
Level 44
God Stats
1W - 6L
1,340 SR
Queue Stats
8W - 19L
1,284 Elo+
Party 2
Athena
Athena
XcRaZyReapEr42X
Athena
Level 124
God Stats
1W - 2L
1,567 SR
Queue Stats
76W - 80L
1,400 Elo+
Party 1
Hel
Hel
klutz_98
Hel
Level 154
God Stats
11W - 7L
1,491 SR
Queue Stats
355W - 412L
1,387 Elo+
Solo
Mercury
Mercury
twwar42
Mercury
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 120L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
DuwieDo
Eset
12
3 / 1 / 1
6,830
525
10,783
7,119
2,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

14
1 / 0 / 1
7,831
602
6,531
9,860
5,796
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
Tyler02234
Bakasura
12
4 / 1 / 1
7,217
555
4,519
10,190
4,188
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
cBoltz02
Baron Samedi
9
1 / 2 / 5
6,288
484
5,906
8,827
9,114
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
cumswather
Izanami
11
0 / 0 / 3
6,634
510
6,120
7,241
2,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
0 / 1 / 0
6,625
510
3,784
9,123
5,111
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

Medusa
Cloaca_Man
Medusa
10
1 / 3 / 2
5,579
429
3,968
9,619
2,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
1 / 1 / 2
5,974
460
3,011
9,708
6,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 3 / 0
6,090
468
3,906
7,880
3,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
twwar42
Mercury
11
1 / 1 / 0
6,219
478
3,723
11,014
3,658
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
9
Kills
3
4
Deaths
9
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
1
0
0
L
Medusa
Cloaca_Man
Medusa
1
3
2
0.67
W
Eset
DuwieDo
Eset
3
1
1
3.5
W
1
0
1
1.5
W
Bakasura
Tyler02234
Bakasura
4
1
1
4.5
L
1
1
2
2
W
Baron Samedi
cBoltz02
Baron Samedi
1
2
5
1.75
W
Izanami
cumswather
Izanami
0
0
3
1.5
L
0
3
0
0
L
Mercury
twwar42
Mercury
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,859
Damage
18,392
43,237
Taken
47,344
24,646
Mitigated
20,700
15,936
Healing
12,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
3,784
315
0
2,798
9,123
5,111
0
0
8,914
45,460
0
L
Medusa
Cloaca_Man
Medusa
3,968
1,945
0
2,507
9,619
2,726
0
4,043
5,576
0
31,171
W
Eset
DuwieDo
Eset
10,783
1,557
154
1,306
7,119
2,947
476
2,833
4,286
52,837
0
W
6,531
935
0
4,548
9,860
5,796
24
3,610
6,250
0
62,221
W
Bakasura
Tyler02234
Bakasura
4,519
3,100
0
1,805
10,190
4,188
28
174
10,016
0
48,609
L
3,011
1,284
0
2,145
9,708
6,075
0
4,933
4,775
9,788
0
W
Baron Samedi
cBoltz02
Baron Samedi
5,906
729
2,153
3,049
8,827
9,114
397
2,399
6,428
15,171
0
W
Izanami
cumswather
Izanami
6,120
4,362
0
2,921
7,241
2,601
723
1,685
5,556
0
58,366
L
3,906
45
630
3,124
7,880
3,130
0
5,293
2,237
48,364
0
L
Mercury
twwar42
Mercury
3,723
1,440
0
988
11,014
3,658
0
2,420
8,032
0
46,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,800
Gold Earned
30,487
427
Minions Killed
328
0
Camps Cleared
0
1,217,427
Distance Traveled
1,236,532
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,625
510
93
7
0
224,298
4
L
Medusa
5,579
429
55
4
0
240,483
5
W
Eset
6,830
525
80
6
0
239,965
3
W
Mulan
7,831
602
140
11
0
245,580
1
W
Bakasura
7,217
555
95
7
0
269,393
0
L
Athena
5,974
460
15
1
0
260,738
6
W
Baron Samedi
6,288
484
10
1
0
230,765
5
W
Izanami
6,634
510
102
8
0
231,724
1
L
Hel
6,090
468
86
7
0
232,122
1
L
Mercury
6,219
478
79
6
0
278,891
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role