Player Matchup

King Arthur
King Arthur
GingerbradMan
King Arthur
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,712 Elo+
Party 1
Poseidon
Poseidon
ShakingDust
Poseidon
Level 29
God Stats
0W - 1L
1,595 SR
Queue Stats
28W - 21L
1,580 Elo+
Solo
Ratatoskr
Ratatoskr
Xephozer
Ratatoskr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 4
Neith
Neith
idlecore
Neith
Level 8
God Stats
2W - 2L
1,823 SR
Queue Stats
2W - 3L
1,712 Elo+
Party 1
Ganesha
Ganesha
politicaldeku
Ganesha
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,448 Elo+
Party 4
Team Averages
Level 52
1,584 SR
1,590 Elo+

VS

Team Averages
Level 129
1,555 SR
1,486 Elo+
Fenrir
Fenrir
 
Fenrir
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Poseidon
Poseidon
Dr_Mc-GiLLicuddy
Poseidon
Level 127
God Stats
4W - 9L
1,467 SR
Queue Stats
72W - 99L
1,400 Elo+
Party 2
Skadi
Skadi
GingerNinji
Skadi
Level 122
God Stats
38W - 35L
1,694 SR
Queue Stats
288W - 293L
1,583 Elo+
Party 3
Horus
Horus
IllegitimateHero
Horus
Level 146
God Stats
11W - 10L
1,576 SR
Queue Stats
235W - 238L
1,440 Elo+
Party 2
Nu Wa
Nu Wa
WhatsGoodPapi
Nu Wa
Level 127
God Stats
11W - 12L
1,536 SR
Queue Stats
149W - 134L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GingerbradMan
King Arthur
16
5 / 0 / 5
9,521
680
12,061
23,536
25,329
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
ShakingDust
Poseidon
16
3 / 8 / 5
9,396
671
14,494
15,911
7,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
Xephozer
Ratatoskr
15
1 / 6 / 3
8,999
643
4,986
13,242
6,804
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
idlecore
Neith
15
3 / 5 / 6
9,112
651
6,591
14,606
7,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
15
0 / 3 / 12
9,638
688
7,910
22,248
30,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
3 / 4 / 12
10,151
725
7,018
12,553
7,620
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
3 / 2 / 7
10,326
738
11,757
10,734
4,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
3 / 0 / 12
11,355
811
20,847
9,230
4,747
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
3 / 4 / 13
10,334
738
12,338
19,263
21,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
9 / 2 / 7
11,899
850
21,678
10,013
4,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
72
12
Kills
21
22
Deaths
12
31
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
4
12
2.25
W
3
2
7
3.25
W
3
0
12
9
L
King Arthur
GingerbradMan
King Arthur
5
0
5
7.5
W
3
4
13
2.38
L
Poseidon
ShakingDust
Poseidon
3
8
5
0.69
W
9
2
7
6.25
L
Ratatoskr
Xephozer
Ratatoskr
1
6
3
0.42
L
Neith
idlecore
Neith
3
5
6
1.2
L
Ganesha
0
3
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,042
Damage
73,638
89,543
Taken
61,793
77,402
Mitigated
43,441
7,716
Healing
12,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
7,018
1,891
0
519
12,553
7,620
2,325
6,047
6,506
0
18,032
W
11,757
1,481
642
1,500
10,734
4,434
950
3,684
7,050
39,719
0
W
20,847
7,856
0
320
9,230
4,747
4,552
2,764
6,466
0
71,435
L
King Arthur
GingerbradMan
King Arthur
12,061
1,331
0
2,460
23,536
25,329
0
7,901
15,005
0
31,694
W
12,338
4,530
1,741
4,669
19,263
21,787
466
5,897
13,366
0
16,000
L
Poseidon
ShakingDust
Poseidon
14,494
1,628
429
1,069
15,911
7,477
0
4,692
10,783
53,093
0
W
21,678
4,404
168
2,466
10,013
4,853
1,927
4,012
6,001
48,501
0
L
Ratatoskr
Xephozer
Ratatoskr
4,986
385
0
304
13,242
6,804
0
4,897
8,009
0
29,470
L
Neith
idlecore
Neith
6,591
2,415
0
1,192
14,606
7,332
402
5,136
9,041
0
17,933
L
Ganesha
7,910
585
612
1,650
22,248
30,460
0
9,285
12,308
21,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,666
Gold Earned
54,065
197
Minions Killed
278
0
Camps Cleared
0
1,257,623
Distance Traveled
1,352,496
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,151
725
29
2
0
261,898
2
W
Poseidon
10,326
738
63
5
0
263,361
3
W
Skadi
11,355
811
95
7
0
297,932
6
L
King Arthur
9,521
680
49
4
0
306,512
2
W
Horus
10,334
738
9
1
0
273,079
2
L
Poseidon
9,396
671
71
5
0
223,567
1
W
Nu Wa
11,899
850
82
6
0
256,226
2
L
Ratatoskr
8,999
643
50
4
0
242,477
1
L
Neith
9,112
651
26
2
0
225,195
0
L
Ganesha
9,638
688
1
0
0
259,872
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role