Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Fileptak
Ah Muzen Cab
Level 123
God Stats
1W - 3L
1,500 SR
Queue Stats
371W - 366L
1,427 Elo+
Solo
Kumbhakarna
Kumbhakarna
MemesForFree
Kumbhakarna
Level 33
God Stats
2W - 4L
1,520 SR
Queue Stats
155W - 168L
1,406 Elo+
Solo
Lancelot
Lancelot
NINJA CRUEA
Lancelot
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 3
Odin
Odin
Porters Mark 2
Odin
Level 84
God Stats
2W - 6L
1,434 SR
Queue Stats
505W - 513L
1,540 Elo+
Solo
Freya
Freya
beastmode269
Freya
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,200 Elo+
Party 3
Team Averages
Level 72
1,491 SR
1,414 Elo+

VS

Team Averages
Level 112
1,474 SR
1,475 Elo+
Fenrir
Fenrir
Ramethorn
Fenrir
Level 121
God Stats
1W - 1L
1,298 SR
Queue Stats
19W - 16L
1,432 Elo+
Party 1
Kukulkan
Kukulkan
RingoMendingo
Kukulkan
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,464 Elo+
Party 1
Sun Wukong
Sun Wukong
Trichloro
Sun Wukong
Level 154
God Stats
3W - 3L
1,227 SR
Queue Stats
375W - 380L
1,438 Elo+
Solo
Cthulhu
Cthulhu
Vini_Ribeiiro_
Cthulhu
Level 105
God Stats
3W - 1L
1,573 SR
Queue Stats
81W - 51L
1,516 Elo+
Party 2
Danzaburou
Danzaburou
YnemoY
Danzaburou
Level 57
God Stats
1W - 0L
1,774 SR
Queue Stats
22W - 14L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Fileptak
Ah Muzen Cab
15
1 / 5 / 5
8,567
659
16,999
10,846
5,978
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
MemesForFree
Kumbhakarna
16
3 / 3 / 4
9,105
700
4,895
14,175
18,251
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lancelot
NINJA CRUEA
Lancelot
14
0 / 8 / 5
8,064
620
4,490
12,570
6,608
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 4 / 3
8,446
650
6,330
15,178
18,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

14
1 / 7 / 2
8,438
649
7,864
13,519
6,840
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ramethorn
Fenrir
17
8 / 3 / 15
10,489
807
9,786
14,205
10,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
RingoMendingo
Kukulkan
17
5 / 1 / 15
10,295
792
10,852
5,160
2,247
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
Trichloro
Sun Wukong
17
5 / 1 / 20
10,265
790
7,548
10,814
10,536
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
5 / 3 / 15
10,643
819
19,760
14,872
8,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
YnemoY
Danzaburou
17
4 / 1 / 18
10,688
822
10,942
9,722
4,323
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
110
7
Kills
27
27
Deaths
9
19
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Fileptak
Ah Muzen Cab
1
5
5
0.7
L
Kumbhakarna
MemesForFree
Kumbhakarna
3
3
4
1.67
L
Lancelot
NINJA CRUEA
Lancelot
0
8
5
0.31
L
2
4
3
0.88
W
Fenrir
Ramethorn
Fenrir
8
3
15
5.17
W
Kukulkan
RingoMendingo
Kukulkan
5
1
15
12.5
W
Sun Wukong
Trichloro
Sun Wukong
5
1
20
15
W
5
3
15
4.17
W
Danzaburou
YnemoY
Danzaburou
4
1
18
13
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,578
Damage
58,888
66,288
Taken
54,773
56,291
Mitigated
36,025
15,545
Healing
26,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Fileptak
Ah Muzen Cab
16,999
4,565
1,364
2,044
10,846
5,978
0
4,413
6,252
0
33,237
L
Kumbhakarna
MemesForFree
Kumbhakarna
4,895
152
894
3,757
14,175
18,251
0
7,175
6,435
20,447
0
L
Lancelot
NINJA CRUEA
Lancelot
4,490
795
678
666
12,570
6,608
0
5,482
6,801
0
8,956
L
6,330
1,019
1,101
2,414
15,178
18,614
0
6,176
8,412
0
13,700
W
Fenrir
Ramethorn
Fenrir
9,786
2,413
1,292
3,832
14,205
10,253
559
1,940
12,151
0
16,094
W
Kukulkan
RingoMendingo
Kukulkan
10,852
1,200
3,182
928
5,160
2,247
1,381
1,000
4,122
21,941
0
W
Sun Wukong
Trichloro
Sun Wukong
7,548
523
1,813
2,509
10,814
10,536
458
1,989
8,702
0
15,091
W
19,760
351
5,069
4,643
14,872
8,666
812
4,862
9,661
47,150
0
W
Danzaburou
YnemoY
Danzaburou
10,942
4,692
977
2,524
9,722
4,323
3,532
2,968
6,726
0
23,992
L
7,864
2,521
0
2,627
13,519
6,840
0
6,055
7,180
20,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,620
Gold Earned
52,380
120
Minions Killed
190
0
Camps Cleared
0
1,116,035
Distance Traveled
1,295,805
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,567
659
29
2
0
228,501
0
L
Kumbhakarna
9,105
700
30
2
0
223,331
1
L
Lancelot
8,064
620
10
1
0
208,737
0
L
Odin
8,446
650
17
1
0
259,116
1
W
Fenrir
10,489
807
15
1
0
281,533
2
W
Kukulkan
10,295
792
47
4
0
252,652
0
W
Sun Wukong
10,265
790
24
2
0
265,784
2
W
Cthulhu
10,643
819
64
5
0
264,936
0
W
Danzaburou
10,688
822
40
3
0
230,900
1
L
Freya
8,438
649
34
3
0
196,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role